6.7
Average rating
1147
Games
1
Votes cast
Shipped Titles

C-So! is a platform game in which you control a man that has to collect items like flowers, apples and cherries, while he is being chased by hostile monsters. The monsters must be crushed or hurled against the ceiling by using a hand spike. Each level also contains elastic beds and doors. The beds make it possible to jump from platform to platform and the doors make it possible to escape the monsters by leaving through one door and showing up at the other. Before you can continue to the next level all items must have been collected and all monsters killed.

The game is a horizontal scrolling shooter in which you take control of a jetpack propelled space warrior who travels between parallel universes and worm holes (hence 4-D or 4 dimensions) throughout the game. By flying over the top of the play field, you end up in an alternate universe. You travel back and forth defeating enemies until you reach a boss creature. On some occasions a worm hole will appear in the middle of the play field and you are taken to even stranger worlds.

Flashgal is devoted to punching out crime. The objective in each level is simply to make it to the end of the stage while punching and kicking anyone who attempts to get in your way.

Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses! Originating in the arcades, Space Harrier is a third-person rail shooter with pseudo-3D graphics, set in the same world as Fantasy Zone. The lone titular hero fights aliens with a fireball-launching cannon, which can also be used to transform the hero into a flying rocket. The protagonist is constantly in motion, but the speed of his movement can be regulated by the player.

Players assume the role of an angry cop on a wild ride as he pursues a gang of bikers who killed his wife. Players need to race through oncoming traffic, squeeze between trucks, trash motorcycles and steer through lots of explosions. The only thing needed are quick reflexes to follow the instructions on the screen (with an increasing difficulty) in order to keep the animation going.

Sega Ninja, originally released as Ninja Princess in Japan, is a 1985 run and gun video game developed and published by Sega for arcades. The player controls Princess Kurumi, the titular female ninja, who battles enemies using throwing knives and shurikens. In contrast to most later games in the genre, Ninja Princess has a feudal Japan setting with a female ninja protagonist.

With a spaceship, the player shoots several kind of robotic enemies and spaceships. At the end of every stage (except for the first one), the player meets a huge enemy spaceship as the stage's boss. Player's spaceship is equipped with a limited force shield which allows it to resist any kind of attack, though energy drains both while its active and whenever the ship gets hit during. Power-ups are dropped by ally helicopters and spaceships, that bring to the player a new shot (much faster than the normal one) and refills his force field's meter.

In order to prevent her boyfriend Minto from going to another little girl named Cocco, Papri must collect ten different flowers and return them to her boyfriend's house. Flowers must be caught in full bloom so that the number of flowers in her possession will increase; catching flowers too early will consider the flowers to be wasted and flowers caught too late will be wilted. Wilted flowers will ruin the bouquet, causing the player to lose half of the flowers. Bears have a taste for honey and cause the player to lose one of two hearts if one of them attacks the player. However, the honey can be dropped in order to render the bear temporarily harmless to the player. Bees appear as the player's ally, giving her bonus items occasionally and extra honey if the player catches it on a flower.

Appoooh was produced by Sega in 1984. A Japan-only wrestling game by Sega featuring Tigerman, H.Hogen, A.Giant and other wrestlers.

Spatter is a fast-moving maze-chase game in which the player takes on the role of a tricycle-pedalling child out collecting flowers, while trying to avoid collisions with the numerous enemies giving chase. Most of the maze paths are separated into two lanes, with a springy elastic fence separating them. This fence is the key to playing the game, as players can jump into it, allowing them to squeeze past oncoming enemies in the same lane. Also, enemies on the opposite side of the fence can be sent flying from the track. Solid blocks also feature, and these can be pushed into enemies to destroy them. Special bonus rounds feature after stages two, six, ten and fourteen. These rounds are platform-based, with the player trying to collect as many items of fruit as possible before heading up to the highest platform, to meet up with a friendly elderly lady who is waiting there. 'Fruit' and 'Happy' bonuses are then awarded.

A madator fights against a bull by waving his cape to lure the bull and then stab him with the sword. Sometimes two extra bulls enter the ring to make things more difficult.

Hustle Chumy is an SG-1000 and MSX game developed by Compile and released in 1984. In Hustle Chumy players control a mouse named Chumy who needs to collect apples (and other food) in a sewer, avoiding other critters as he goes. As Chumy eats more food, his speed decreases, but his fireballs are given a longer range. Levels have varying layouts. There are several types of enemies in the game, most of which can be defeated with fireballs. Bats: Bats fly over Chumy. Mecha-Dinos: Mecha-Dinos are indestructible, although Chumy can slow them down with fireballs. Gators: Gators usually sleep in one spot, but sometimes move slowly around. Cats: Cats can jump like Chumy. Ninjas: Ninjas need to be hit with three fireballs to be defeated.

