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nige-ron-pa is a turn-based RPG set in the world the game was named after featuring humans, elves, demons and other creatures co-existing with each other. Players take control of an elf and a catgirl who are about to take the exam and become workers. After passing the exam and obtaining a license, players can accept various tasks which will reward them with money and Worker points. The worker points serve both as the game's reputation system and are an integral part of the game's license system. They determine who would accept to be a part of the player's party, as well as allow players to get new licenses, which works in a similar way to Final Fantasy's job system. Equipping different licenses will unlock different spells for players to use in battle. The more worker points players get, the more likely it is that additional characters can be hired.

deSpiria is an RPG adventure that takes place in the futuristic Japan of 2070. Twenty-two years after the World War III, an organization known as Church has taken power. You play as Allure Valentine, a girl who was recruited by the Church as an undercover agent. On one of her missions, Allure boards a train that crashes shortly thereafter. Her first task will be to find a way out of the underground tunnel and to discover who or what was behind that crash. The game is a RPG with elements of pure adventure. The entire game is viewed from first-person perspective. You fight enemies in turn-based battles, but instead of usual party you have several "minds", a kind of summoned monsters who will fight together with Allure. They will heal or attack the enemy using special "mind attacks" of various elements - love, curse, etc. In adventure mode, you explore the environments by pressing the A button, which will highlight objects you can interact with. The movements are shown as short CG sequences, similar to many Western-style adventures.

Hellnight (Dark Messiah in Japan) is a survival horror game at heart, although it has no combat gameplay. Controlling the nameless hero, the player must travel through the underground and protect Naomi. There is only one monster in the whole game, the "creature" itself, which is invulnerable and cannot be killed. Instead players are constantly on the run from it, making sure it does not catch them. The game is divided into large maze-like levels, each one usually populated by the creature who keeps pursuing the player (although he does change form after each level). At certain points there will be companions who can attack the monster and temporarily stun him. There are also people to talk to in the underground world, items to pick up, and puzzles to solve.