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Monolith Soft

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Games (10)

Xenoblade Chronicles 3

Xenoblade Chronicles 3

Monolith Soft2022

A vast world awaits in Xenoblade Chronicles 3, the next game in the acclaimed RPG series from developer Monolithsoft. Players will step into the roles of protagonists Noah and Mio amid turmoil between the hostile nations of Keves and Agnus. Six characters hailing from those nations will take part in a grand tale with “life” as its central theme. Explore a new world that will connect the futures of both Xenoblade Chronicles and Xenoblade Chronicles 2.

Xenoblade Chronicles 2

Xenoblade Chronicles 2

Monolith Soft2017

The next adventure is on the Nintendo Switch console set on the backs of colossal, living Titans. Discover each Titan's diverse regions, culture, wildlife, equipment, and hidden secrets. Find, bond with, and command weaponized life forms known as Blades to earn abilities and enhance them. Uncover the history of Alrest and the mystery of its endless ocean of clouds.

Project X Zone 2

Project X Zone 2

Monolith Soft2015

In the sequel to the original world crossing adventure, legendary characters from Japan's most prolific video game publishers come together to create the biggest mashup strategy game ever! Developed by MONOLITH SOFTWARE INC., Project X Zone 2 gives gamers the opportunity to play as their favorite characters from a multitude of franchises and form teams of characters hailing from classic and current franchises and engage enemies through strategic turn-based battles.

Xenoblade Chronicles X

Xenoblade Chronicles X

Monolith Soft2015

Xenoblade Chronicles X is an action role-playing video game and a part of the Xeno series of video games, serving as a spiritual successor to Xenoblade Chronicles on the Wii. In a similar fashion to the original, the game plays as an open world role-playing video game, with an emphasis on exploration. Traveling can take place on foot, or in large humanoid robots, approximately four times the height of the average playable character, called "Skells" ("Dolls" in the Japanese version), that the player may opt to control. The Skells have the ability to fly, traverse water, and transform into vehicles such as motorcycles or tanks. Aerial battles will also take place in the game.

Project X Zone

Project X Zone

Monolith Soft2012

Project X Zone is a crossover tactical role-playing game for the Nintendo 3DS. The game is a follow up to the video game Namco × Capcom and features characters from Namco Bandai, Capcom, and Sega. Stages in Project X Zone take place in grid-based locations from the game's many crossover titles. Each friendly unit is made up of two characters (thus referred to as a Pair Unit), though a third character (or "Solo Unit") can be added for once-per-battle assistance. Unlike Namco × Capcom, units can move freely within their range on the field map, with no penalty for accessing treasure chests or destructible objects prior to attacking.

Xenoblade Chronicles

Xenoblade Chronicles

Monolith Soft2010

Xenoblade Chronicles follows Shulk and his band of friends as they search for answers about the mysterious "Monado" sword and defend their homeland from violent robotic creatures known as the Mechon. The game contains an open world design and strongly emphasizes exploration due to the world's large size. The game was very well received by critics, with many citing it as a great example of innovation and improvement in Japanese role-playing video games. The game has spawned a sub-series of the larger "Xeno" series, including Xenoblade Chronicles X (Wii U) and Xenoblade Chronicles 2 (Switch).

Soma Bringer

Soma Bringer

Monolith Soft2008

Under the warmth of the enormous ring that embraces the planet, enveloped within the atmosphere charged with Soma, people slumber, awaken, and live This is a world where an energy called Soma dominates. Lately, the balance of Soma tipped, and a mysterious life form, called visitors appeared and people started to live in fear. To defeat these visitors, the people established a military group called the Falsif. During an investigation in the Junel Forest, a member of the seventh troop met a girl who has lost all her memories, and thus...

Xenosaga Episode III: Also sprach Zarathustra

Xenosaga Episode III: Also sprach Zarathustra

Monolith Soft2006

The story of Xenosaga III starts a year after "Xenosaga II" ended. Shion has resigned from Vector Industries after learning that the company is deeply connected to the appearance of the Gnosis. She instead joins Scientia, an underground organization working to unveil Vector's secrets in order to bring them down. Uncover the truth and save mankind in the finale of the Xenosaga series which boasts over 3 hours of movies, an updated battle system, and an improved customization feature with more in-depth character specialization and diversification and higher rewards for strategic party management. This RPG also includes an easily accessible database feature, the "Xeno Bible" and a mini-game with over 50 levels that challenges both you and your friends.

Xenosaga Episode II: Jenseits von Gut und Böse

Xenosaga Episode II: Jenseits von Gut und Böse

Monolith Soft2004

Xenosaga Episode II: Jenseits von Gut und Böse is a direct sequel to the first episode of the science-fiction RPG Xenosaga series.

Xenosaga Episode I: Der Wille zur Macht

Xenosaga Episode I: Der Wille zur Macht

Monolith Soft2002

Xenosaga: Episode I - Der Wille zur Macht, the first chapter of a trilogy, is a Japanese-style sci-fi role-playing game, sharing many common themes and gameplay elements with Xenogears. The battle system is not unlike the one used in Xenogears (combo attacks, AP and EP gauges, etc.), but random encounters are eliminated. Instead, the enemies are now visible and battles can be avoided. During combat the few upcoming ally and enemy turns are shown onscreen, allowing the player to make strategic decisions based on who will act next. A rolling slot moves with each turn as well, conferring a bonus such as added damage or bonus XP for any action on that turn. If the enemy would be in position to take an advantage then the player can expend a character's "boost" gauge to cut in and act next, although enemies can boost as well, and enemy boosts always over-ride player boosts. Each character has a unique tree of Ether spells they can learn by spending Ether points earned in battle, with lower spells requiring spells above them to be purchased first. After a spell is purchased, so long is it does not require a unique talent of that character, the spell can also be purchased and learned by any other character that can afford double its normal cost. The Anti-Gnosis Weapon Systems can be equipped with different weapons and accessories and can be used in combat provided that a character has enough AP on that turn to board their AGWS.