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Games (17)

The Playroom VR

The Playroom VR

SCE Japan Studio2016

Prepare yourself for an innovative and social twist on virtual reality gaming. The Playroom VR, free to download via PlayStation Store for all PS VR owners, contains six games that will leave a huge impression on every party. Grab your PlayStation VR headset and play with up to four friends with Dualshock 4 wireless controllers. Enjoy all sorts of action-packed mini-games, including a hilarious cat and mouse game and a terrifying haunted house. The cute, interactive PLAYROOM robots always ensure that you enjoy yourself, whether you work together or against each other.

Knack

Knack

SCE Japan Studio2013

From Mark Cerny, one of the greatest minds in video games today, Knack is a fun-filled adventure of colossal proportions that invites players to wield fantastic powers and discover a unique and vibrant world.

Puppeteer

Puppeteer

SCE Japan Studio2013

Puppeteer is a fast-paced action game set in a theatrical world. Control a brave puppet, battling iconic fairy-tale villains in epic boss fights. Master combat, dodge attacks, and wield powerful abilities to deliver a show-stopping finale!

Tokyo Jungle

Tokyo Jungle

SCE Japan Studio2012

In Tokyo Jungle, everything is the enemy, and only the strongest will survive! With over 50 playable animals to choose from, unleash your inner beast to hunt your way to the top of Tokyo's post-apocalyptic food chain. Whether in Story or Survival Mode, you never know where your next meal will come from or the dangers you'll face, so be prepared for anything and everything. Forage through this desolate but dangerous city to complete story-based challenges using a variety of survival skills, from all-out attack to stealth. Beware-- you are not the only animal out there hunting for survival!

Gravity Rush

Gravity Rush

SCE Japan Studio2012

Gain a new perspective as you take on the role of Kat, a strong-willed girl seeking the means to protect her future in a world that’s crumbling to pieces. Tilt and move the PlayStation Vita System, taking gravity into your own hands to deliver devastating attacks, uncover the secrets to your past and explore a mysterious world.

Patapon 3

Patapon 3

SCE Japan Studio2011

Patapon 3 is a rhythm game for the PlayStation Portable and sequel to Patapon 2. Gameplay is mostly unchanged from previous titles, but has a greater focus on multiplayer than Patapon 2. Like its predecessors, Patapon 3 is presented in a cartoonish, silhouetted two-dimensional environment, now with more detailed backgrounds.

LocoRoco 2

LocoRoco 2

SCE Japan Studio2008

The LocoRoco are in danger again, the evil Moja have returned and this time they've brought with them a terrible song that sucks the life out of living things! The LocoRoco must once again save their planet - this time by making lots of sweet music. LocoRoco 2 is easy to play, instantly addictive and guaranteed to make you feel all warm and fuzzy while you hum along to the soundtrack! Explore 25 new stages, including hidden challenges, and meet a colourful cast of new characters. Enhance your LocoRoco through music and song, learning new actions to overcome the Moja. Perform new actions such as climbing inside shells to destroy thorns, jumping from grass blade to grass blade and swimming underwater. Expand your fun with six new mini games, including an Ad-hoc four player game.

Patapon

Patapon

SCE Japan Studio2007

Set among a variety of colorful 2D backgrounds, Patapon unfolds through more than 30 missions with more than 20 different environments, where players are tasked with outfitting the Patapon army, collecting resources, and using strategy to grow the tribe into a devastating fighting force. Incorporating various button-timed drumbeats in real-time to control the Patapons, players will strategically traverse through each environment, battling enemies each step of the way. The game presents a variety of warrior types such as archers, infantry, cavalry, and more that players can unlock, along with a wide selection of more than 100 weapon and shield upgrades, allowing players to customize their forces throughout the funky adventure.

The Eye of Judgment

The Eye of Judgment

SCE Japan Studio2007

The Eye of Judgment provides a visually stunning experience that adds a third dimension to the trading card game genre. Players compete by selecting a card and placing the coded card in front of the Playstation Eye for their respective creatures to come to life and battle on screen. Players take turns placing cards as they jostle for control; the winner is the first player to conquer five of the nine squares of the "9 Fields" battle mat. The gamers task is to conquer the board by deploying their cards more skillfully than their opponent.

LocoRoco

LocoRoco

SCE Japan Studio2006

The peaceful world of the LocoRoco are under attack by the not-so-nice Moja Corps! These evil outer space creatures have come to take the LocoRoco from their land of blowing flowers, lively creatures and pastel scenery. As the planet where the LocoRoco inhabit, you must move them through more than 40 levels of slippery slopes, teetering platforms and maze-like passages. The LocoRoco have the uncanny ability to fluidly morph to their landscape, so all you need is to tilt, roll and bounce the happy blob-like creatures to safety!

