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A 3D beat'em up released as an Arcade and later ported to Dreamcast. It served as a House of the Dead spin-off, where players had to take down hordes of zombies and monsters using not only their fists, but also melee and ranged weapons.

Virtua Tennis is a tennis game in which it is possible to control one of eight licensed players and uncover the secret stars. As well as the traditional arcade mode, you can play in the exhibition mode, with four-player action via doubles play. Once you've mastered those modes, take on the world in the world circuit mode, with unique training games, different challenges and shops to buy clothing, equipment, stages and playing partners.

Star Wars Trilogy Arcade is an arcade game first released in 1998. The game is a 3-D rail shooter based on the original trilogy of Star Wars films and was released along with the special editions of these films. Sega also released an accompanying pinball game. The game is not to be confused with Star Wars Arcade, another Star Wars game released to arcades by Sega in 1993.

A beat 'em up video game published by Sega and initially released in arcades on Sega Model 2 hardware. It is the sequel to the 1996 game, Dynamite Deka which was released outside Japan as Die Hard Arcade. The game was ported to the Dreamcast and released internationally in 1999, this time without the Die Hard license. A third sequel, Asian Dynamite, was released only in arcades.

Fully rendered graphics thrust Sonic into an exciting 3D playing environment. An all new gameplay perspective puts you in the middle of Sonic's 3D adventure! The evil genius Robotnik is after the Chaos Emeralds and it's up to Sonic to stop him. Rescue the innocent Flickies before Robotnik turns them into part of his evil plan! Sonic Blast was the last Sonic game for the Game Gear. The game was also ported to the Sega Master System in Brazil by TecToy and released in December 1997, making it the last game ever made for that system. While this game was released at the end of 1996 in conjunction with the similarly named Sonic 3D Blast, it is worth noting that the two games have little in common. No enemies, levels, or bosses, are shared between the games. The story is also completely different. Sonic and Knuckles join together to collect five of a Chaos Emerald's pieces and confront Dr. Robotnik at Silver Castle.

Dragon Force is a real-time strategy RPG where players choose one of eight rulers to unite the continent of Legendra against a revived evil god. The game features large-scale battles with up to 100 soldiers per side, alongside army management and character development. It’s known for its fast-paced gameplay, multiple storylines, and high replay value.

Tails must stop the Battle Fortress bird army from taking control of Tails Island to rule over the animals. On land, in the air, and at sea, Tails battles some pretty tough birds! Depending on the Japanese and international version of the game, Tails Adventure is either a prequel or continuation of the Sonic the Hedgehog games for the Sega Genesis. The game mixes traditional platforming and role-playing elements, as Tails is using different items and abilities, as well piloting his creations Remote Robot and Sea Fox, to travel across Cocoa Island to liberate it from the Battle Kukku Empire. Like many Sonic games for the Game Gear, Tails Adventure has been ported onto numerous compilation titles and other games as an unlockable game. It later received a re-release on the Nintendo 3DS in 2013.

While flying his plane, Tails discovers a small island and lands to investigate. While initially appearing to be uninhabited, he eventually comes upon an old woman. She declares herself to be the great Witchcart, and claims the island and everything on it as her own, threatening to transform any dissidents into crystal. She then heads off with her henchmen, and Tails, determined to stop her, chases after them. It is one of two handheld games on the Game Gear to feature Sonic's sidekick Miles "Tails" Prower as the main character. The game follows the adventures of Tails as he tries to save an island from Witchcart, who claims to be able to turn dissenters into crystals with her magic. It was originally released on 28 April 1995 as an exclusive game to the Japanese market. However, Tails' Skypatrol later saw an overseas release as it was included as an unlockable minigame in the Nintendo GameCube's Sonic Adventure DX: Director's Cut, and was re-released as one of the featured games in Sonic Gems Collection.

Start your engines and prepare for the race of your life! Choose from 7 of your favorite characters including Sonic, Knuckles and Robotnik, each with his own special powers. Plug in your Gear to Gear connector and take on a friend through over 17 courses in the ultimate Chaos Grand Prix!

The planet Sierra is being attacked by Scarlet, a terrorist group lead by a vicious creature named Xi-Tiger who is plotting to destroy the human race. With vengeance, our hero Epsilon-Eagle will fight against Xi-Tiger as well as the terrorist organization that he formerly led.

