
Series Saga
Visual novel and escape-room series from Spike Chunsoft, starting with Nine Hours, Nine Persons, Nine Doors in 2009. A group of strangers face deadly puzzles.
One series. Every step.
In release order. Select a game below.

01 of 04
The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.
Worth getting lost in
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Entries

The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.

The second game in the Zero Escape series. Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. It is story focused with multiple endings that use player choices and puzzle rooms to progress. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note anything they feel is useful, and a flow chart that shows how alternate choices unfold. The in-game calculator has been removed.

Nine participants awaken, trapped in an underground facility. To escape, they must play a game with deadly consequences. Who will live, and who will die? The choice is yours. Let the Decision Game begin…