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![Rendering Ranger™: R² [Rewind]](/_next/image?url=https%3A%2F%2Fcdn.cloudflare.steamstatic.com%2Fsteam%2Fapps%2F2167260%2Flibrary_600x900.jpg&w=3840&q=75)
You are the Rendering Ranger, a special forces soldier defending Earth from a devastating alien invasion through nine levels of action platforming as well as blisteringly fast horizontal shooter stages. Originally developed for Super Famicom by Manfred Trenz, creator of the Turrican series.

Build your fleet and face the alien terror from the deep! Now it’s up to you alone to stop an alien invasion from the depths of the ocean in this legendary, home computer era shoot ‘em up dredged up and faithfully rebuilt for modern platforms – X-Out: Resurfaced!

Jump into gridiron mayhem with M.U.D.S. (Mean Ugly Dirty Sport)! This top-down action sports game combines rugby, RPG character development, management simulation and strategy into an original title you’ll have trouble putting down. And remember – the only way to win is to PLAY DIRTY!

A strategy game, taking place in the Middle Ages, that similar to the classic board game Risk.

Rendering Ranger R2 is an action game developed by Rainbow Arts and published by Virgin Interactive in 1995 for the Super Famicom in Japan only. The game was slated to be released in western territories under the name Targa, but this version ended cancelled due to Rainbow Arts being unable to secure a publisher at the time. The game was created by Manfred Trenz, utilizing pre-rendered graphics. Players control the titular Rendering Ranger, a special forces soldier tasked with defending the Earth and its remaining inhabitants from a devastating alien invasion. A high score screen is present and there are many different types of laser guns to acquire throughout the post-apocalyptic adventure. The player can choose from three to seven lives. However, there are no continues so practice is essential to winning the game. The player can take five hits before losing a life but pits automatically make him lose a life. Weapons are found in floating orbs, and each color holds a different kind of gun.

Zero Divide: An unrecoverable program error causing a potential system crash. You are the error. Set in a virtual world inside a computer system hijacked by a group called XTAL, Zero Divide puts you against mysterious mercenary "units", each with a unique fighting style and the ability to pulverize you in an instant. You must "delete" the mercenaries, crash the system and eliminate XTAL before time runs out. The first truly complete 3D, 360 degree fighting game. Superbly detailed graphics, unprecedented fighter control, high quality soundtrack, awesome depth and challenge are all combined to give you the most complete fighting game experience available. - 10 ruthless fighters (including two hidden bosses) that feature never before seen fighting styles, weapons and projectile attacks - Unleash an arsenal of deadly moves and killer combos - Hyper Headbutt, Blind Man Slash, Tomo Vortex Throw, and Bloody Pack. For the first time in any 3D fighter - jumping attack in combos - Select four completely different camera angles, including an innovative perspective from the fighters viewpoint and a rotating 360 degree view - Zero Divide's unique Ring Edge allows skillful fighters to grab onto the rim of the ring and pull themselves back into fight - With a memory card, save and relive your entire round... replays can be slowed down, paused, zoomed, rotated, or viewed from any angle - On-screen diagram shows progressive damage to fighter body parts and allows players to strategically plan their attacks for maximum destruction

Explore new worlds in Lollypop, the colorful classic action platformer! In this adventure, you’ll play as Lolly, a windup doll that mysteriously comes to life with one goal – to free the world from the evil clutches of Sugarbaby, who is tormenting the land with hordes of quirky enemies.

RayForce (released in western Arcades as "Gunlock") is a top-down shooter. There are seven levels to play, ranging from battles in the atmosphere of planets to battling over mountain ranges, each with their own standard huge bosses at the end of these levels. The player takes control of a starfighter called the RVA-818 X-LAY, out to destroy any opposing forces.

