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In your search for a rare bird, you are caught in the tide of a mysterious ritual, a festival of living statues, and the ruins of an ancient floating city. Mercuralia is a mix of first-person exploration with visual novel elements.

You arrive by boat at a blinking tower, a body washes up in town. Talk to townsfolk and explore in this dreamlike mystery.

You are a photographer. You travel from city to city and take photos to promote tourism to these lesser known destinations. In each new city you can take assignments for what to photograph at what time, or explore on your own and see what you can find.

An experimental 3D exploration game, traverse an endless proceduraly generated painting-like landscape. The author's goal for the project was to create a relaxed experience that evoked the aesthetics of a watercolor paintings. There are some loose objectives to accomplish related to building or repairing various structures you may come across, however the game is mostly void of explicit narrative or an endgame.

Your car breaks down in the desert. Explore the town, find help, beware of Fog. Unravel the history of a mysterious town as you try to escape.