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Fantasy metroidvania with a moral choice and hunting the bosses who are not going to patiently wait for you in their lair. Study the monsters. Track'em. Kill'em. Exploration of the vast interconnected fairytale world, an acrobatic combat system and weird locals are what awaits you.
Two triangles make a square. Cultivate a living field of neon polygons that fuse when they touch and split when they break. Socket facets into your own polygon lens, chain breaks into melodies, and climb from triangle to the circle. It keeps growing while you're away, too.