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The hit teaching material that has sold over 2.5 million copies has been turned into game software as "Daizen"! A total of 3,000 math puzzles for children and adults to learn while having fun. There are two modes of play. One puzzle per day In this mode, you can challenge a scored puzzle only once a day. You can also get a certificate according to your total points for a month. You can also get a certificate depending on your total points for a month. Aim for a high score and keep challenging every day. Anytime Lesson In this mode, you can play puzzles at any time and for as long as you like. There are five types of puzzles: "addition," "multiplication/subtraction," "multiplication," "multiplication/division," and "four rules. Keep challenging yourself with puzzles that gradually get more difficult. From elementary and junior high school students in compulsory education to adults who want to exercise their brains, please enjoy this math puzzle game that can be played over and over again!

Japanese language educational software with sections focusing on vocabulary, kanji, communication, cultural, and comprehension. Designed for adult learners for improving Japanese language mastery.

Angel Collection 2: Pichimo Ni Narou is a fashion-simulation title for the Japanese GBA. This game features models from the Pichi Lemon fashion magazine, who appear in animated form using their real names. Players are able to help out the editorial staff of the magazine as you meet up with all the various girls. Over 300 fashion items appear in the game, helping you hone your fashion skills as you work your way through a story. Also features a make-up studio (the make-up has to match the overall outfit), plenty of random events, the Pichiremon headquarters, an officially licensed representation of the Penty's shop, and multiple endings depending on the player's abilities and choices. Angel Collection 2: Pichimo Ni Narou was developed by Gakken for MTO and released in Japan on September 22, 2004.

Asonde Kazu Suuji is an educational game similar to the Kids Station or Lightspan game series, in which the young kids can learn mathematics. This time the game allows the young players to learn about numbers, quantities, how to read the clock, big numbers up to 1000, how to arrange numbers, etc. meanwhile they are playing cute mini games with 8 different animal characters as their host and 5 difficulty levels in each of them.

This game is designed to teach Japanese how to speak English through four different activities. Those activities include: Typing on an English or Japanese Katakana tutor keyboard to learn words and the objects that pair with them. Four different domestic locations with objects and their names dictated. Four categories of puzzles that indicate objects and their relationships. Four radios with their own topic, which show an object, the name in English and the name in Japanese.