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You are a diver in an underwater maze. Throughout the maze are valuable diamonds, and your goal is to retrieve as many as you can. In the middle of the screen is a shark cage where you begin. As you collect diamonds you need to bring them back to the shark cage in order to earn points. Swimming back and forth constantly is a deadly shark. If the shark encounters any of the diamonds, it will eat them; likewise you can also be eaten by the shark, causing you to lose a life. You have no defense against the shark, however you are immune if you are in the shark cage and the doors are closed. Somewhere in the maze the Loch Ness monster remains hidden. If you disturb the monster, it will continuously chase you unless you can lead it back into one of the caves located in the corners of the screen. This game's name was changed from Lochjaw to Shark Attack because, being the game was about an attacking shark, there was a lawsuit that the game's name was too close to the movie title Jaws.

You are a secret agent on a mission of crucial importance. Your mission is to infiltrate a top secret fortress. You must capture enemy documents and get out alive. Your challenge: the diabolical maze of corridors and elevators designed to confuse you and keep you from the documents. Your danger: enemy assassins programmed to shoot on sight. Your weapon: a high-power laser gun as powerful as that of the enemy. Your advantage: you're sharp enough to duck when they shoot. It's a hectic chase. Hop an elevator. Survive enemy fire. Fire back. Duck. Infiltrate...if you dare!

You are a farmer, named Billie Sue, trying to protect your crops. One patch in particular is giving you trouble. It's surrounded by ten holes from which wabbits dart into your field. Scare off the pesky creatures by throwing rotten eggs at them.

To serve, press the red button. You hit the ball by moving your player to where the shadow of the ball is about level with your feet. The racquet will swing automatically. When you serve, the ball must hit the front wall before it hits the floor. Your opponent can then hit the ball before it lands on the floor or he can let it bounce but you can only let it bounce once. It cannot bounce twice. You serve every time until you miss. If you are serving and your opponent misses, you get one point. You can only get points on rounds where you serve. First player to twenty-one points, wins.

Pull! The trap springs, and the clay pegeon -- alive with flight -- soars away from you at an unexpected angle. With a fluid motion, you raise your gun to your shoulder as you pivot toward you target. You lead your pegeon, finger on the trigger...your mind racing...challenged by the speeding target before you. Will your reactions be too slow? Too fast? Or right on course? Suddenly you squeeze the trigger!