Ristar is a platform game developed and published by Sega for the Sega Genesis in 1995. A Sega Game Gear game, of the same name and genre, Ristar, was also released, which shared similar themes while possessing different level design and gameplay mechanics. The game stars an anthropomorphic cartoon star who uses his hands and long, stretchable arms to both move and combat enemies. Reception for the game has been generally positive, but the game's initial release was overshadowed due to the imminent ending of the Genesis's lifecycle and the succession of the Sega Saturn and other fifth generation video game consoles. While never receiving any sequels, Sega has re-released the game a number of times digitally and on Sega-themed compilations, and has occasionally given Ristar himself cameos in other Sega properties.

Prince Ali has excavated a gold armlet which belonged to a powerful sorcerer. As soon as Ali tried on the armlet, a strange fire with a face appeared and spoke to him. “The power of the gold armlet is now your’s to wield. Find the four spirits this gold armlet governs and stop the evil ambitions of the one with the silver armlet.”

Sonic and Tails are back with three times the fun and three times the trouble! Dr. Robotnik is building the ultimate super-weapon with the help of Knuckles, but you can stop him by getting the Chaos Emeralds first. Rip across snow and water on Sonic's new jet skateboard or zip underwater in Tails' "Sea Fox". But look out - Nack the Weasel is after the Emeralds, too!

Sonic the Hedgehog 3 & Knuckles (or simply Sonic 3 & Knuckles or Sonic 3 Complete Edition) is a platform video game which is the result of locking-on Sonic & Knuckles with Sonic the Hedgehog 3 using the former catridge's unique "lock-on" technology. It is essentially a large combined game of its two lock-on components and contains all Zones from the said games and also contains special features unique to this game. This would have been the original Sonic the Hedgehog 3 the developers intended but time constraints by Sega resulted in the game being split into two.

Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion! Play Sonic & Knuckles by itself or Lock-on with other Sonic games. This game's revolutionary Lock-on technology adds all new features to your other Sonic games for ultimate replays! Play as Sonic and let loose on Robotnik with amazing new powers. Play as Knuckles and tackle Robotnik and Metal Sonic with bare-fisted attacks, high-speed glides and wall-climbing power! Lock-on with Sonic 3 and transform Floating Island into a huge 34 meg Sonic-epic loaded with new secrets! Play as Sonic, Knuckles, and even Tails - with Game Save! Lock-on with Sonic 2 and play as Knuckles with all his signature moves!

Sonic Drift is a racing game whose gameplay style and controls are heavily based on Sega's arcade game Out Run. Here, the players race around a race course against the other three characters for a top position in the race. The game's single player mode is Chaos GP, where the player's goal is to win three different circuits (green, yellow and red). Each circuit is made of six different race courses that the player is taken through in succession. Each race course is composed of a circuit which needs to be completed thrice. The playable characters have rather simple controls, their basic actions being accelerating to move forward, breaking, and moving left or right on the tracks. In tight corners, the player can break while turning in a specific direction, allowing them to drift through the corners. If the player overuses this method though, the playable character starts spinning out of control. Should the player move outside the race tracks, the racer's acceleration will decreases noticeably on the rough terrain. The race track's sidelines also have obstacles that will stop the player altogether if the playable characters crash into them. The player can as well collect Rings along the race tracks to perform special moves unique to each character.

The mysterious crime boss Mr. X has enlisted the help of Dr. Dahm in creating lifelike robots to replace key city officials, and soon will be able to run the entire city by remote control. Strategically placed bombs are being used to distract the city police while Mr. X deals with the city leaders one by one.

This version of Disney's Aladdin is a completely different game than either the SNES or Genesis versions, and was only released for SEGA's 8-bit systems, Master System & Game Gear. It has a classic-era Prince of Persia kind of gameplay. Like the other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.

One of many games based on the 1993 blockbuster Jurassic Park, the version for Sega's 8-bit systems combines side-scrolling shooting action and platforming levels. In each of the five stages of the game, one escaped dinosaur species must be recaptured. Each level begins with a side-scrolling driving section. Dinosaurs attack the car and must be fended off by firing at them with a crosshair. If the player survives long enough, a boss battle against an especially powerful dinosaur follows.

Sega released Eternal Champions for their Mega Drive/Genesis in 1993, hoping to capitalize on the fighting game mania that the game industry was in the midst of following the massive success of Street Fighter II (1991) and Mortal Kombat (1992). The game tried to set itself apart with unique features like a heavier emphasis on its story, characters pulled from different time periods, reflectable projectiles, force fields, fighters that carried weapons, a training mode where players had to defend themselves against robotic traps, a novel method of executing moves, and elaborate stage-specific finishing moves called "Overkills".

Dr. Robotnik is changing the jolly folk of Beanville into devious little robots that will help rid Planet Mobius of music and fun forever. Group the beans together to help them escape, and compete against Robotnik’s wily henchbots!

Using cabinet mounted guns you and another player blast away the Aliens in an attempt to save the prison planet. You are also given a limited number of grenades to use when the going gets tough. The gameplay is very close to Sega’s other lightgun games from the period such as Gunblade and Jurassic Park. This game was based on the movie of the same name.

The player is put behind the wheel of a stock car (known as the Hornet), with the choice of three tracks as well as an automatic or manual transmission. The player's objectives are to outrun the competing cars, and complete the race before time runs out.

Shinobi III: Return of the Ninja Master, released as The Super Shinobi II in Japan, is the fourth game in the Shinobi series and a direct sequel to The Revenge of Shinobi.

Chaos is spreading across the land once again as the Prince of Darkness arises to conquer the world. To stop him and retrieve the legendary Golden Axe, four heroes step forward to accept the challenge.

Shinobi II: The Silent Fury is a SEGA Game Gear exclusive sequel in the Shinobi series, following up on the original Game Gear Shinobi.

Alakazam! Here's classic Disney fun with your favorites, Mickey Mouse and Donald Duck! Transported into a world of wonder, Mickey and Donald must perform amazing feats of magic to defeat a crafty Sorcerer and find their way back home!

You are Nigel, an elf and treasure hunter extraordinaire. Assisted by his new partner Friday, Nigel will travel to a distant island in a search of a legendary treasure.

Golden Axe: The Revenge of Death Adder is a side-scrolling arcade hack 'n' slash game released in 1992 by Sega. It was the first 32-bit game in the series. It still remains an arcade exclusive as of 2010. The player characters are Goah the giant, Stern the barbarian, Dora the Kentauride, and Little Trix, a young elf lad who carries a pitchfork. None of the characters from the first game are playable, although Gilius Thunderhead from the first game rides on Goah's back. The main enemy is once again Death Adder.

Ayrton Senna's Super Monaco GP II or simply Super Monaco GP II is a racing game developed and published by Sega for the Sega Mega Drive, Sega Master System and Sega Game Gear in 1992. It is a sequel to Super Monaco GP, but this time the game is sponsored by Ayrton Senna (who won the Monaco Grand Prix six times). Also unlike the previous game, Super Monaco GP II was not released in arcades or for any non-Sega console or computer. At the time of release it was regarded as the most realistic racing experience on home video game consoles, and the fact that it was endorsed by Ayrton Senna meant the game was very popular. However, due to these celebrity endorsements, it is unlikely Super Monaco GP II will be re-released without cutbacks.

Sorceress Magica De Spell and her rotten ravens have kidnapped Huey, Dewey and Louie! Worse yet, she's snatched Uncle Scrooge's Lucky Dime! Join Donald Duck in his quest to prove that Magica is no match for him.

The Romans have kidnapped Getafix, who is the only one that can brew the magic potion the Gauls need to stand against the Romans. Asterix and Obelix embark on a journey to free him. You can play as either Asterix or Obelix which play slightly differently (Obelix is slower, but can manipulate objects, Asterix moves faster).

Ninja Gaiden is an action video game released for the Game Gear in 1991 by Sega with license from Tecmo. It stars Ryu Hayabusa and is part of the Ninja Gaiden series, although it features a plot not connected to any of the other Ninja Gaiden games. Gameplay is in many ways similar to the NES and Master System games with minor differences in mechanics. Jumping is more like moon jumping and the sword slash is quicker and has a wider range. Ryu can also scale walls and edges. There four different secondary weapons. Ryu's "spiritual strength" (called Force) can go up to 99.

QuackShot starring Donald Duck is a steady Disney run-and-jump platformer, with a little puzzle-solving element. Characters are mostly based on Disney's cartoon series Duck Tales. Donald and his three nephews get their hands on a treasure map and set out to hunt the big prize. Donald travels throughout the world, to places like Egypt, India, South Pole, and even Transylvania, while his nephews fly an airplane. As a weapon Donald uses plungers that can freeze the enemies or stick to walls which can then be used for climbing. Other wacky weapons are popcorn and bubblegum.

The Lord of Darkness, Dark Guld, has arisen again. Wielding the famous Golden Axe, he has destroyed entire countries with his evil clan, forcing the world into chaos. Once again, three brave warriors stand up to face the oppressors, and won’t rest until the Golden Axe is returned to its rightful place.

Streets of Rage is a side-scrolling beat 'em up video game developed and published by Sega in 1991 for Mega Drive/Genesis. It is the first installment of the Bare Knuckle/Streets of Rage series which was followed by Streets of Rage 2 and Streets of Rage 3.

World peace is at stake! Death Adder, a wicked giant, has stolen the nine crystals from the kingdom of Firewood and has hidden them in nine labyrinths that he has created. These nine magic crystals protected the people from evil – especially from Death Adder's grasp. But now that the crystals are lost, the world is defenseless! Someone must put an end to the fiend's realm of darkness, death and destruction! Do you have what it takes to bring back peace and happiness? Trek through deep, dark forests and sail across vast, stormy seas. Chop down trees with your Battle Axe and move rocks with your magic spells to find secret caves. When you take on Death Adder's gruesome monsters, think only of winning – or else you won't find the nine crystals. And when you do, you'll find the Golden Axe – the only weapon that can crush Death Adder!

To help “pull things together,” the brilliant doctor Frank N. Stein carefully fashioned Chuck D.head from the leftover parts of some other people that we don’t talk about. Somehow he couldn’t quite get the head right – how many heads do people need again? Head bone connects to the... what bone? Well, to cut a long story short, there’s this island which is made up of body parts (like they are sometimes), and the fearsome villain max D. Cap has separated all the parts to gain total control. It’s now up to Chuck D. Head to go over there, and sort it all out.

Shadow Dancer: The Secret of Shinobi, also known as just Shadow Dancer, is a side-scrolling action game produced by SEGA that was originally released for the SEGA Genesis in 1990. It has been re-released via downloading services such as the Wii's Virtual Console and Steam in 2010. It was also included in the Sega Genesis Collection for the PlayStation 2 and PlayStation Portable but it was omitted in PAL version (Sega Mega Drive Collection). It is the second game in the Shinobi series released for the Mega Drive, following The Revenge of Shinobi. However, it is not a continuation of the previous game, but rather a loose adaptation to the 1989 arcade game Shadow Dancer. Like in the original arcade game, the player controls a ninja followed by a canine companion. The Secret of Shinobi was well received by critics.

Minnie Mouse has been kidnapped by the evil witch Mizrabel, and it's up to Mickey Mouse to venture through the mysterious worlds of the Castle of Illusion to rescue her in this 2D platformer (and collaboration between Disney and Sega).

After ten thousand years, the once banished Dark Ninja returns to make another attempt to take over the Miracle World. Someone's definitely got to stop him! Guess who dares to meet the challenge? You! You're Alex Kidd, the prince who knows no fear. A lovely girl has been kidnapped and her life is at risk! And she's your girlfriend from the planet Shinobi! By holding her hostage, the Dark Ninja plans to realize his fiendish scheme. She must be saved before it's too late! You need more than courage to be successful. Transform into a fireball and burn up enemies that come at you. Jump up and across towering walls with your amazing wall-climbing skills. Turn into a tornado and twist your way out. And when you encounter the Dark Ninja, think only of winning. Otherwise you'll lose your girl and, worse yet, the Miracle World will be doomed forever!

The city is besieged by wanted criminals, and as a police officer it is your duty to stop them. The first criminals in the wanted list can be stopped with your service weapon an some fast reactions, but once you're facing the toughest criminals in town you'll need to use the cyber suit, which provides additional protection and higher firepower. Unlike other versions of this game, this Genesis cartridge doesn't follow the layout of the arcade game. The levels, rather than being linear, feature some platform elements, and the enemies in the first levels are no longer bank robbers or hit-men, but soldiers and robots instead. And the setting is no longer your typical American city, but a futuristic megalopolis.

Just as you’re about to marry Maia, the mysterious woman you found on the shore, a winged dragon grabs her and disappears. This is the tragic start of what seems like a never-ending journey into a world of loathsome creatures and wicked souls that spans three generations.

Go back in time to a bygone civilization: the ancient world of Phoenicia. There you will play a simple and captivating game where sparkling, rainbow-coloured jewels drop one after another. According to the ancient merchants, by arranging three or more of the same jewels horizontally, vertically or diagonally, you shall perform miracles.

Ben and Andy, the two top Special Service agents have accepted a very dangerous assignment – the elimination of Mr.K and his Artificial Life System. Mr. K plans to rid the earth of human life forms using the killer robots he’s created, and no one but Ben and Andy can stop him!

The Sega Genesis/Mega Drive port of Golden Axe has two additional modes, a training mode (Beginner) and an enemy Battle mode (Duel).

The Revenge of Shinobi, known as The Super Shinobi in Japan, is the continuation of Shadow Dancer - the arcade sequel to Shinobi. The game was the first Shinobi title developed exclusively for home consoles.

A direct sequel to Wonder Boy in Monster Land, you wander through the lands using multiple forms that each have different abilities. Each defeated boss unlocks a new form that has to be used to advance to a new area, while shops give you access to new equipment for money.

Last Battle: Legend of the Final Hero is a side-scrolling action game similarly to its predecessor Black Belt. The player takes control of Aarzak (Kenshiro in the Japanese original), who fights against his enemies using his punches and kicks. Aarzak can attack while standing, jumping, and crouching, for a total of six basic attacks. In addition to his life gauge, Aarzak has a power-up meter that will gradually fill as he defeats enemies. When the meter reaches a certain point (depending on the stage), Aarzak will transform into a super-powered state, allowing him to perform rapid punches and kicks for the rest of the stage. The game's levels (with the exception of boss battles and maze stages) feature a time limit at the lower-right corner of the screen; but unlike other time limits, instead of killing the character immediately when it reaches, it will instead gradually drain the player's life gauge until the player completes the level. The game is divided into four stages or chapters, each featuring several levels. After completing a level the player will be shown a map which displays the player's current location and the paths they can take. Most of the levels are linear side-scrolling segments where the player must simply walk from one to side to the other while fighting every enemy who gets in the way. Other levels are dungeon mazes in which the player must figure out the correct path to the goal while avoiding traps. The player will encounter various allies throughout the game that will increase Aarzak's offensive or defensive strength, or replenish their health. The game features several one-on-one encounters with bosses as well. The player must sometime complete levels in a certain order in order to finish a chapter. 'Last Battle' is also notorious amongst gamers for its harsh difficulty throughout. The original Japanese version is based on the Fist of the North Star mangas/animes. During the translation process all references to Fist of the North Star were removed - similar to its predecessor Black Belt.

The game presents a top-down view of a simple version of soccer (there are no fouls, substitutions, or strategies). Players must dribble and pass the ball towards one end of the field and try to score a goal by forcing the ball into the opposing team's net.

A superb Formula One racing game from Sega that took sprite-scaled graphics to a whole new level. The game's single track offered a very reasonable representation of the famous Monaco Grand Prix circuit. Players could chose to race with one of three different skill/gear settings : Beginner : Automatic Gears Intermediate : 4-Speed Manual gears Professional : 7-Speed Manual Gears Before entering the Grand Prix, a qualification lap had to be completed. In the event of qualifying, the qualifying time determined the player's position on the starting grid. During the race itself, checkpoints had to be reached within a set time, or the race was over.

Gameplay is similar to the original Phantasy Star, the first game in the series. Its battle system is turn-based, allowing the player to choose commands for their party of up to four characters. Each of the eight characters has a different set of preferred weapons and armor, as well as techniques, suited to the character's job. The player must defeat enemies in the overworld and in dungeons to advance in the game. The game abandoned the first-person view that the first game used for dungeons and battles. Phantasy Star II instead uses a top-down perspective for exploration and a third-person view in battles.

