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Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.

Midnight Snack is a short and surreal first-person horror game where you wander through an eerie forest using the dials of a microwave.