
Franchise file / Masahiro Sakurai
Nintendo's all-star brawl
Masahiro Sakurai's platform fighter has thrown Nintendo's mascots into the same arena since 1999. You knock rivals off the stage instead of draining a health bar.
One world. Many eras.
HAL Laboratory. Sakurai built the original at HAL Laboratory for Nintendo 64. Melee followed on GameCube two years later with a faster pace and a far larger cast.
Start with Super Smash Bros. MeleeYour next late night

A legacy worth revisiting
Damage raises a fighter's knockback, and wins come from sending rivals off the stage. Simple controls and wild items make it a party game, while deep movement has kept a competitive scene alive since Melee. Sonic and Snake opened the door to outside guests in Brawl.
Scenes that stay with you
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