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Games (3)

Top Gear 2
This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password. You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent.

Top Gear
"Top Gear sends players over eight countries around the world with one of four cars, facing sharp turns, pit stops, and debris in this arcade-style racing game."

Lotus Esprit Turbo Challenge
The first in a series of 3 racing games endorsed by the legendary car company, which is now a part of Proton. The game features a total of 32 fictitious racetracks from around the world, split into 3 difficulty levels. There are 19 computer opponents (15 on the 8-bit versions) and you have to finish in the top 10 (top 8 on the 8-bits) to progress. The higher you finish in one race, the lower down the grid you start for the next race. The opposition drivers have pun names based on the F1 drivers of the day - examples include Ricardo Pastry and Crashhard Banger. You can choose between sound effects or one of a variety of music pieces. The game features a simultaneous 2-player mode, but the 1-player mode only uses half the screen, a simple animation filling the other half. In most races you will have to make a pitstop for fuel in order to reach the finish. The tracks include features such as oil slicks, roadworks, boulders and rivers - contact with these (or the other cars) will slow you, but there is no car damage model.