A one- or two-player baseball game. The umpire sounds really Japanese. Champion Baseball 2 was produced by Sega in 1983. Sega released 593 machines in our database under this trade name, starting in 1960. Sega was based in United States. Other machines made by Sega during the time period Champion Baseball 2 was produced include: Character Cabinets, Oh Shou Serizawa 8dan no Tsume-Shougi, Zoom 909, Zektor, Tac/Scan, Astron Belt, Champion Baseball, Champion Boxing, Commando (Sega), and Congo Bongo

Drol is an SG-1000 game released in 1985. Originally developed by Brøderbund for various home computers in the west, it was brought to the SG-1000 by Sega and released exclusively in Japan. You play as a robot who must rescue his children.

Exerion is a vertical shoot 'em up released by Jaleco in 1983 and licensed to Taito for distribution in the United States. Screenshot from arcade version Exerion is a shoot 'em up game featuring parallax effects and inertia simulation, something notable for 1983. The player travels around strange scenarios shooting aliens. The player has two types of guns: fast single shot (limited) or slow double shot (unlimited). In 1984, along with the MSX1 port of the original, a sequel was released titled Exerion II: Zorni for the MSX1, with similar gameplay to the original. There were plans for an NES release of this game. In 1987, the game was followed by the semi-sequel titled Exerizer, also known as Sky Fox.

Razzmatazz is a lightgun arcade game developed by Sega Electronics in 1983. It apparently did not survive past testing, and was never ported to home platforms, though an Atari 2600 version by the name Bear Game was planned.

A pig fights against wolves.

Go out there and set that record! You can do it, You will need to infiltrate The Laym Studios in order to prove you are strong enough, To enter the next trials. But your task is not that simple... You need to do more. More than you are programmed to do.

In Jungler, the player controls a white, multi-segmented animal inside a blue maze. Also inside the maze are three enemy creatures similar to that of the player. The object of the game is to eliminate the enemy creatures before one of them eliminates the player. When all three enemies are defeated, the player advances to the next maze. The enemy creatures appear in one of three colors: red, yellow or green. Red creatures are longer in length than the player, and as such a collision with the creature will cost the player one life. Yellow creatures are the same length as the player, thus posing no harm upon a collision. Green creatures are shorter than the player, and will be devoured by the player's creature if they collide. The player can shoot at the creatures, with each hit reducing the number of segments by one. As segments are removed, the creatures are able to move faster, thus making them harder to catch and eliminate. Points are scored for shooting the creatures, as well as for collecting pieces of fruit that appear in the maze at random locations. These fruits will also add an extra segment to the player's creature.

Space Fury was one of the many popular vector games developed in the early 1980s in the same model as the famous Asteroids game released by Atari in 1979. Space Fury was developed by Sega for the Sega G80 Arcade system, and was also released in cartridge form for the ColecoVision gaming system.

An action-puzzle game where you take control of Bonnie the Turtle. It's up to you to take Bonnie and the other cute turtles to their mum in the sea while evading obstacles and other dangers!

The object of the game is to direct frogs to their homes one by one. To do this, each frog must avoid cars while crossing a busy road and navigate a river full of hazards. Skillful players may obtain some bonuses along the way.

You're a helicopter gunship pilot on a daring and dangerous mission: air surveillance of enemy territory. Success depends on how far you can penetrate enemy airspace. Can you handle the pressure? Because the further you go, the more difficult the mission becomes. Show that you've got what it takes by maneuvering your chopper around craggy mountain peaks, through deep dark tunnels, and over tall city buildings. All while you face enemy tanks and missiles and weird sky-flying weapons. But you can fight back with high-flying, quick-thinking, fast-reaction moves. Good luck and good flying!

The player controls a constantly bouncing car while driving through various environments including a city, pyramid, and underwater. The height of the jump and speed of a fall can be controlled with the joystick. The player can shoot various enemies that appear. Points are gained by collecting treasure, killing enemies and jumping on clouds.

Your spaceship moves around in the bottom part of the screen and you shoot up at enemies. In the beginning of each stage you are given 30 seconds to build up barricades.

A top-down tank shooter from Konami where you control a circular tank.