The controls of Strider consist of an eight-way joystick and two action buttons for attacking and jumping. The player controls Hiryu himself, whose main weapon is a tonfa-like plasma sword known as "Cypher". He can perform numerous acrobatic feats depending on the joystick/button combination used. Pressing the jump button while Hiryu is standing still will cause him to do a regular vertical jump, while pressing the jump button while pushing the joystick left or right will enable him to do a cartwheel jump. Hiryu can also slide under or through certain obstacles and enemies by first crouching down and then pressing the jump button. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryu is able to latch onto certain platforms, and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryu can gain enough momentum to allow him to do a longer cartwheel jump than usual. Numerous power-ups can be obtained from item boxes carried by certain enemies. These includes an extension to Hiryu's attack range that lasts for one hundred slashes, two types of health aids (represented by the kanji used to write Hiryu's name: 飛 and 飛竜), a max health extension (represented by the kanji 竜, the second character in Hiryu's name), an extra life, and a power-up that not only makes Hiryu invulnerable to attack but also increases his own attack abilities via shadow images of himself for 15 seconds.[3] Hiryu can also summon robotic companions known collectively as "options" that help him fight enemies. These consist of up to two mushroom-like droids, a saber-toothed tiger and a hawk, known individually as Option A, B and C respectively. The game has five stages: the Kazakh Soviet Socialist Republic (called "St. Petersburg" during the arcade game's attract sequence), the Siberian Wilderness, the Aerial Battleship Balrog (געלראב), the Amazonian Jungle, and the Grandmaster's lair itself, the Third Moon. Each of the stages is divided into a number of smaller sections, each with their own time limit and checkpoint location. The player has a three-point health gauge (which can be increased to five points with the health extensions. Hiryu will lose a life when either his health gauge is fully depleted, by moving him off the screen entirely (like falling into a bottomless pit) or when the game's timer reaches zero. It's Game Over when all of Hiryu's lives are lost, but the player can be given the opportunity to continue.

The whole Kidd family is upset! Alex’s father, King Thor, is missing, and they suspect he has been kidnapped by Ashra, the mean ruler of the planet Paperock. Alex speeds to Paperock to investigate, but the creatures of Paperock decide to hinder his efforts and try to keep him away from Sky Castle, Ashra’s hideaway. Luckily Alex knows how to jump, punch and kick his way through the most stubborn of enemies.

In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

The monsters are attacking the quiet town of Xenobia. Guide Leo and Priscilla to wipe out the monsters using the Legendary Weapons.

The Sega Genesis/Mega Drive has different enemy layouts and input mechanics from the original arcade version.

Super Thunder Blade is a shooter for the Sega Mega Drive/Genesis console, published by Sega. It was one of three launch titles for the console in Japan (the others being Space Harrier II and Altered Beast), as well as being one of the six launch titles for the console for its U.S. launch. It is a follow-up to the 1987 arcade game Thunder Blade. It was released for the Virtual Console on September 17, 2007. It was also included in the Sega Genesis Collection for PlayStation 2 and PlayStation Portable in 2007 and in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.

A helicopter shoot-'em-up developed by Sega. The Arcade version made use of Sega's 3D super scaler technology to create city environments where the buildings would appear to have depth. The subsequent home versions sadly lacked this feature.

The time: Space Century 3240. The place: The Algol Star System. It began when King Lassic turned evil and let hordes of hideous, magical creatures run amok on the three planets. When her brother was killed, Alis vowed to avenge his death and put an end to Lassic forever. Join her in a journey across time and space to worlds where creatures speak...where magic and science combine to take you on the ultimate video quest. Phantasy Star is total adventure role playing with towns full of people and shops...16 level dungeons full of traps and treasure...three companions who will help you if you find them and some of the most awesome graphics ever put in a video game.

Life isn't always easy for the Crown Prince of Radactian. When the High-Tech World arcade opened up, someone in your castle tore the map into eight pieces! But it's such a cool arcade, you have to go there. It's a challenge worthy of any Kidd!

In this game you play the role of an endurance bike racer. The gameplay involves you racing against the clock to get to the finish line and jumping over ramps. At the end of each race you get points for how many cars or bikes you have overtaken with which you can upgrade your bike. There are various different terrain for you to race on including desert beach and dirt tracks plus a number of things to slow you down or even knock you off of your bike all together. The main idea is to find the best route through each level to shave off valuable seconds in order to over take more cars and bikes. The Japanese version of the game has more Tracks than the European and US versions have. Among them is a snow track which is one of the hardest tracks in the game, because there is a lot of stones on the thin road.

