
Franchise file / Bungie
Finish the fight
Bungie's Halo arrived with the original Xbox in 2001 and made console first-person shooters feel natural. Master Chief's war has since passed to 343 Industries and Halo Studios.
Up Next
One world. Many eras.
The Bungie years. Bungie built the trilogy that defined the Xbox, then added ODST and the prequel Reach before leaving the series behind. Ensemble's Halo Wars took the universe into strategy.
Start with Halo: Combat EvolvedYour next late night
Chapters
Master Chief's war for humanityHaloThe first-person shooter saga of Master Chief and the Covenant war. Bungie launched it in 2001, and 343 Industries, now Halo Studios, has carried it on since.Halo WarsHalo real-time strategy spin-offs: Halo Wars (2009) from Ensemble Studios and Halo Wars 2 (2017) from Creative Assembly and 343 Industries.
A legacy worth revisiting
Halo's combat loop is built on a simple rhythm: guns, grenades and melee, with a recharging shield that rewards pushing forward. Add vehicles, split-screen and a ringworld to fight across, and console shooters had a new benchmark.
Scenes that stay with you
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