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Tales of Eternia is an action japanese role playing game, with real time battle scenes (combos and spells can be assigned to the face buttons). The game is set in the fantasy world of Inferia, follows the story of a young hunter named Reid Hershel and his friends, Farah and Keele, as they meet a mysterious girl who speaks an unknown language. Their subsequent quest to discover her origins leads them across a dimensional boundary to an entirely different realm known as Celestia, where they become involved in an age-old conflict between the two worlds. It would later inspire a 13-episode anime co-produced by Production I.G loosely based on the game's plot.

Cybernetic Empire is a 3rd-person sci-fi action game.

Tales of Destiny is a follow-up to Tales of Phantasia. Like its predecessor, it has the structure of traditional Japanese role-playing games, but substitutes turn-based combat for action-oriented one. Battles take place on separate side-scrolling screens and resemble those of a fighting game. The player controls the main hero, navigating him on the battle screen and performing various attacks and combos. Other party members are controlled by the game's AI, but it is possible to pause the battle at any time and assign new combat style to any one of them.

Tales of Phantasia is the first installment of the Tales series, and was released by Namco in 1995 for the Super Famicom. Released at the end of 1995, Tales of Phantasia is considered one of the crowning achievements for its time. It has graphics that push the console to its limits, an original never-before-seen battle system, and the addition of actual voices and voice actors. It is also the first and only Super Famicom game to feature an entirely original, vocalized theme song featured directly in the game.

An adventure game by Telenet's Wolf Team released for the NEC PC-9801. Starfish later ported the game to the DS.

A strategy sim from Wolf Team based on Japan's Sengoku era and the third in their Zan Spirits series. Zan III Spirits is the third game in Wolf Team's series of warring states era-set strategy war sims. While similar to Koei's Nobunaga's Ambition series in many ways, the Zan games are far more focused on warfare and logistics. Zan III is also the second in the Zan series to be released on the Super Famicom: most of the Zan series only appeared on Japanese home computers like the PC-9801 and FM Towns. The player is once again asked to lead the armies of their chosen daimyo (warlord) in an effort to conquer the rest of 16th century Japan. Zan III Spirits is an adaptation of Zan III: Tenun Ware ni Ari for the PC-9801, which was originally released in December 1993 four months prior. Zan III Spirits, like its SFC predecessor Zan II Spirits, was modified for its console release to make it work with the limitations/strengths of the system.

San Goku Shi Seishi: Tenbu Spirits is a Strategy game, developed and published by Wolf Team, which was released in Japan in 1993.

The game plays like a side-scrolling beat 'em up, with you controlling Anett as she marches through each stage beating every enemy she encounters with her sword and magical powers until she reaches the stage boss. Anett's magical powers are triggered by spending an energy bar that is constantly refilling, depending on the amount of power available you'll cause more damage all the way up to a screen-clearing attack. It is the third in a trilogy of games, which includes El Viento, Earnest Evans and Anett Futatabi

Duke, the son of Count Wein of Neugier, was exiled from the country by his father a long time ago. Traveling in faraway lands, Duke heard that his homeland was under attack. He decided to return to Neugier. On the way his ship was attacked by pirates, lead by a mysterious demon named Ord. After he barely escaped the ship, Duke found his way into his father's castle. He realized now that the pirates' attack and the monsters roaming the castle are connected. Although his father doesn't trust him, Duke is determined to save Neugier.

Hiōden is a strategy game with RPG elements. The player navigates several teams of characters, mostly monsters (up to six in each team) through isometric environments. Sometimes cooperation between different player-controlled teams is required to advance. The game plays in real time, i.e. enemy parties also move and perform actions without waiting for player's input. The RPG angle is present in form of character levels - characters grow stronger after defeating enemies. It is possible to put the teams on "auto-mode", having some of them move and perform actions on their own. The game has a mouse-driven interface with a somewhat unusual feature for its time: windows. The movement field of different teams, character statistics, overview map, team management screen - everything has its own window. It is possible to enlarge any window to full screen, close it, open several small windows at the same time, and drag windows to arrange them on the screen in any way.

A Super Famicom strategy war sim from Wolf Team. It is set in the Sengoku era of Japanese history. Zan II: Spirits is the first Super Famicom game in Wolf Team's series of strategy sims set in historical Japan. It was eventually followed up with a sequel, Zan III: Spirits. As with its thematically-similar contemporaries, like Shingen the Ruler or Nobunaga's Ambition, Zan II puts the player in the geta of a Japanese feudal lord, or daimyo, with designs to wrest control over the rest of Japan from the other daimyos. The game is more focused on warfare than day-to-day resource management, with armies of samurai marching across the map to attack fortresses and pagodas that host enemy flags.

Seirei Shinseiki Fhey Area is a role-playing game that combines exploration, turn-based combat, and party-based progression within a fantasy setting. It follows a traditional Japanese RPG structure with world navigation, town interactions, and character development through battles and equipment. The game features CD-based enhancements such as animated sequences and battle portraits, supporting its progression-focused gameplay systems.

