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Our goal is to depict the possibilities of space exploration & combat within a realistic environment- to emphasize the "science" in science-fiction. Key features to include: proper orbital mechanics for all objects in space, detailed ship system control, functionality, inter-dependency & damage reaction.

Action Card Football takes the concept of American football & applies it to a turn-based, card-focused strategy game format. Coach one of four unique teams to victory against either the single player AI or online against your friends.

rFactor 2 is a realistic, easily extendable racing simulation that offers race customization, great graphics, outstanding multiplayer and the height of racing realism. It features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.

rFactor is a realistic easily extendable racing simulation from Image Space Incorporated. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer, and the height of racing realism.

NASCAR Thunder 2004 is a racing simulator by EA Sports, released in 2003 and available in separate versions for PlayStation, PlayStation 2, Xbox, and PC. It features the 2002 champion Tony Stewart on the cover with a scowling look to represent the new Grudges and Alliances feature. It was the only game as of 2002 to feature the previous Winston (Sprint) Cup Champion on the cover. The game had the most extensive soundtrack of the series up from four songs from the previous game. The game also has a career mode, season mode, Lightning Challenge mode, SpeedZone, as well as a tutorial mode featuring Richard Petty. The game is an EA Sports Bio game, and is compatible with other EA Sports Bio games like Madden NFL 2004 and NCAA Football 2004.[3] A Nintendo GameCube port was planned but was cancelled, as the console did not support Online Play.

F1 Challenge spans four entire championship seasons and features accurate team, vehicle, and driver data for each.

NASCAR Thunder 2003 is the sixth edition of the EA Sports' NASCAR racing simulator series. Developed by EA Sports and Budcat Creations and published by Electronic Arts, it was released for PlayStation, Xbox and Nintendo GameCube on September 19, 2002, then for PlayStation 2 on September 29 and for PC on October 16. The product features Dale Earnhardt, Jr. on the cover. It was the first time the NASCAR's Most Popular Driver Award recipient was featured on the cover, although he did not win the award for the first time until the following year. Dale Earnhardt appeared in the game as a driver as a result of entering his name as a Create-A-Car driver's name; he did not appear in the previous game due to his death. He appeared as a legend in subsequent games.

Battle for position at every sweeping bend, high-speed straightaway, and hairpin turn within the world's most glamorous sproting arena. Engage in high stakes racing from Monaco to Monza and take on the most intelligent and daring racers to hit the Formula One circuit.

F1 CHAMPIONSHIP Season 2000, featuring all the drama, action, and emotion of the 2000 season, takes the player right to the heart of the thrilling world of Formula One racing. Re-live the gladiatorial battles between Michael Schumacher and David Coulthard or tear up the record books and take an outsider to World Championship glory. In-depth behind the scenes technical support from the Orange Arrows and Benetton Formula One teams allows the game player to enter the world of Formula One racing in unprecedented detail and authenticity.

Sports Car GT (SCGT) is a racing game based on GT racing. It was published by Electronic Arts (EA) and developed by Image Space Incorporated for Microsoft Windows, and Point of View for PlayStation. Both editions of the game feature co-development by Westwood Studios.

Zone Raiders is a fast-paced, real time driving combat game that takes place in a futuristic, 3D graphics environment. In the game, the player is an independent Raider who must enter a zone and retrieve, destroy, or activate various items, and then escape successfully. In order to get at these items the player must battle enemy vehicles which, like the player's vehicle, resemble ancient automobiles from the mid to late 20th century, enhanced with hover plates and heavy artillery.