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Community Pom is a 1997 action RPG/simulation game for the PlayStation, developed and published by Fill in Cafe (best known for the Asuka 120% and Kendo Rage/Makeruna! Makendou series). With gameplay reminiscent of classic 2D Zelda titles and perhaps most particularly influenced by Magic Knight Rayearth on the Sega Saturn, the game puts its own spin on things by throwing a simple pet raising simulation into the mix, with the player rearing Poms to increase their combat stats and unlock new features and abilities.

In Photo Genic the player controls a young boy that got a job as a photographer. The main goal of the game is to improve the boy stats and photograph skills to make him win the heart of one of the girls of the town.

Metamor Panic: Doki Doki Yōma Busters!! is a visual novel-style adventure game with RPG elements. The adventure scenes mostly proceed linearly, with the player occasionally asked to choose an action, such as choosing what subject to ask a character about, or investigating a certain object. Combat sequences will also occasionally occur, which take a standard turn-based JRPG format where the three characters fight against yōkai. The game doesn't simply use the trappings of an RPG for flavor; it includes leveling up, character stats, and item management and, unlike many games in this style, there is the possibility of losing fights leading to a game over.

Asuka 120% Excellent Burning Fest. is a side-scrolling fighting game.

Galaxy Deka Gayvan is a brawler. Players can choose to control either of the two heroes, or both of them in a co-op mode. Like in other beat-em-up games, the player must defeat all the enemies on screen in hand-to-hand combat before being able to proceed. Both Hiro and Michiko can accumulate special energy (dropped by the enemies along with health power-ups and money) that allows them to transfer into the superheroes Gayvan and Mittchi and stay in that form until they run out of energy. The superhero forms are stronger and are able to execute special attacks. In addition, a two-player versus fighting mode is included. Players can choose either the protagonists or three enemy characters to compete against each other in one-on-one fighting.

Neural Gear is a pseudo-3D scrolling shooter similar to Space Harrier. You play as Emi T. Fonon, a futuristic soldier from the years after World War IV, who wears a bio-powered suit that can fly back in time and destroy time travelling robots. Each level goes back to an earlier date and has more numerous and powerful enemies. The game is completely controlled with the mouse. Left clicking fires the main weapon - yellow energy balls, while right clicking fires a sub weapon, which is chosen at the start of the level. There are four sub weapons to choose from: SPC that shoots powerful blue energy balls, Rockets, Homing Missiles and the most powerful sub weapon in the game "???" which is actually a bomb that can instantly kill all enemies on screen, including bosses but it also take out around 500-600 health. An interesting feature of this game is the health system. The timer at the top of the screen also acts as the health bar and it decreases faster when you get hit. Enemies come in large groups, sometimes in formations, and shooting twenty enemies will refill your timer 200 points. Getting to the end of a level also adds a certain amount to the timer depending on the level.