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Front Mission 5: Scars of the War is the fifth in Square's Front Mission tactical RPG series. It brings the player back to a gritty futuristic world in which conflicts are waged between five world powers: the U.S.N., O.C.U., E.C., O.A.C., and the Republic of Zaftra. Such conflicts are waged with the wanzer, Front Mission-speak for mecha. Gameplay-wise, the game is a true return to Front Mission 2 roots while incorporating various features from Front Mission 1, 3, and 4. The player takes part in turn-based missions, which pit their group of wanzers against enemy forces. Old features that have returned include the ability to upgrade parts and mission branching. New features to Front Mission 5 include friendly fire and the ability to recruit new pilots.

A multiplayer-only arcade shooter based on Square's Front Mission universe of futuristic mecha warfare. Joining either the USN or OCU during the second Huffman conflict, you duke it out on online arenas in your Wanzer for fame and money, which you can use to further upgrade your Wanzer with new weapons and special upgrades. All strategy elements from the series are removed save from the mechanics of damage and action, and the game is played from a 3rd person perspective similar to other 3d action titles. Registration to Square's PlayOnline service and a monthly free is required for playing. The game has built-in support for VoIP.

In the year 2096, the Wanzer ("Walking Tanks" mecha) form the backbone of many military forces. The European Community is enjoying a period of relative peace when it is surprised by sudden attacks on German bases from a mysterious force. To investigate, it is decided to send the EC Armor Tactics Research Corps, also known as "Durandal". Inside the Durandal, a young new recruit, Elsa soon finds herself caught in an international plot. Meanwhile, the nation of Venezuela, is attempting to secede from the Unified Continental States (U.C.S.). UCS Forces are sent in to restore order and dispose of Governor Diaz. During a routine patrol, Sgt. Darril and his patrol witness a cargo plane being shot down. Heading to investigate, they soon discover it was a plane carrying part of Diaz's gold. For demoralized UCS soldiers like Darril, this smells like opportunity... Front Mission 4 is a turn based strategy game where the plot switches between two different theaters of operation: Elsa and Darril. Controlling the wanzer forces of either character, the story progresses simultaneously. Most battles take place on an overhead map divided into a Player phase and an Enemy phase. Typically a wanzer can move once and use his remaining Action Points (AP) to fire on the enemy or use an ability. Success in battle earns Experience Points, which are traded in for new abilities, such as Rapid Fire or Evasion bonuses. Each character has a set limit of Skill slots, which are filled up differently by abilities. While each character starts with a preference in skills, there is no limitation on what any pilot can learn. Money, found during on the map (along with items) or earned after a successful battle, can be used to upgrade wanzers and purchase new weapons.