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Sports winter style.

In Winter Extreme, the player can partake in a series of skiing and snowboarding events including the Downhill where the player speeds down a course in order to finish the course as fast as possible in an allotted time by speeding through checkpoints. The Slalom has the same set-up where the player has to finish the course in an allotted time by passing through gates, but also has to contend with twists, turns and various other obstacles in the players path. The Giant Slalom is similar except for more obstacles and a longer path.

Entity is a side-scrolling platform game in which you play an unnamed heroine trying to save a planet from "The Entity", and evil being that has broken lose from it's petrified state and is about to wreak havoc.

Jim Power in Mutant Planet is a platform game designed by Digital Concept and published by Loriciel for the Amiga, Atari ST and Amstrad CPC in 1992. The game features several contrasting modes of gameplay, including side-view platforming, top-view, and horizontal shoot 'em up. Jim Power in Mutant Planet was also released for the TurboGrafx-CD in 1993 exclusively in Japan.

Tennis Cup is a split-screen tennis game with the camera closely positioned at the athlete's back. The available playing modes are exhibition match (either single or double), training, the Davis Cup or the four Grand Slam tournaments. The player either controls one of the 32 available tennis athletes or creates a new one. Then there are 30 points to divide between abilities (e.g. forehand or volleys). This athlete can be saved to disk and further improved during the course of time. For exhibition matches, the opponent can be built the same way.

Pinball Magic is an early pinball game by French company Loriciel. In a nice twist to regular pinball tables, here you have to clear tables by activating all letters, which opens the exit to the next table.

Super Skweek is a game inspired by the wide success of Chip's Challenge, and shares some elements of that puzzler while combining other elements from games such as Pengo. In Super Skweek, you play the title character who must walk around and either paint all the tiles of the game board pink, complete a specific mission, or both. Some tiles react in various ways when you walk on them, like exploding. Unlike Chip's Challenge, the game plays in realtime and you can pick up and use weapons to keep away certain monsters as you paint the tiles. There is also a shop you can enter to purchase items. Finally, levels have a time limit for completion.

As you speed your way over the rapidly changing terrain, you begin top realize that you are the last surviving member of Delta Patrol... you are alone. Your knees shake, your stomach flutters. To relax, you think about what you are going up against. After all, you've been there before. The scouts will come first. They're the ones that probably got Chief. The scouts are expendable. Heck, they must be, with the way they seem to come in waves! But once you destroy a few of them the enemy commanders are on to you. They know where you are and how many of you there are. No, don't think about that! And don't think about the more sophisticated ships that will be after you. Better trained, they are the elite of the enemy force. And that Mother Ship! Oh, what a prize that would be! If only... But, no. That was not Delta Patrol's mission. That much you know. But, there is no more Delta Patrol... no more Delta Patrol procedure. What you do will determine the outcome of the next battle. You are the last surviving member of Delta Patrol!