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ZombMe is a 2D platformer based on old-school platformers with influences and callbacks to Mario, Sonic, Bonk, Bionic Commando, MetalStorm, and Mega Man. The hook with ZombMe, though, is that you're a zombie who is trying to stay DEAD--so the traditional gameplay mechanics of needing health is reversed: catching fire and jumping on spikes is good, and getting health packs is bad!
Can you evolve from a simple circle to scale a tower and save...well, whoever is crying out for help at the top?