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In HardBall, experience baseball that’s so real and true-to-life, it’s like you can reach out and touch it. HardBall II retains the all-star qualities of the original, but with more features, more choices, playability and true-to-ballplayer animation, and even more major league ballparks.

Follow the Reader is an abandoned adventure game for children, set in the Disney universe featuring Disney Characters. