-
Average rating
17
Games
0
Votes cast
Shipped Titles

The Airport captures all the fun, energy and excitement of a real working airport. Kids can check out the ticket counter in the main terminal. Work the controls in the cockpit of the Concorde, and see how the ground crew prepares the planes. They can even sneak behind the scenes and find out where the baggage really goes. And that's just the beginning of this incredible tour.

Hayazashi Nidan Morita Shogi 2 is a Miscellaneous game, developed by Random House and published by Seta Corporation, which was released in Japan in 1995.

Arthur's Birthday is adapted from the original storybook into an interactive animated adventure! Interact with the pictures and discover hidden scenes. Many surprising encounters await with your favorite Arthur storybook characters!

Hayazashi Nidan Morita Shogi is a Miscellaneous game, developed by Random House and published by Seta Corporation, which was released in Japan in 1993.

Just Breed is a strategy RPG released only in Japan for the Nintendo Famicom.

Dungeon Land is a Role-Playing game with board game/strategy elements for the Nintendo Game Boy. It was developed and published by Random House and published by Enix Corporation on December 15, 1992. It was never officially released outside of Japan.

Just Grandma and Me was the very first Living Books PC CD-Rom game from 1992 based on the 1983 book of the same name written by Mercer Mayer. It is an interactive storybook about a boy and his Grandma at the beach.

In the 21st century, Tokyo is attacked by an unidentified force. At first, it is thought to be a military coup d'état because all the weapons and personnel involved belonged to the forces of Earth, though investigations can uncover no motive from the participants nor connect them to each other. After ten more years of seemingly-random attacks on Earth cities by Earth forces, a researcher discovers the existence of an alien species which has been monitoring the planet and using telepathy to seize control of groups of humans in order invoke chaos. Soon thereafter, the aliens increase their assault by turning more of Earth's weapons on each other, seeking the planet's destruction. With few humans left able to act normally under the aliens' power, our protagonist climbs into an experimental ship, codenamed 'Zero', and departs in search of victory...

Traditional shogi (Japanese chess) and monster-based shogi game.

The space federation has assigned you a critical mission on planet Sagoth: defeat the forces of Geisel, a professor turned conqueror. Using lost technology found within Sagoth's ruins, and supplies left across the planet, he's created a robotic army superior to anything the federation can muster. You're going alone, using a bipedal mech based on what little of Geisel's research has been intercepted. It's time to reclaim your lost bases, eliminate the scientist's legions, and uncover the secrets lying beneath this world. Juushin ROGUS combines turn-based strategy, side-scrolling shooter action, and a light RPG layer into one accessible story. Managing and moving between your military bases, which automatically produce new units you can distribute, is crucial to success. Defending or attacking a base leads to action-platforming combat, where you jump, shoot, and fly across a battlefield full of limited replenishing enemies. As you destroy foes, your mech levels up over time, acquiring new weapons, aerial boosters, and even pilot bodyguards later on. To win, you must claim the final base and defeat Geisel in his lair—but it won't be easy.

A Famicom Shogi game developed by Random House and published by Seta. Morita Kazuo no Shogi ("Kazuo Morita's Shogi") is a Shogi game from Random House. The game's namesake, Kazuo Morita, is a famous Japanese Shogi player that had previously been attached to several Shogi games prior to this one. Furthermore, Random House (not to be confused with the famous book publisher) is his development company. As well as playing regular Shogi against an AI opponent, the player has a few options regarding the set-up of the pieces. There is a mode where they place all the tiles on the board themselves, in case they wish to continue an existing game or maybe replay a famous match at its turning point.

The continent of Riglas is inhabited by two races: the Mirians and the Galtians. For years they have fought each other for dominance. Caught in the struggle between the two is the nearly forgotten Osborn race, discriminated and enslaved. Mei, a young Osborn man, leaves his home village in order to free his people, and to discover the forbidden secrets of Beljuna which remain a taboo in this land. This side-scrolling action role-playing adventure is set in a vast seamless world that consists of interconnected yet varied urban, wilderness, and dungeon-like locations. Players can explore all of Riglas from the outset, a world populated by many different types of friendly and hostile characters. Killing hostiles increases the player's score and eventually makes the main character stronger. Killing friendlies, on the other hand, may lower the score. Combat is simple: approach a character and press the attack button to swing Mei's sword.

Fix It is a puzzle game where the player assembles various machines out of a kit of spare parts. The machines are similar to Rube Goldberg devices and involve releasing a bolt from a wrench and then have it reach a box. For each machine the player has access to a toolbox with a certain amount of components of various kinds that have to be placed on the playing field to complete the machine. Most common are the elbows (l-shaped pipes) which change the direction of the bolt and the converters which change the property of the bolt. The bolt can be small and hollow, large and hollow, small and solid or large and solid and these properties have to match with the properties of the box and the parts. For example, to reflect a small and hollow bolt only an elbow with those properties will work. There is also the bouncer which rebounds the bolt in the opposite direction and the key which the bolt has to pass through to enter a locked box. The game consists of 200 machines. The first 100 only uses regular parts while the latter 100 contains modified parts. These differ in that their properties change every time they are touched by the bolt. The parts can also rotated and change position. Machines can be built in any order even if previous ones have not been completed. Additionally there is an editor that allows the player to create new machines.

Garfield, Eat Your Words is a 1985 educational video game by Random House for the Apple II series of computers based on the Garfield franchise.

Garfield Double Dares is a 1985 educational video game by Random House for the Apple II series of computers and the Commodore 64 based on the Garfield franchise.

Charlie Brown's ABC's is a simple educational game designed for children ages 3-7. Featuring Charles Schulz's Peanuts characters, the game presents each of the 26 letters in the alphabet along with a brief animation to go along with it. Each animation has a different object that starts with the letter in question and one or more Peanuts characters interacting with it (such as Charlie Brown playing the guitar for the letter "G", or Snoopy dancing to music on the radio for "R"). Player's can select a letter and see the corresponding word and animation by pressing the letter on the keyboard, or the arrow keys can be used to cycle through each letter (forwards and backwards) in alphabetical order. The game package also included a set of activity cards which provided additional suggestions for parents or teachers to help kids learn the alphabet using the game.

While in Peking, China a priceless Ming vase was stolen, in a military installation in the Rocky Mountains top-secret plans for a new missile were taken. VODOC, a secret organization keen on world domination is behind both crimes. It is up to you, Agent 456, to stop VODOC. You are therefore sent to a ski resort in the Swiss Alps.