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A side strolling beat 'em up where you play as detective Fujiro who is hired to stop a gothic horror in the city.

Fantasy role-playing game with erotic overtones.

The two sisters, Ai and Yuuko, have taken different paths in life. Yuuko has been taken away by a mysterious gang. Ai is determined to save her from the clutches of crime. In a seemingly all-female city overrun by insane workers, biker gangs, and assorted criminals, Ai and her friends Chika and Makoto decide to work together in order to restore the world to normality again.

The sequel to the dating sim that rocked the world (maybe) in 1992! Doukyuusei 2 is a 1995 classic erotic love adventure, a genre that is also referred to as "dating simulations". It has a new location and new protagonist. The aim of the game is the same as the original.

Raising simulation game on which the player is in charge of raising a homunculus.

A Tenchi Muyo visual novel released for PC-98 and PC Engine CD/TurboGrafx-16 in Japan and for DOS in China.

Two young and lovely bounty huntresses, Ryeza and Anita, live in a village that is continuously attacked by monsters. One day, solving a little monster problem in the nearby forest, they encounter a mysterious masked man, who tells Ryeza she wields the power of the sacred jewel Basted. Soon the two girls join forces with a princess in exile, and work together to restore the throne to its rightful owners, persecuted by the ruthless Empire and its allies. Though Basted may look like an RPG at first sight (medieval setting, top-down world, game progression that alternates between towns and dungeons, etc.), it is in fact primarily an action game. Controlling Ryeza and Anita, the player explores the surroundings, talks to people and participates in battles to advance the story. There are no levels, items, equipment, money system, or other required RPG elements. Most battles occur as dictated by the plot, though some are optional. The battles take place on a separate screen. For most battles, the player is able to choose either Ryeza or Anita. Ryeza can jump, and Anita has a long-ranged fire attack. Regular attacks can be powered-up if executed when the attack power meter is at maximum. Both girls can also charge power to execute devastating special attacks (two unique attacks per girl). They are also able to dash and attack while dashing, inflicting more damage. The game features a large amount of fully voiced anime-style cutscenes to advance the story.

Yami no Ryūkishi is a Japanese-style role-playing game based on the setting and themes of the card game Monster Maker and its subsequent table RPG incarnation. The player takes control of a young girl named Raia, who finds out that she belongs to the race of half-elves. Blamed for attacks on her village, she is expelled from her homeland and sets off on a journey to find out the truth about her origins.

The objective in Tanjou Debut is to train three idols belonging to a small, struggling production company into top stars. The game introduces "rivals," a new feature that adds depth to the gameplay, which was not present in "Sotsugyou". The three heroines form a unit within the game, but depending on the outcome of the Idol Grand Prix, they might go solo, transition to acting, or even marry the manager and pursue a different path. There are nine types of parameters and lessons for each girl. If their parameters drop significantly, they may become ill or turn delinquent. The player must not only understand how to raise the correct stats but also maintain the girls’ trust in the manager to prevent them from skipping lessons.

Doukyuu-sei is a 1992 erotic dating sim (the first of its kind) where the player can meet 14 girls to have a romantic relationship with. The player takes the role of a high-school student (default name Takurou) in a Japanese town; his parents have just moved into a large mansion in a good district. The boy has to go to the new school, but his mind is preoccupied with one subject only: pretty girls. Instead of studying hard, Takurou decides to explore the city and to find out more about its female inhabitants.

Traditional shogi (Japanese chess) and monster-based shogi game.

Dragon Knight III is an eroge role-playing video game released on many Japanese PCs in 1991. It is part of the Dragon Knight series of games created by Japanese game developer ELF, who originally released the game for the NEC PC-9801 computer in 1991, followed by ports for the Sharp X68000 and PC Engine CD platforms. The game is a sequel of Dragon Knight and Dragon Knight II. Its gameplay system is different from that of previous installments of the Dragon Knight series, resembling this of the early Final Fantasy (even more in the PC version) series instead of first-person-view dungeon crawler, and enabling the player to explore the entire world of the game. Some of the characters were renamed in the English and German localized Knights of Xentar release, including the protagonist Takeru's name changed to Desmond.

