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Somewhere on the continent of Fandell, there is a kingdom known as Wineslem. For hundreds of years, this kingdom has been enjoying a peaceful life. Its inhabitants make wine from the country's fine grapes, and merchants from all over the world travel there. But the era of piece has come to an end. An evil force that was asleep for thousand years has awakened. Ferocious monsters and terrible disease plague the kingdom. One day, a Wineslem girl named Elphie finds an unconscious young man on the lake shore. He doesn't remember anything about his past. But with his outstanding skills, he might become the savior people are waiting for. Aiza is an action RPG, somewhat similar in layout to Ys games. However, the combat requires the player to actively press the "attack" key (unlike the "bumping" combat in Ys). Defeated monsters bring experience points, which contribute to the hero's automatic leveling up. Beside physical attacks, the hero can also execute special techniques which require "psyche" points.

Illusion City is a Japanese-style role-playing game with several distinguishing characteristics. Unlike most games of the genre, it has no overworld, and takes place entirely in a vast city divided into several districts. The player advances the story by exploring the city, talking to non-playable characters, gathering information, receiving missions, and eventually heading into large, complex hostile areas. There are no random battles in the game; all enemies are visibly moving on the field, and many of them can be avoided. Combat is turn-based, utilizing an "over-the-shoulder" perspective similar to that of Phantasy Star II. Characters join the party as dictated by the plot; an active party includes three combatants. A wide variety of weapon and armor types can be purchased or found in dungeons. Each character has his or her own weapon proficiencies, which can be increased by repeatedly using the same weapon type. Firearms require specific ammunition (e.g. bullets, shotgun cartridges, etc.), which is expended in combat and must be re-stocked. In addition, certain characters can use offensive, supportive, and healing techniques. The game's visual style aims for realistic presentation of locations and characters, and shares more common traits with contemporary Western visual aesthetics than the traditional Japanese anime art.

Teikoku no Haishin is a sequel to Kyōran no Ginga: Schwarzschild. The events of the game take place in 3964, four years after those of the previous game. Natural disasters and the military strategies of the Honsha Empire have turned the Jiro star cluster region into a realm of chaos and unrest. A new kingdom was established in the Somari star system, and was denied a peaceful existence following the combined military actions of the countries Lossaria and Tristia. The player must defend the kingdom and win the upcoming war.