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For the past 400 years, your evil ancestors have been planning this housewarming party just for you. And it's one party you may never leave! This horror classic blends elements of RPG and Adventure games in a one-of-a-kind, spine-tingling package.

This collection includes 3 previously released titles ported to Magnetic Scrolls' Wonderland's game engine. Games included: – Corruption – The Guild of Thieves – Fish!

This was a text adventure made by Magnetic Scrolls published in 1990

Myth is a puzzle horror multiplayer game that guarantees an intense and headache-inducing experience with friends. Why the headache, you ask? Well, let's just say the puzzles are so mind-bendingly hard, they should come with a complimentary bottle of aspirin!

Power. Profit. Double-Dealing and Deceit. The name of the game is Corruption. Written by Magnetic Scrolls, the home of classics like The Pawn and The Guild of Thieves, it's a fast-paced thriller, a battle of wits and wills like nothing else you've played. With extraordinary graphics and an amazing vocabulary, it's illustrated interactive fiction at its best! Compelling adventure tests your skill at manipulating characters and extracting information to solve the puzzle. Expansive vocabulary lets you interact with over 15 characters in everyday language. Powerful graphics reflecting the financial world and underworld of London. Recommended for adult minds only.

Inter-Dimensional Espionage. Inter-Dimensional... because you can "warp" into the body of a living thing in this or any other dimension. Espionage... because there are good guys and bad. And you're a good one... with years under your belt and a multitude of successful missions behind your dark glasses. The payoff? You get a vacation, and the ultimate vacation in this business is to become a goldfish. Yes, a goldfish. Hey, it's cushy. You swim a little, eat a little, live in a castle. (So what if it's plastic.) Just as you were getting into the vacation mode (umbrella drink and all), the tide turns. The most dangerous group of inter-dimensional anarchists surface - the Seven Deadly Fins. This septic septet will stop at nothing to destroy all forms of life as we know it. And wouldn't you know it, you are drafted to stop them!

The Guild of Thieves is an interactive fiction game by Magnetic Scrolls first published by Rainbird in 1987. The game also takes place in Kerovnia like the previous game The Pawn. The player's character is "an aspiring member of the infamous Guild of Thieves" and is to steal all the valuables that can be found in and around an island castle. The game features "extremely atmospheric" descriptions and 30 artistic renditions of key locations. Included in the game package are a faux newsletter of the Guild of Thieves titled What Burglar providing instructions and hints for the game, a Bank of Kerovnia Trading Account Card, a guild contract detailing the arrangement between the player's character and the Guild of Thieves and small dice.

Just when a man thinks his luck is running out, things start getting even worse. He gets run over by a bus. Sprayed with cheese sandwich by a supernatural being. Smashed against a tunnel by a speeding train. He gets incinerated, widdled on, folded, bent, spindled, mutilated and generally mucked about with. And in return? He gets the leading role in a perplexing, hilarious race against time and chance, set in a jinxed land menaced by the impending death of good fortune. Look on the bright side - it could be your luckiest move yet. Don't expect tiresome trolls, obvious orcs, silly spells and wet, wimpish witches in JINXTER. Infuriating, enchanting, absurd and hilarious by turns, JINXTER will surprise you with every move you make. But don't forget: every silver lining has a cloud.

The aim of this interactive fiction with graphics is to escape from the land of Kerovnia, where strange occurrences are routine. The Roobikyoub dwarves have been banished from the kingdom, which is not good as they produce high-quality whisky. King Erik is not popular for this decision, as some feel that ale brewers and mineral water bottlers have influenced him. Honest John the trader and Kronos the Magician play a key role in your journey, each offering sub-quests to attempt. The package includes a novella complete with map and decipherable hints, which are accessed by typing 'hint' followed by the code into the computer. Therefore, those with only a pirated copy would struggle to complete the game. Your score and the number of locations visited are both displayed in the title bar. The parser allows whole words to be deleted and unaccepted previous entries to be re-edited.