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Enjoy the cult classic arcade rhythm game from Japan in the comfort of your own home! Play to the beat using your own drum with a wide variety of new songs and challenge your friends to prove who has the best taiko skills. Enjoy beloved characters on your journey to become a legendary taiko drummer! Enjoy a casual and competitive Taiko arcade experience on the PlayStation 4 through standard rhythm mode and ranked versus play.

An Idolmaster themed Taiko Drum Master rhythm game for the PlayStation Vita.

An Idolmaster themed Taiko Drum Master rhythm game for the PlayStation Vita.

Taiko no Tatsujin: Atsumete - Tomodachi Daisakusen! is the third Taiko videogame for the Wii U home console, and the second console game to be released in occasion of the 15th Anniversary of the Taiko no Tatsujin franchise; as such, the Game + Tatacon bundle of this title also includes a set of promotional goods related to the anniversary celebrations. This installment inherits the signature multiplayer modes from the previous Wii U games (Baton Pass from Wii U Version and Intro Don! from Tokumori), with the addition of the new 'Buddy Attack' single-player mode, in which Taiko sibling Kat-Chan tries to become a popular star by befriending wild animals from the streets with music. Content unlocking through the Mekadon Gacha and DLC supports make their return, as well as the coming of Nintendo-exclusive features to the game like Miiverse support and, for the first time ever, compatibility with Nintendo's Amiibo figurines.

Rhythm game Taiko Drum Master makes its first appearance on the PlayStation Vita, featuring songs from anime, J-pop, vocaloids, New Japan Pro Wrestling and other games on the platform.

Taiko no Tatsujin Wii: Chou Gouka-ban has lot of new songs such as "Matsuno Sounds good!" and "With You" and "Dragon Quest X", up to 100 songs! Up to 4 people can play together! In addition, the new mode "Refreshing moment! Don't disturb" is included. It's fast and easy! A festive game that everyone can play, a drum festival at any time in the house!

Taiko no Tatsujin Wii: Ketteiban is a rhythm / music game which was released in Japan in 2011.

Portable DX (Deluxe) comes 5 whole years and 6 Nintendo console releases after the release of the last PSP Taiko, Portable 2. The total number of initial songs is 70, and with the additional downloadable songs thereafter (like every Taiko PSP has done), it matches the massive songlists introduced on the Wii. Like the other recent games, the songlist has become a lot more geared towards Namco Originals. Portable DX is also the first console Taiko to show the total number of drumrolls made in the song, and the second console Taiko game to introduce the all new Ura Oni difficulties. Other new mechanics in the game include organizing almost all unlockables in the game into an Achievement list, and a mode called Medley Mode, in which three, five, or eight different songs are put together and played all at once. Two new gameplay modifiers were also added into the game, which randomize the notes to different degrees. The Bell note has been removed from this release and the vestigial function of the analog stick is to produce sounds for fun. ()

Third Taiko no Tatsujin game released on Wii, featuring ability to support up to four players and seven minigames.

Taiko no Tatsujin DS: Touch de Dokodon is a rhythm game for Nintendo DS by Namco Bandai where you play a Taiko drum to the beat of several songs. There are optional button controls, but the main mode of control is to take two styli and tap on the touch screen, which shows the image of large Taiko drum. The two main gamemodes are Free Play and Daily Dojo. Free Play is exactly as one would expect, and Daily Dojo is a once-a-day challenge on a random song you've unlocked. There are four difficulties: Flower, Bamboo, Tree, and Demon. Demon difficulty, also known as Oni Mode, is initially hidden and must be unlocked. In addition to the actual gameplay, you can also dress up your Taiko character in silly outfits. This does not affect actual gameplay and is only a visual change. There is also a multiplayer mode available. It can be played in single-cart mode, but if an opponent has a copy of the game the outfit they have dressed their Taiko in will appear on whatever character corresponds to which player they are. The game comes with two "Bachi Pens", which are Taiko no Tatsujin-themed styli for use with the game, and is rated A on the CERO rating system (the Japanese equivalent of an E for Everyone on the ESRB rating system).

Taiko no Tatsujin Portable 2 is the sequel to Namco's popular music game. This time, a total of up to 62 are included, as well as a "Story Mode" where one progresses by playing rhythm games. Also 4 minigames different from those of the predecessor are newly added. Beginner Dojo becomes Japanese Taiko Classroom, where one can try their hand at more difficult scores. While the newly added Donko Mode allows beginners and children, who are not used to controlling don and katsu, to also fully enjoy the fun of beating the taiko. Taiko no Tatsujin Portable 2 can be played cooperatively and communication battle, and also supports game sharing function. For the four minigames, two can be played via communication battle as well.

The Taiko Drum Master rhythm game series makes its portable debut.

Tatacon de Dodon ga Don was the first Taiko no Tatsujin game to be released on the PlayStation 2, the first console to feature Taiko games. All the first-run copies of the game came with a Tatacon, a small plastic drum which is identical in functionality to the bigger arcade drums. As for the future console Taiko titles, the game can also be played with buttons as the alternative control scheme. Due to the first arcade versions relying on the PS1-grade Namco System 10 board, the game has PS1-grade graphics and longer load times in order to reproduce a good arcade fidelity. For the same reason, the arcade-styled Arcade mode (together with unique ending/Game Over sequences) was ported for the game, together with the (then popular) Battle mode. Arcade mode is also the staple for unlocking secret tracks, for this and the next 3 console games. The console-exclusive features added to the first console Taiko game were a Free mode for playing the songs without the song selection constrains of the Arcade mode, the fast-button pressing Don-Chan Race (the first in many Taiko games for Ps2) and the Safari Mode. Free mode also features console-exclusive options, such as custom Taiko sounds selection and an Auto-Play function for every song, which can be toggled on and off by pressing the Select button in the song selection screen. About Safari mode, it plays much like the Donkey Konga games' Survival mode, in which players clear a number of randomly-chosen songs on a set difficulty, starting with the Tamashii gauge full (and not able to recover ticks from errors). The number of songs changes according to the difficulty selected, and the Safari run is won if the Tamashii gauge isn't empty during the play by missing notes.