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Screamer 4x4 lets players loose on rough terrain in a range of modified off-road vehicles, ranging from the simple Land Rover to the massive RÁBA H18. Players compete in a series of time trial championships and trophies, earning new vehicles and upgrades as they go. There is a variety of play modes, including the option of a free drive (like Midtown Madness). Additionally, there is a range of multi-player games reminiscent of Carmageddon.

Screamer Rally is a follow-up to Screamer 2. Like its predecessor, it is a rally-style arcade racing game. The player can choose among four different rally cars (two front tractions and two 4x4), each with different parameters such as acceleration, braking, and weight. Handling, tire type and pressure, front and rear suspensions, and brakes can be customized in a garage. The game contains seven tracks located in different countries (such as China, Canada, Italy, etc.), pitting the player against five opponents. The tracks may contain obstacles and hazards such as holes on the roads, bumps, etc. The game also offers 3D acceleration support.

IGNITION is high-adrenaline action racing with seven unique race tracks, 11 unusual vehicles from monster trucks to jungle jeeps in a funky smooth-scrolling overhead race view.

Screamer 2 is six more winding, wildly dangerous tracks with varying levels of difficulty, terrain, driving conditions and configurations. Customize up to 20 high performance race cars and feel the incredible physics for real-time jumping, turning, spinning, and twisting.

Screamer is an addictive, arcade-style racer with an emphasis on the arcade action gameplay. Driving mechanics so unrealistic they’ll make you wish you could powerslide like that in real life!

Get Ready for School, Charlie Brown! is an interactive educational game for Windows 3.1, Windows 95, and Apple Macintosh computers in 1995 and was developed by Morgan Interactive and published by Virgin Sound and Vision. You explore the world of Charlie Brown. It is an educational game with many minigames and puzzles, including writing and dressing up Charlie Brown. It is also a visual dictionary, with spellings, definitions, and sentence usages both in text and in voiceover provided by one of the five voiced Peanuts child characters who appear; they are also accompanied by a Peanuts comic strip either relating to the word or where the word is used in dialogue. There are two settings; learn or play.

2D scrolling action game developed by Graftgold and published in Europe only by Virgin Interactive. It is based on the earlier Superman game for the Genesis by Sunsoft.

Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Sega Master System, Sega Game Gear and the Commodore Amiga. A Super Nintendo port was also in development but was never completed for undisclosed reasons, though a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. A Game Boy port of the title was also fully developed (by Damian Stones, of Climax) but was never released for the same legal reasons as the Super Nintendo port. In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystical Forest, Toxi-town and Arctic World. Each world has several sub-stages where the character must collect a certain number of Golden Arches to advance. They are guided in their quest by Ronald McDonald, who appears at the beginning and the end of the game. The characters are armed with a Super Soaker-type gun that shoots gooey projectiles. The game engine is the same used in other Virgin Interactive games such as Cool Spot and Disney's Aladdin, as all of them (Mega Drive/Genesis versions) were handled by David Perry's programming team, which eventually turned into Shiny Entertainment.

KGB is an Adventure game, developed by Cryo Interactive and published by Virgin Games, which was released in 1992.