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Virtua Tennis 4 is an action-oriented tennis game which focuses on fast matches instead of being a realistic simulation. The heart of the game is the career mode in which the player creates his own avatar. The goal is simple: reaching the top within four seasons. Here the player has various possibilities to improve his tennis player, e.g. by playing training sessions (arcade mini game like picking up eggs) to improve the statistics, buying new clothes with prize money or playing matches. The menu for this mode is made up like a board game. Other playing odes are single matches, party mode (playing the mentioned mini games) or arcade (winning as many matches in a row as possible). Here players can choose between 19 licensed athletes (plus at release already retired athletes in the PlayStation 3 version). The standard controls for returning the ball consist of choosing the wished move, e.g. a spin, and the basic direction. When a special bar is filled up, players can unleash an especially powerful hit.

Virtua Tennis is a tennis game in which it is possible to control one of eight licensed players and uncover the secret stars. As well as the traditional arcade mode, you can play in the exhibition mode, with four-player action via doubles play. Once you've mastered those modes, take on the world in the world circuit mode, with unique training games, different challenges and shops to buy clothing, equipment, stages and playing partners.

Launch your X-wing fighter for the final Death Star assault! The Force is with you as you pursue Darth Vader through an exploding galaxy! You are the last hope for the Rebel Alliance!

SegaSonic the Hedgehog is an isometric platforming game with three characters who shares identical controls and abilities. The characters are controlled with one action button which lets the player perform a spin jump, and a trackball which is used to move the characters around. Each trackball and corresponding action button are color-coded, meaning the blue ones are for Sonic, red ones are for Mighty and yellow ones are for Ray. The premise of the game is to reach the end of an isometric course without dying. This objective is similar to other video games in the Sonic the Hedgehog series. Yet, it is also different in the sense that instead of a typical platforming game, the game is centered entirely around running as fast as possible on a linear course from a never-ending barrage of threats, including giant boulders, lava flows, rogue gears, falling stalactites, and other traps. When the player is hit by a dangerous obstacle or hazard, they lose health from the Health Gauge, which can be refilled by collecting Rings that found around the arena. Upon completing each level, the game tallies up how many Rings were grabbed. Extra points are also received if over half of the level's Rings were found. The game only has a few enemies and one boss that appears midway through the game. At the end of the final level, the player is given twenty seconds to escape from the self-destructing tower. Failure results in an instant Game Over.