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Kingdoms of Amalur Re-reckoning was billed as a re-master of the original game but in fact, this is a re-skinning of the original Kingdoms of Amalur Reckoning that was released in 2012. I had high hopes for this game because the original game was really good for its time. The world is huge and the story is somewhat different but it just seems to work. You can spec your character as you like and either go full mage, warrior or rogue or mix and match to get the best set up for you.
While there are hundreds of hours of game-play in this I was disappointed by the ‘new version’. For sure, the graphics are better than they were in 2012 but the styling is exactly the same, despite what the trailer would have you believe, and my biggest gripe from the original game remains in that although the game is open world and you can take differing paths to get somewhere, if there is a ramp, or step you will have to go round and find the bottom to walk up, there is absolutely no climbing in this game, even up an apparently tiny step.
The combat is still excellent but then it would be, as apart from the graphics nothing has changed and there are some wonderful combos to open up as you level.
It’s nice that all the NPC’s are voiced, but again, they always were. The original game was fantastic in its day but this re-work does not introduce enough improvement for me to want to play all the way through again.
If you’re looking for a decent single player RPG and you have not played the original game Kingdoms of Amalur Reckoning, then this is great; if you have played the original then you may well find this disappointing.
Overall I was disappointed with this re-work
Originally published on 9 February 2021.