The time bomb is set. It's the only sure way to get rid of these aliens. For good. They're vile. Vicious. And villainous. And they've infested our outcolony. They're holding hundreds of inhabitants hostage. Some of them your friends. So get in there. And get blasting. Inside, you'll find state-of-the-art weaponry. It's yours for the taking. There's sector after sector to purge. Each more intricate than the one before it. And there are Super Aliens to confront. Each more hideous than the one before it. Get the hostages out. And get as many aliens as you can. Before the blast gets all of you.

Alex Kidd: The Lost Stars features Alex Kidd and Stella searching for the twelve Zodiac signs.

Rambo: First Blood Part II is a top-down action/shoot-'em-up loosely based on the 1985 film of the same name.

Adventure through the dark region of the Hado empire to find what is in the darkness that lies there and to go up against enemies that'll try to stop you.

Journey through the planet Aries to the beautiful City of Radactian, and save it from the evil Janken the Great. Alex Kidd in Miracle World was considered to be Sega's answer to Super Mario.

You play as two different people in the same creepy motel, and everything you think you know keeps changing. One moment you're Allison, running from something in her past, and the next you're Emma doing a late-night cleaning shift. You see the same events from totally different angles. You're JUDGE!

Take to the streets or take to the skies. Because Action Fighter is the incredible, transformable combat vehicle. You start out on a customized cycle. Built with enough speed and power to jump over water and overtake enemies. Then, by finding the right parts along the way, you'll change your cycle into a supercharged, state-of-the-art sports car. Next, add two turbojets to make your car airborne. And take to the skies. Down hyped-up helicopters and jet spaceships from above. And no matter which vehicle you're manning- or who you're after- get ready to stand by for action!

The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system! Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world. At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines.

Wonder Boy is a 1986 platformer video game published by Sega and developed by Escape (now known as Westone Bit Entertainment). It was the first in the long-running Wonder Boy series of games and was followed up by five sequels, Wonder Boy in Monster Land, Wonder Boy III: Monster Lair, Wonder Boy III: The Dragon's Trap, Wonder Boy in Monster World and Monster World IV. It was also the basis for the Adventure Island series.

Super Tennis, is a sports game developed and published by Sega for the Sega Master System.

Thwart an underground invasion with your transforming weaponry. The ground is scarred by craters, a reminder of the recent Dalaus invasion. And continuous acid rains give the sky an eerie irridescence. You are the only Transbot pilot left from the now defunct regime. So you must battle wave after wave of orbiting debris. To try to get to the notorious Dalaus artificial intelligence computer. Fortunately, your astro-plane can go through 6 different transformations. Turn into a robot warrior and more. By the time you transform, you should be able to penetrate the fortress of Dalaus. And rid the galaxy of her evil influence forever!

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Flicky is an arcade game made by Sega. First released in arcades in 1984, Flicky was also released at the time for the SG-1000, and then ported to the MSX and Japanese computers Sharp X1, Fujitsu FM-7 and NEC PC-8801. It was later ported to the Sega Mega Drive/Genesis in 1991. Flicky was designed by Yoji Ishii, who was with Sonic Team until August 1999, when he formed Artoon, his own company.

Congo Bongo is an isometric platform arcade game released by Sega in 1983. The game has come to be seen as Sega's answer to the highly successful Donkey Kong game that was released two years prior. The player takes the role of a red-nosed safari hunter who tries to catch an ape named "Bongo". The hunter seeks Bongo to exact revenge for an apparent practical joke in which Bongo set fire to the hunter's tent, giving him a literal "hotfoot". The game was named by Peter W. Gorrie who was the CFO of Sega at that time.

Tapper is a 1983 arcade game released by Bally Midway. The goal of the game is to serve beer and collect empty mugs and tips. Upon failing, the bartender skids along the table out of frame, while upon victory he drinks a beer of his own.

The player controls Pengo, a red penguin that resides in the Antarctic. The game takes place in an overhead maze made of ice blocks, where Pengo fights the trolling, blob-like Sno-Bees. The objective of the game is for Pengo to survive a series of rounds by eliminating all Sno-Bees, while amassing bonuses by bringing together the three diamonds dispersed in the maze.

Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.