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Alternative setting to Da Capo staging Kotori Shirakawa as the main heroine, with a completely rewritten scenario. The scene takes place after the graduation ceremony. After being crowned at the school beauty contest, Kotori confesses to Jun'ichi, or rather, she intends to. At that time, something happens to Nemu...

Kouichi returns to his hometown after years of absence, expecting to find many changes. Instead, the island seems pretty much the same as when he left, but people he knew changed and his rekindled friendship and relationship with people he left behind will bring a change in Kouichi. The game is a visual novel with light background animations, while character only change poses and don't animate during talking, even moving lips while talking and looking in a different direction is done via character stills and not animated. Aside from Kouichi, all NPCs feature full voice-acting. Originally released as Clear for PC (Windows), this PlayStation 2 port was done two years after with reduced rating and removed adult content. To compensate for that, the game features new characters, new branching plot, new CG events and new opening song by Ceui. Gameplay interface has also been improved and adjusted for console gameplay.

The gameplay in True Tears requires little player interaction as much time is spent on reading the text that appears on the lower portion of the screen, representing either dialogue between characters, or the inner thoughts of the protagonist. Before the beginning of every week in the game's storyline, the player is given the option to plan a schedule, and is allowed to pick and view any three days of the given week. Different events occur depending on the days that the player chooses. Every so often, the player will come to a "decision point" where he or she is given the chance to choose from options that are displayed on the screen, typically two to three at a time. Depending on which choice the player makes, the "tear points" of the heroine associated with the events of the day would either increase, decrease, or remains the same. "Tear points" act as a system notifying the player how well he or she is treating a certain character. If a character's tear points exceed the maximum amount of eight, her ending is rendered inaccessible during that specific playthrough. There are multiple plot lines that the player will have the chance to experience. To view all of the plot lines, the player will need to replay the game multiple times and make different schedules and choices during decision points to progress the plot in an alternate direction.

Gift is a story that revolves around high school student Amami Haruhiko and his strong connection to Gift's mysterious power. The town of Narasaki-chou, where Gift's story takes place, has two distinguishing characteristics: a rainbow that seems permanently fixed in the sky no matter the weather, and an ability known as Gift possessed by all its inhabitants. Gift's power can only be evoked by each person once in a lifetime, and is able to grant a single miracle. To be successful, a Gift must reflect the shared feelings of both the giver and the receiver. If the feelings are not mutual, the Gift is distorted and has the ability to wreak havoc on the surrounding area. When this happens, a black streak appears in the rainbow above town until Gift is used correctly.