-
Average rating
7
Games
0
Votes cast
Shipped Titles

Ieyasu Tokugawa, who ended the era of Sengoku and unified Japan. This man created a highway connecting the capital of Kyoto and Edo. It is called the Tokaido-53-tsugi. On this Tokaido, three ninjas will travel from Edo in this present day with a secret mission.

Japanese raising/dating sim, originally planned for Dreamcast. The game's story deals with the royal Ahfolg family.

Metal Dungeon (メタルダンジョン?) is a turn-based role-playing video game developed by Panther Software for Microsoft's Xbox game system. The game takes place in a fictional alternate reality where countries have access to highly advanced magitechnology. In the process of creating monsters with this technology using an ancient creature named "The Gods of Magic"; it broke free of its bonds and took control of the secret facility and proceeded to slay all of the research team and arm the compounds defenses. The player is a commander in charge of the Cyborg Enforcer Teams sent into the dungeon to reclaim it. The game featured 100 levels of randomly generated maps, the first ten being the games main story mode. The other 90 were extended play for players wanting to continue playing with their strong characters. Game play[edit] As the game starts, you create a team of Enforcers for your expeditions into the dungeon, with the option to create over 40 total. When creating your characters you are given the ability to alter height, sex, ethnicity, weight and hair style as well as given a choice between the Fencer, Caster, Analyzer, Striker, or Broader classes; Each falling into a Dungeons and Dragons styled role. Several Advanced classes were available by finding Class Chips in the dungeon and applying them to your characters. Once inside the dungeon, the players team must move around, find monsters and equipment while leveling up. A major point unsaid in game is that you are not expected to be able to beat a level's boss on the first time entering the level; as you could only allocate level up points while out of the dungeon. Dungeons were randomly generated, most adhering to a typical design that made the map seem less random then it was. Each level has a control room that could possibly be locked, holding a boss monster that must be defeated to win the level and unlock the next one. Fencer Fighter class that could use Hammers or Swords and had the rare chance of performing a move like a Final Fantasy "Limit Break" that would damage all enemies at once. Analyzer Ranged class. Without an Analyzer in the party, the player is unable to know how much health enemies have and their current HP amount. Analyzers used firearms ranging from laser beams, to machine guns, to rocket launchers that all shared the same in game model. Caster Basic Spell Caster that could be wired with a variety of Spell Chips either bought from the in-game shop or found in the dungeon. Each spell had a number of charges that had to be refilled by visiting the surface. Casters automatically blocked until the player told them what spell to use. Broader The Jack-Of-All-Trades class that had a flat rate for all skill gains at the expense of leveling up extremely slowly and was reserved for advanced players that foresaw spending a large time grinding. Striker A barbarian class that used combat gloves as their weapon. Each strike had a rare chance of instantly killing a non-boss enemy. Reception[edit] Metal Dungeon was rated very poorly for its simple game play, transparent story, and character creation system. The game's setting turned it into a cult classic near instantly for its magic-punk stylized world. The only two male African American skins available looked exactly like

Twins Story is a romantic visual novel dating simulation adventure game. The protagonist is a high-school student and lives with his twin sister, Narumi Tateno, while his parents are working abroad. His goal beside studying? Well, to meet many many girls and try to make one of his choosing fall in love with him. While the typical visual novel gameplay consisting of dialogues and story branching choices are there, the game also puts emphasis on character's stats building which may help you get the girl of your choice, or be rejected due to lack thereof. The game features 10 different heroines, namely Saki, Rina, Izumi, Sayaka, Mami, Hanano, Yukino, Mizuho, Adelade, and Momoji, each with different hobbies and interests that you will have to try and match in order to make them take interest in you. The story progresses through calendar days where you can schedule things to do to increase your stats, visit various locations and talk to girls you meet during event scenes.

The Soul Fight International Championship has begun. Eight fighters have gathered to put their skills to the test. Defeat the best fighters, and become the king of the Soul Fight world. U.P.P. is a puzzle game that plays like an upside-down version of Columns with a twist. Groups of various-colored gems appear from the bottom of the screen and rise toward the top. Match three in a row vertically, horizontally, or diagonally of the same color to clear them. Every clear and combo earns charge for your Soul Gauge, which when enough charge is gathered allows you to unleash special attacks that can either hinder your opponent or give yourself an advantage. Each character has three different attacks, which require different amounts of energy charge.

Kitchen Panic is a whimsical 2D platformer starring a potato. An army of cans and other foodstuffs have taken over the kitchen, and Potato must stop them! Each sprawling level is designed for both exploration and speed, as in each stage there are ten kettles of special sauce hidden around, but the game also keeps track of your fastest time on each stage. Potato has a unique special ability to aid him: he can spin in mid-air like a certain hedgehog, and use the force to launch himself further and faster than he can run. A forward spin will launch him forward, and a backspin will launch him straight upward. This greatly aids in exploration of each stage, allowing for very long or high jumps. There are also a number of power-ups to be found, including Ice Potato and Rocket Potato. The game is made up of a number of zones, each with six stages. At the end of each zone, Potato must face off against a food-themed boss enemy, such as a stack of plates or a giant ice cream cone.

Space Griffon VF-9 is a video game developed by Panther Software for the PlayStation in 1995. An enhanced remake was released on the Dreamcast in 1999.