Rogue Galaxy

Rogue Galaxy

SCE Japan Studio2005

Rogue Galaxy is an action role playing game set in a futuristic fantasy universe, in which the player moves through a continuous environment with no load time between overworld exploration and battles. Battles occur as random encounters, Rogue Galaxy uses a real-time hack and slash combat system in which the player fights with a party of three characters. The player has direct control over only one character, although they can change which character that is at any time. The two NPCs fight independently of the player character, based on a strategy selected prior to the battle. Available strategies include fighting especially aggressively, targeting a specific enemy or not fighting at all. The strategy can also be changed at any time during the battle. Additionally, the player can issue specific orders to the NPCs during combat, such as having them use an item or activate one of their special abilities.

Ape Escape 3

Ape Escape 3

SCE Japan Studio2005

Kei and Yumi take the lead as the new heroes. Their quest is to capture all 400 monkeys. You control either Kei or Yumi. The gameplay involves using various methods and weapons to catch them all. The game has many levels with different themes, such as a Haunted Castle, a Racing level, Jungle settings, TV studios and other settings. You can slow the animals down with various objects such as a stun club or a slingback shooter, and then you can capture them with a net. New to the series are the morphing abilities, eight in all. You can morph into various characters, like a knight and perform a powerful attack or a gun fighter and shoot em up or a ninja and run along walls. You can also vehicles such as a race car to knock down the monkeys. Other features are the familiar Monkeypedia and the unlockable Mesal Gear Solid mini-game (a Metal Gear Solid spoof).

Siren

Siren

SCE Japan Studio2003

The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. The game was followed by a PlayStation 2 sequel, a reimagining for the PlayStation 3 and a film adaption. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage. There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration. The game's player characters possess a psychic power named "sightjack," which enables them to see and hear what a nearby Shibito or human sees and hears, and thus pinpoint its position, as well as gain knowledge of their activities and of the position of obtainable items. The clarity of each target depends on the distance from the player character. Once a point of view is located, it can be assigned to one of certain buttons of the controller to easily switch between multiple points of view. However, the player character is unable to move during use of the ability and is thus vulnerable to attack. The game encourages the player to avoid Shibito rather than fight them. Characters can walk silently, avoid the use of a flashlight, and crouch behind objects to elude detection. Certain mission objectives require the player character to use items and/or the environment to distract Shibito from their activity, in order for them to achieve a goal. Others require the player to escort a non-player character. Player characters can also shout at any time in order to get the attention of nearby Shibito. Within most stages, the player character can hide in certain places such as cupboards and lock doors to prevent Shibito from entering. When a Shibito hears a sound made by the player character, it will search in the direction from which they heard the sound. If a character is seen by a Shibito, the latter will pursue the character to kill them either with a melee or ranged weapon or by strangulation. The Shibito will also shout to alert other nearby Shibito. Once the character has remained out of the Shibito's sight for a period of time, the Shibito will give up and resume its usual habits. Weapons are available for the player throughout the game, ranging from melee weapons to firearms. While Shibito can be knocked out in combat, they cannot be killed and will reanimate after a short period of time. If a character is injured, they can recover after some time has passed. Characters will lose stamina during combat and while running.

Dark Cloud 2

Dark Cloud 2

SCE Japan Studio2002

BUILD your world. INVENT your weapons. CREATE your adventure. Discover a secret binding the past, present and future. A secret where an innocent inventor, a temporal warrior and an ageless evil hold the key. Experience an epic action/RPG adventure that relies on your innovation as much as exploration and fighting reflexes.

Ape Escape 2

Ape Escape 2

SCE Japan Studio2002

Ape Escape 2 is the sequel to Ape Escape. In this platform game it's your goal to catch all the apes jumping, walking and flying around the diverse levels the game has to offer. A large arsenal of gadgets can be used to make it all a little easier, with the catching net being the most important weapons of them all. Other gadgets include a RC Car, to drive over monkey's and collect objects, an Ape Radar, to detect the nearest monkey, a baseball bat, to hit monkeys unconscious, and a magnet, to move certain objects in the maps. Your quest is to catch all monkeys in the levels and to stop the evil Specter from taking over the world. All monkeys in the levels are somewhat unique with their own character abilities and their unique name. Some monkeys just sit on their place, while others attack you with projectiles or run away quickly.

The Legend of Dragoon

The Legend of Dragoon

SCE Japan Studio1999

The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, with the "world map" replaced by locations represented as connected dots.

Ape Escape

Ape Escape

SCE Japan Studio1999

Ape Escape is a single-player 3D platformer released in 1999 for the Playstation. Using the analog stick, you must capture apes that have escaped throughout time to stop them from screwing up the fabric of time and space.