In the 1930's, famed archaeologist Earnest Evans unearthed his greatest challenge: three ancient idols that together could bring an end to life on Earth. The idols were scattered at random throughout the world by the god of the winds, Hastur, before its power was crushed. Yet Evans was injured before he could complete the search. Fifty years pass and now its up to Dr. Evans' grandson Earnest to save the world. It is the second in a trilogy of games, which includes El Viento, Earnest Evans and Anett Futatabi

El Viento is a platform game developed and published by Wolf Team for the Sega Genesis game console in 1991. It is the first in a trilogy of games, which includes El Viento, Earnest Evans and Anett Futatabi

This is a Gauntlet-like game: lots of action and magic, with items to collects, and many dungeons to free from monsters. The game is also viewed from an isometric perspective, typical for the genre. Choose one of four characters to battle your way through dungeons and castles, or play with a friend in a 2-player mode

Sol-Feace is a typical 2D shooter with weapon powerups. The game features six levels: Sirius, Enemy Arsenal, ArtifiStar, Pluto Base, Almathea, and Final Battle.

Granada is a free-roaming scrolling shooter. You control the titular maneuver cepter Granada as you make your way through each stage, destroying the enemy's weapons. You have a map that tells you where your targets are on the stage, and once all the targets have been destroyed a large boss enemy appears which must also be destroyed. You are equipped with a standard cannon, as well as a more powerful blaster that will actually push your machine backwards with the recoil. There are also assist pickups which will follow you and reflect any shots you fire at it toward the nearest enemies.

Gaudi: Barcelona no Kaze was the first adventure developed by Wolf Team. It takes place in the Spanish city of Barcelona, which just the year before the release of the game was chosen for the celebration of the 25th Olympic Games. This is important to mention as the game takes place in the summer of 1992, the time at which the Olympic Games were being held in Barcelona.

Arcshu: Kagerou no Jidai o Koete is loosely related to the greater Arcus series. It is a visual novel created in the parody style, and in the process hits many common pop culture items of the day (movies, novels, comics, animation, etc.). The story follows the main character, Jeda, through a series of still images and standard adventure-game puzzles and menu-based navigation as the player works through an overlaying mystery. As the story progresses, Jeda finds that there is a hole in his dimension, and the only way to repair this hole is to travel through other dimensions (and time) to seek out a mystical holy sword and a group of CDs that will restore things to their proper nature. Throughout this journey, there are numerous cameos and other appearances by other Wolf Team and Nippon Telenet characters from various other media (The Valis Series, Midgarts, Final Zone, etc.). Musically, there are also numerous tracks that have been pulled from these same properties (and in some cases comically rearranged) and are used to good effect here.

Arcus II: Silent Symphony is a computer game developed and released in Japan by Wolf Team. Narumi Kakinouchi, co-creator of Vampire Princess Miyu, was the art director for this game. The music for the game was composed by Masaaki Uno, Motoi Sakuraba, and Yasunori Shiono.

When the epic, thousand-year-old battle between different dragon clans was finally over, and the benevolent White Dragons started ruling the country of Akranis, it looked like the age of peace has finally arrived. But all changes when the dragon rider Kain finds an ancient weapon known as the Rune Blade. He brings it to the old white dragon Yoshua, who tells him that a powerful protective artifact has been stolen, and the fateful hour has come to Akranis... with the help of his dragon Sarken, Kain has to restore peace and save Akranis and the dragon race. The game is a rather unusual example of a side-scrolling action game, in which the player controls a dragon. Sarken is able to fly in any direction, but so are the enemies in the game, most of which are other dragons. The dragon has a HP bar which is depleted when he is damaged by enemy attacks or traps. Beside physically attacking, the dragon can also learn and cast offensive and protective magical spells.

Arcus is a RPG that is played entirely from first-person perspective. You navigate your hero by choosing a location from a menu. Once in dungeons, you have a separate menu whenever you encounter enemies. You fight them in turn-based combat, attacking physically or casting magic. The game is more close to Western RPG style than to Japanese one, and utilizes AD&D terminology for character stats.

Yuko Ahso was once an ordinary high school girl. Or least her life used to be ordinary. Her friend Reiko went out on a date with a Dark King named Rogles, and has vanished. Immediately, monsters attacked her. She thought she would die for sure, but a mystic sword named Valis appeared before her. Using the sword, Yuko defended herself against the monsters, and was whisked to a strange land, where she was told that she was the chosen Valis Warrior and must defeat Rogles, or the human world and the dream world would both be plunged into chaos. Valis: The Fantasm Soldier is a side-scrolling platformer. Yuko can jump and attack enemies with her Valis sword, which can be upgraded and used as a ranged weapon by collecting power-ups found in the stages. She can also find and use items that grant her powerful all-screen attacks or temporary invincibility. Each stage culminates with a boss battle, after which Yuko's hit points and attributes increase.

Players assume the role of an angry cop on a wild ride as he pursues a gang of bikers who killed his wife. Players need to race through oncoming traffic, squeeze between trucks, trash motorcycles and steer through lots of explosions. The only thing needed are quick reflexes to follow the instructions on the screen (with an increasing difficulty) in order to keep the animation going.

The game tells the story of a skilled and daring teenage ninja named Hayate, infiltrating an evil castle in an attempt to rescue a princess he loves. Hayate must survive a collection of deathtraps and defeat a variety of mythological creatures and other adversaries on his quest to save the princess and destroy the castle.

Terrorists are threatening the Free World and have amassed a diabolical force. Only the brave pilot of Cobra Command can vanquish the terrorist threat and save the free world from total destruction. The player assumes the role as pilot of the LX-3 Super Cobra helicopter. The missions go across the New York City streets, the Statue of Liberty, the Atlantic Ocean, Italy, the Grand Canyon and the enemy's headquarters on the Easter Island.