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Six of them wanted out. Six of them wanted in. Now, all twelve of them are trapped in a prison where a fate worse than death awaits them. Can they survive the wiles of Empathy Systems? What dark secrets lurk behind that institution? It is for the future when none may tread.

The first entry of the Abime Series. Eight captives must cooperate or compete to escape an underground subway under the manipulation of a dangerous psychopath. Can you really trust anyone? What about yourself? And what is the meaning of a good ending? Is reaching one even possible?

The second entry of the Abime Series. Play as the mastermind in a death game where you must find the traitor while concealing your identity. Six hours, one school, six deaths. Nine participants fight for survival: it's kill or be killed, trust or deceive, escape or die.

Eight captives cooperate or compete for escape, all under the manipulation of a dangerous psychopath. Can you really trust the people around you, or even yourself? It all started that day, in the metro...