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Games (4)

Putt-Putt Travels Through Time
In this Junior Adventure, Putt-Putt must travel through time to rescue his dog Pep and retrieve his lunchbox, calculator, and history report. This was the first Putt-Putt game to have multiple paths — the missing objects could be in one of four locations, meaning there could be different puzzles on different playthroughs.

Spy Fox in "Dry Cereal"
The super-suave agent, SPY Fox, must find Mr. Udderly, rescue all the cows, and stop William the Kid from depleting the worlds supply of milk. Using ingenious SPY gadgets, keen wits, and daring moves, SPY Fox, jumps out on an udderly exhilarating adventure!

Pajama Sam In: No Need to Hide When It's Dark Outside
There's no reason to be afraid of the dark. Fed up with his fear of the dark, Sam transforms himself into Pajama Sam - world's youngest superhero and resolves to confront Darkness! With help from King the mine car, Otto the boat, and a host of fascinating characters.

Putt-Putt Saves the Zoo
Putt-Putt's third Junior Adventure has him helping Outback Al with the opening of the Cartown Zoo, searching for several missing baby animals and helping them get back to the correct habitats.