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Seeking solace from the hunt of the blasphemed, a witch has made a game of tarot cards. She uses the intentions of her enemies against themselves, redirecting opposing attacks to work in her favor instead.

A roaming Marchwarden, you travel along roads to defend strange travelers and pious pilgrims. They'll say you're altruistic, but in truth you seek something personal. A place to call home. The waystation Gheimgarth, tucked beneath the Threshold of the Gheim, might just be the place.

Diverse boss rush: from intelligent beings to brutal beasts. Use systemic mechanics and varied tactics to beat each boss. If you fail, you may be captured, maimed, robbed, or set back. But learn from your failure and you will never die. Chip away at the behemoths before you until only dust remains.