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Impressions Games

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Games (11)

Zeus + Poseidon

Zeus + Poseidon

Impressions Games2016

Zeus + Poseidon delivers hundreds of hours of gameplay in one game!

Pharaoh + Cleopatra

Pharaoh + Cleopatra

Impressions Games2016

Immerse yourself in Ancient Egypt from the age of the great pyramids to the final years of the New Kingdom.

Caesar™ 3

Caesar™ 3

Impressions Games2016

Prove your strength of mind and spirit and you just may be crowned Caesar!

Lords of Magic: Special Edition

Lords of Magic: Special Edition

Impressions Games2015

Urak, once peaceful, is now a land of darkness, chaos and death. The people yearn for a champion to drive away the forces of evil. That champion is you.

Lords of the Realm

Lords of the Realm

Impressions Games2015

The year is 1268 and the English throne lies empty. Fight for the right to be King in this classic blend of turn-based and real-time strategy.

Lords of the Realm III

Lords of the Realm III

Impressions Games2015

When it comes to medieval real-time strategy, Lords of the Realm III flies the flag high. Whether it's maneuvering troops on the battlefield, negotiating trade and alliances, or overseeing armies across the lands, RTS fans will find plenty here to enjoy.

Zeus: Master of Olympus

Zeus: Master of Olympus

Impressions Games2000

Zeus: Master of Olympus is the fifth full title of the City Building Series, developed by Impressions Games and published by Sierra Entertainment. Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time in Ancient Greece. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, and more detailed walkers.

Pharaoh

Pharaoh

Impressions Games1999

Pharaoh is a 1999 strategy game developed by Impressions Games and published by Sierra Entertainment.

Caesar III

Caesar III

Impressions Games1998

Caesar III is part of Sierra's City Building Series and was released in October 1998. Cities in Caesar III try to accurately reflect the life of Roman citizens: the lowest plebians live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, vegetables, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city. The city is viewed in a two-dimensional isometric view with a fixed magnification level and can be rotated ninety degrees. Access to services such as market goods, entertainment, hygiene, education, and taxation are represented by "walkers," people sent out from their buildings to patrol the streets. Any house that a walker passes is considered to have access to the services of the walker's building. All movements of goods and coverage of walkers are accurately reflected by citizens walking the streets: a player can watch a farm's crop progress, and when it's ready, a worker will push a full cart from the farm to a nearby warehouse or granary; then return with an empty cart. Background music is played, which varies according to the situation (gentle themes to begin with, war drums during times of conflict and triumphal music when the player nears the objective). Crowd noises supplement musical themes, the sounds of manufacturing and the clash of weapons at appropriate times. There are two ways to play the game: Mission Mode, which is equivalent to the typical "campaign" modes of other strategy games, and City Construction Mode, in which the player plays one scenario from scratch.

Lords of the Realm II

Lords of the Realm II

Impressions Games1996

The great Lords of England have their eyes on the the English throne! Muster an army and overrun your enemies' castles in this classic, nail-biting strategy game that blends turn-based and real-time gameplay.

Caesar II

Caesar II

Impressions Games1995

Caesar II is set in the time of ancient Rome, and lets you try to be the next Caesar. You start with one province and have to build an efficient city. To do this you'll have to manage the water supply properly, make sure the city is policed well, and provide adequate education, entertainment, baths, and temples (which also hold your money and can be robbed if you don't have enough protection). At some point, possibly more then once, you'll have to defend your province from invading tribes that don't really want you there. You also have to connect all the little villages in the province with roads and make some industry, like stone mining, grapes, etc. for which you can then create markets in your city.