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Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Gameplay is inspired by point-and-click adventure games (like the classic Monkey Island or King's Quest series, or more recently Telltale's Walking Dead series), but focused on characterization, atmosphere and storytelling rather than clever puzzles or challenges of skill. The game is developed by Cardboard Computer (Jake Elliott, Tamas Kemenczy, and Ben Babbitt), and features an original electronic score by Ben Babbitt along with a suite of old hymns & bluegrass standards recorded by The Bedquilt Ramblers.

A point-and-click story that sees a friendship unfold over several days in a desert where objects are dug up, traded, and offered to monoliths.

KENTUCKY ROUTE ZERO is a magical realist adventure game about a secret highway running through the caves beneath Kentucky, and the mysterious folks who travel it.

Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Gameplay is inspired by point-and-click adventure games (like the classic Monkey Island or King's Quest series, or more recently Telltale's Walking Dead series), but focused on characterization, atmosphere and storytelling rather than clever puzzles or challenges of skill. The game is developed by Cardboard Computer (Jake Elliott and Tamas Kemenczy). The game's soundtrack features an original electronic score by Ben Babbitt along with a suite of old hymns & bluegrass standards recorded by The Bedquilt Ramblers.

Run, jump, and teleport your way through a mysterious landscape where nothing is as it seems. Meet all the creatures of the land and learn their story. Help change the world and its future. You play as Timo, a curious boy, who wakes from a strange dream with some bizarre instructions.

A 3D point-and-click adventure game with music by Oliver Blank. Explore a foreign culture, make new friends and ride through the clouds in a hot air balloon.

‘A House in California’ is a surreal, narrative game about four characters who bring a house to life. These four characters are based on relatives of mine (two grandmothers and two great-grandmothers). The game is inspired aesthetically by Mystery House, developed in 1980 by Roberta & Ken Williams. But whereas Mystery House is a mystery story about greed and murder, A House in California is more like an Imagist poem about family and memory.