In this sequel to Down Load, the player once again takes control of Syd, a young "cyber diver" - a highly trained agent who is able to infiltrate the "cyber world", a virtual reality network that has replaced real life for so many humans in this grim futuristic scenario of the end of the 21st century. This time, Syd is up against an even bigger menace: a terrorist organization that has taken possession of Adolf Hitler's brain, in order to re-create it in a digital form, thus reviving one of the most vile and insane dictators in human history!

The game takes the form of a side-scrolling platform game, with the players controlling the characters of the twins. The game can be played alone (in which case only one of the twins is present), or with two players together controlling one twin each.

Dragon Knight II is the predecessor to Knights of Xentar, the only Dragon Knight game that was ever translated into English. This is a first-person game that is mainly dedicated to dungeon exploring. Takeru has to explore the three dungeons, fighting enemies and sometimes talking to dungeon inhabitants. The enemies are the girls who were turned into monsters by Mesaana. In town, Takeru can also buy weapons, armor, and items, and talk to various people.

You swore bloody vengeance when ZOD blew your satellite crew to shreds. Now it's payback time! Your New Age Power Suits turn each member of your elite force into a walking arsenal of destruction, each with it's own awesome fighting power. But you're just five against a renegade weapons society responsible for killing billions! Choose the fighter best armed to face ZOD's devastating forces in each level of combat as you fight battle after furious battle for the final zone!

Dragon Knight is a soulslike parody in which you play as the worst knight in the kingdom sent on the classic quest- Take the magic sword, save the monster, slay the girl... err, no, was it…

This platformer sequel to Son Son was only released on the PC Engine in Japan. Son Son 2 is the direct sequel to Son Son and features an interpretation of the Son Goku character from ancient Chinese novel Journey to the West. Unlike the first game, which played like a ground-based scrolling shoot-'em-up with several floors the character could switch between, Son Son II plays much more like a traditional platformer, specifically Wonder Boy and even more overtly Capcom's earlier arcade game Black Tiger. Son Son attacks with his extendable staff (based on Sun Wukong's Ruyi Jingu Bang weapon) and can defeat enemies to earn coins, which can be spent on upgrades and health refills. The player also needs to find a key on each stage before they can reach the boss. The goal of the game is to rescue the other members of his party: Xuanzang (Tripitaka), Pigsy and Sandy. They are kidnapped during the opening cutscene by the final boss, who is depicted as a mysterious silhouette. Son Son II is also one of the earliest Capcom games to use Zenny, their trademark fictional currency.

In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

Rainbow Islands is a 1987 arcade game developed and published by Taito. The arcade version was licensed to Romstar for North American manufacturing and distribution. The game is subtitled "The Story of Bubble Bobble 2" and is the sequel to Taito's hit game Bubble Bobble from the previous year. It is the second of four arcade games in the Bubble Bobble series. The game was ported for numerous home computers and game consoles.

In the steamy jungles of South America, heavily armed extremists are holding innocent civilians prisoner. Little do these terrorists know that real terror is about to land on their front porch! The sound of rotor blades and staccato bursts of gunfire echo through the valleys. Terrorists be warned! Operation Wolf is going to teach you what terror is all about! Operation Wolf consists of six missions, which are displayed on the Operations Map Screen. A mission is completed when all enemy forces are reduced to zero. The current level is completed when you escape from the airport with the prisoners. Your injury level increases when the enemy hits you. The game automatically ends if the injury indicator on the right side of the screen becomes completely red. You can reduce your injury level by getting power drinks.

Forerunner to Forgotten Worlds. The control method allows you use the fire buttons to shoot in opposite directions, defending yourself from attacks from the rear. The power ups are selectable and if you collect an alpha symbol you combine with another ship for a super robot.