Vision: The 5th Dimension Utopia is an advertising game for the German building society LBS, who sold it rather cheaply in its branches for 20 DM. The setting is an archaeology floating on the sea. You are a new citizen in this city and you've got to work in order to make money for food and the rent of your suite while staying healthy through sleeping and eating enough. The common way to earn money is playing mostly action-oriented mini-games or doing smaller quest (or rather tasks), which also are part of the plot of the game. The game is played in an ego perspective but without a real 3d engine. The game is rendered in still frames which give the illusion of movement trough the city.

Turrican II: The Final Fight is a platformer/shooter as typically seen on consoles, but designed for home computers from the ground up. Its plot is - naturally - very simple: an evil mega-robot called The Machine attacks the United Planets Ship Avalon 1, slaughtering all who resist. All - except Bren McGuire, who manages to escape and slips into the experimental Turrican bionic armor. As Turrican, he strives to show The Machine who's the boss. Unlike other games of its type, this game contains three levels of horizontal shooter action in the spirit of R-Type or the developers' own Katakis. Six large worlds are to be explored, where you are basically free to go everywhere you want, since there is no automatic scrolling and the levels are packed with hidden extra lives and weapons. All those levels are very different: the first one in the rock desert is pretty colorful with parallaxing rainbow background and happy music, while the following worlds get darker and darker.

Mad TV is a television station management simulation computer game produced in 1991 by Rainbow Arts. It is loosely based on Mad Magazine, and the game's introduction animation features the magazine's mascot, Alfred E. Neuman, smiling on a television. The game puts the player in the role of a new program director for a TV station. The player is in charge of selecting programming and earning advertising for the station, while simultaneously trying to marry Betty, an attractive woman working in the building.

Legend of Faerghail is a 1990 role-playing video game, developed by Electronic Design Hannover and published by reLINE Software for the Amiga, Atari ST and MS-DOS.

Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.

If you can defeat the dragon Fumo, your status as a magician will be ensured. Many have tried to rid the world of his evil, but none have been strong enough. Gameplay scrolls sideways and is platform based, with a very cutesy and consolesque look, and 17 levels, each containing an extra hidden section. Each level has its own elemental setting, taking in the fires of Hell and the clouds and light of Heaven. The levels are full of boxes, which can be used as weapons by kicking them at enemies. As you go you can also collect money, which can be spent in shops to buy useful extras. Many collectibles and other items exist, such as leaves (which change the effects of gravity, allowing you to jump higher and stay hanging in the air for longer), extra lives, fruit for bonus points, and balloons allowing a degree of vertical movement.

M.U.D.S.: Mean Ugly Dirty Sport is a fantasy sports game released on multiple computer systems.

Rock 'n' Roll is a computer game for the Commodore 64, Atari ST, Amiga, MS-DOS, ZX Spectrum and Amstrad CPC, published by Rainbow Arts in 1989. The Soundtrack for the Amiga Version was composed by Chris Huelsbeck Rock 'n' Roll is an action-oriented puzzle game with 32 levels (plus a secret bonus level). The player controls a ball (steered with the mouse on the Amiga or the joystick on the Commodore 64) and his job is to reach the exit on each level. Numerous objects help or hinder the player's path to the exit. These include locked doors that he needs to find a key to, ice which hinders his steering, fans that push him away or magnets that pull him towards them, crumbling floor tiles, and others. A map of the level is accessible at any time, but it starts out completely blank. The player has to collect eyes along the level to make various objects visible on the map. He may also buy various supplies like a fastball, a spikeball, bombs, and even hints for game secrets like extra money, extra lives and short cuts. The name "Rock 'n' Roll" comes from both the aspect of "rolling" your ball along the level, and the various catchy Rock and roll-inspired tunes that play as the background music.

