
Series Saga
Capcom's Resident Evil spin-off line of first-person light-gun style games, starting with Resident Evil Survivor in 2000. They set aside the main series' fixed cameras for shooter play.
One series. Every step.
In release order. Select a game below.

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Resident Evil Survivor is the first Resident Evil title to be rendered in real time as opposed to making use of pre-rendered backdrops. Levels are explored in first person, and when enemies are encountered the press of a button will bring up a targeting reticle for shooting. As with most light-gun games there is infinite pistol ammunition available, but limited ammunition for more powerful weapons. At the end of each level two doors are presented which both lead to different levels, although all paths eventually lead to the same ending.
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Resident Evil Survivor is the first Resident Evil title to be rendered in real time as opposed to making use of pre-rendered backdrops. Levels are explored in first person, and when enemies are encountered the press of a button will bring up a targeting reticle for shooting. As with most light-gun games there is infinite pistol ammunition available, but limited ammunition for more powerful weapons. At the end of each level two doors are presented which both lead to different levels, although all paths eventually lead to the same ending.

Resident Evil Survivor 2 Code: Veronica is a first-person shooter video game and the second installment in the Gun Survivor series. As in most lightgun games, the objective is to make it through an environment while shooting enemies. It is somewhat less typical in that you have full roaming control over your character rather than being stuck on rails. More unusually, a timer begins as you enter each area. If the timer runs out before you leave, Nemesis will appear and chase you.