The player controls a ship (bearing a resemblance to the Battlestar Galactica) which can fire and move left or right. The player must continuously monitor the onscreen temperature and fuel gauges; if the ship overheats, its weapon is disabled, and if it is depleted of fuel, the vessel itself explodes. The player must battle through waves of enemies, which attack with varied formations and flight patterns. When a wave is destroyed, a new one appears. At the end of each sector, the player flies through an asteroid belt and can obtain extra fuel by shooting fireballs. After this, the mother ship is met, where the player docks and refuels for the next sector. Also, the player is rewarded various bonuses for accomplishing certain feats, such as, shooting all enemies in a specific order or shooting all enemies without missing.

A pool game initially released by Konami in 1981 for the arcade.

As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.

Space Invaders clone

Deep Scan is the sequel to Gremlin's 1977 arcade game Depthcharge.

The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before repeating the process. The player starts with 3 lives and receives a bonus life on reaching a score of 5000. 300 bonus points are received for shooting each 6 falling bombs and for 950 for hitting the GS ship accurately on the first shot. A very large bonus of 10,000 is given for getting through 4 waves and refueling by using exactly 2 shots more than the minimum needed. As the higher levels of Astro Fighter are difficult to survive consistently, even for the best players, the highest scores have been achieved by the achieving the 10,000 bonus deliberately.

Frogs is a collectible game where you click, fight, and upgrade farms to collect more different items. Equip mythical and legendary frogs to level up faster, sell them on the market, and just collect them. Dive into this adventure with us!

Circus was one of the first games produced by Exidy that used a CPU (6502) to control the game logic instead of hand-crafted hard-coded logic circuits. It ran on a black & white monitor with a color overlay that gave each row of balloons at the top of the screen a different color. It was designed and programmed by Edward Valeau and Howell Ivey of Exidy in 1977. Circus came in an upright dedicated cabinet, and may have also been available in a cocktail configuration as well. Circus machines had white sides with red painted sideart of several balloons in flight. The front of the machine was decorated with a large ornate monitor bezel that also doubled as a marquee (or nameplate). This bezel showed several clowns in a circus scene and had the game title spelled out with multicolored balloons. The control panel was unadorned, save for an analog spinner and a start button. The whole machine was finished off in black T-molding. At least 13,000 units, possibly as many as 20,000, were produced.

Superbowl is an arcade game released by Sega in 1977. It is a reworked version of Robot Bowl, a 1977 arcade game by Exidy (licensed to Sega) which, despite its name, has nothing to do with American football but instead bowling. Super Bowl was released exclusively to a Japanese audience - other markets saw Exidy's original game.

Depthcharge is a single-player arcade game released in 1977 by Gremlin Industries for the Sega VIC Dual system board. The game presents the player with a cut-away view of a section of ocean, on the surface of which is a destroyer with submarines passing beneath it. The player drops depth charges (up to six at a time) to destroy the submarines and moves the ship back and forth in order to avoid the submarines' mines. Up to four submarines may be present at any given time, each of which bears a score for destroying it that increases with its depth. The game was imported and released in several versions by Japanese publishers. Esco Trading released the game as Detphcharge, Taito as Sub Hunter, Sega as Depthbomb and in two versions by Data East - first as Submarine and then as Battleship in a two-in-one cabinet.

An unforgettable year with new friends awaits. But rumors of bizarre murders and a mysterious TV channel soon disrupt your peace, opening a door to another world.

We're excited to unveil a special preview of the concept video for the "New VIRTUA FIGHTER Project." This video was presented at the Consumer Electronics Show, the world's largest electronics trade fair, during the keynote speech by NVIDIA's founder and CEO, Jensen Huang. Please note that this is a concept video created before development began. The actual gameplay and characters may differ from what is shown.


Stranger Than Heaven, previously known as Project Century, is an upcoming action-adventure game originally announced at the 2024 Game Awards. Stranger Than Heaven is currently confirmed to take place in at least three different time periods, 1915, 1929, and 1943. The game's principal location is Sotenbori, Osaka, a fictionalized version of Dotonbori, OsakaWP

Experience the brutal fusion of galactic strategy and grimdark warfare in Total War: WARHAMMER 40,000. Take command of iconic factions, customise your war machine, and engage in devastating battles as you carve a bloody warpath across the stars.

Face your ultimate fears in the long-awaited sequel to the award-winning survival horror game, Alien: Isolation.

We’ve been waiting a long time to say this: Total War is going back to the medieval era ⚔️ Total War: MEDIEVAL III is now in early development! This isn’t just a sequel; it’s the rebirth of historical Total War. And we're bringing you on the journey with us.