West Berlin is held hostage by a nuclear device... ...and you've been sent to find it. You're Sam Porter, CIA agent extraordinaire. Or at least you'd better be. An atomic bomb is set to vaporize West Berlin and time's running short. Everyone says you're the best undercover man in the agency. Now you have to prove it! Divided Berlin isn't the easiest place to run a covert operation. A Soviet blockade ravages the city, while black marketers run rampant on the Ku'damm. Foreign agents are everywhere and the citizens don't trust strangers. You'll need help! Roam the war-torn street of West Berlin, stopping in bookstores, nightclubs and the cinema to try and unravel the plot that threatens world peace. Taxi through each sector, trading cigarettes, questioning suspects, making friends and enemies, and searching for the doomsday device - and the people who planted it. Viewing cinema newsreels is one way to find clues and enjoy the brilliant graphics in this dramatic adventure. Talk to citizens, trade with merchants and deal with Black Market leaders - they have the information you need! Taxi across town using an historically accurate map of 1948 Berlin. History's sights and sounds come alive with an audio cassette that syncs to your computer's graphic display.

X-Out is a horizontally scrolling shoot-em-up with eight levels and an underwater setting. Between levels, the player visits a shop and use their game score to purchase new submarines and equipment. The submarines come in four different variants, and additional purchases act as additional "lives". Each can be equipped with a one-way, two-way or three-way fire weapon of increasing power (and thus cost). Secondary weapons include sonic waves, powershots and target-seeking missiles. The player can also purchase auxiliary satellites and specify their movement pattern, which can be circular orbits, vertical and horizontal movements, or an intercepting action.

Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks. Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.

Practice five events trampolining, tightrope-walking, juggling, knife-throwing and jumping clowns, before doing the events in the main performance.

The odd robot couple, Heavy and Metal, both have a slight glitch in their operating systems. Instead of working in the Lithium-Mines on Mars, they are running through underground caverns, searching for adventure, thrills and a new high score.

Throughout time, man has been a victim of his own intelligence and his insatiable thirst for knowledge. The Planet Katakis is a horrifying example. Scientists created Machines which became so sophisticated that they longer depended on man - So began a rule of tyranny. The Denarian people tried in vain to destroy the Machines with a mighty ballistic missile, but from the ashes of the nuclear fires the Machines rose up more powerful than ever. Trapped in an underground stronghold, now the Katakisans only hope for freedom is the KS-H75 Eagle Fighter, an ultra refined space glider. Control the Eagle Fighter in this epic crusade against evil... and win freedom at last for Katakis.

Thunder Boy is a platformer not unlike the first Wonder Boy. It was only released in Europe and was developed by the team behind The Great Giana Sisters in 1988.

Defend the city, Fight the dead. In this fast paced zombie wall defence game set in a neon cyberpunk world, you must man the wall, upgrade defences and build robots and turrets. Face relentless waves of undead as you hold out as long as you can. Its not about if the wall falls its about when.

Command your squad of tanks and destroy the enemy.

Sports game featuring you, the cat with various stages. Your task is the pass various obstacle courses, each more difficult than the last. Events include: •The City Park •Inner City Interlude •The Underground Sewer •The Bowling Pub

Danger Freak is an action game developed and published by Rainbow Arts in 1987.

Can you get around the world in 80 days?

You are about to embark on one of the most dangerous missions of your career. As a renowned Star Fleet pilot, you have been selected to command an exploration party in a journey across the galaxy to investigate the mysterious planet JINKS. An enigma for centuries, JINKS is a lush, resource-rich world, and could be the key to the desperate need for human expansion in space. It is apparently capable of supporting life, yet it is curiously uninhabited--or is it? A routine research mission goes haywire when scouting your probe across the planet's surface leads you and your crew into a deadly game of cat and mouse. Can you escape from these fiendishly clever traps before your probe and its occupants are miniaturized or annihilated?

The Great Giana Sisters is a side-scrolling platform game originally released in 1987 for various home computers. Players control Giana, navigating through levels filled with enemies, hazards, and hidden items. The goal is to reach the end of each stage by jumping across platforms and avoiding obstacles. Power-ups, such as the ability to break blocks or shoot projectiles, aid in progression. The game is known for its strong resemblance to Super Mario Bros. in both gameplay and design.

Madness is a single-screen platformer that puts you up against robots, snakes, and... Pac-Man?

A clone of the classic arcade game Pengo, in which a penguin pushes blocks of ice to kill the enemies, while trying to push parts of a diamond together.