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In 1980, Nichibutsu released Crazy Climber, in which players control a man attempting to scale a series of buildings using only his hands and feet, while avoiding a series of falling objects, mostly thrown by the building's tenants. Crazy Climber 2000 takes the game play of the original and gives it a sweeping graphical makeover. The object is again to scale buildings while avoiding the falling objects thrown at you by its tenants, as well as windows that close on your fingers. The buildings themselves are laid out differently In the first stages, for example, the buildings start out as square skyscrapers. Later levels, however, require you to scale round ones. As well as this, new threats are introduced, such as: - Circling vultures that throw eggs at you. - Gorillas reaching out to grab you on both sides of the building. - Window cleaners that go from left to right, making you fall if you get in their way - Boulders thrown from elevators CC2000 also allows you to move from one face of the building to another. Also included is the original game, in all its early 80s glory.

Ganso Family Mahjong is a mahjong game is which the player is a gambler (male or female one, since the game allows the player to choose a name, genre, blood type, etc) that in the new story mode he goes through some kind of board in which he advance playing mahjong matches againts computer opponents. The game also features a tournament mode, a free game mode and also a complete tutorial.

As the game's title implies, Terra Cresta is now in 3D. This title was a Saturn exclusive.

A neat drift-racing game ala Initial D that lets you choose among 15 cars and 5 courses. You can race against up to 5 cars in the arcade mode and there's also a story, time trial and practice mode (where you can train tricky parts of courses). Graphics and sound are passable but unremarkable (you can listen the 12 redbook tracks on your stereo) and the handling is a bit hard to get into at first as it feels a bit stiff with a digital pad. I'd recommened using the Negcon, which helps quite a bit. An obscure racing wheel, the "Cockpit Wheel" (SLHP-00024) is also supported. Sadly no multiplayer option, but all in all I'd say it's a nice little racer, albeit not quite up on par with the greats (Side by Side Special, Touge MAX G).

Hyper Crazy Climber, a PlayStation game based on Nichibutsu's cult classic Crazy Climber, melds the climbing play mechanic of its arcade ancestor with the trappings of Mario-era 2D adventure titles. At the beginning of the game, players choose one of three characters: a human boy or girl, or an insect-like climber. Each has different levels of climbing speed and endurance (which measures how many hits they can take from falling objects before losing their grip). The basic gameplay of climbing structures is the same, though Hyper Crazy Climber has numerous different settings, including an abandoned clock tower, a misty mountain, and even a giant beanstalk, all rendered with some excellent foreground and background graphics. All of these structures have convenient grids on them, analogous to the windows of the original Crazy Climber. Hyper Crazy Climber doesn't offer much of a chance to stop and drink in that nicely drawn scenery, though there are many new dangers, ranging from the original game's nuisance of people throwing objects, to deadly avalanches of large boulders which can dislodge the climber with a single hit. The object of the game is to survive these various levels and settings to reach the final level with its prerequisite boss showdown. The original Crazy Climber is also included with the new version.

F1 Circus CD (F1サーカスCD) is a formula one racing game released for the Sega Mega-CD exclusively in Japan. It is the sequel to F1 Circus MD.

A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand. Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head. Three courts are available: Grass, Clay and Indoor (Sega versions add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.

In Mahjong Vanilla Syndrome, the player takes the role of a young man who finds a mysteriously-looking little house, opens the door - and falls through a portal into another dimension! There, he is greeted by a cute bunny-eared girl named Vanilla (perhaps it should have been Bunnyla, but we'll never know), who says she is the guardian of the portal, and if he wants to return home, he'll have to defeat her and the other guardians in the game of mahjong!

The first game in Nichibutsu's Formula One top-down racing series. F1 Circus is a top-down Formula 1 racing game and the first game in Nihon Bussan's F1 Circus series. It was first released on the PC Engine in 1990, but a modified version - also partially based on this game's sequel, F1 Circus '91 - would later be released on the Famicom in 1992. As with every other game in the series, the game was never localized in North America or Europe. The game uses the real life names of drivers and teams from Formula 1, like Nigel Mansell and Ferrari. The series would continue to acquire the various licenses needed to use real names from Formula 1.

Kurogane Hiroshi no Yosou Daisuki! Kachiuma Densetsu is a Sports game, developed by Make and published by Nihon Bussan, which was released in Japan in 1990.

A mahjong game by Nihon Bussan and published by Namco for the Famicom. Family Mahjong is another in a long line of mahjong games for the Famicom. Uniquely, at least for the time, it does include a full tutorial mode that will teach the player how to actually play mahjong. It also includes rules for mahjong gambling, which is another feature included in the game. After the player has learned how to play, they can compete against a series of CPU opponents in one-on-one matches, most of whom are attractive blonde women for whatever reason.

Lock-On is a 1986 first-person combat flight simulator video game with a futuristic theme. It was developed by Tatsumi and licensed to Data East for US distribution. Its graphics feature scaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar to After Burner: the plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.

Tube Panic was produced by Nichibutsu in 1984. Nichibutsu released 80 different machines in our database under this trade name, starting in 1979. Other machines made by Nichibutsu during the time period Tube Panic was produced include Roller Jammer, Pastel Gal, Ninja Emaki, Dangar Ufo Robo, Cop 01, Dacholer, Skelagon, Nichibutsu Hustler, Rug Rats, and Constella.

A roller derby/fighting game from Nichibutsu.

A horizontal space shooter from Nichibutsu.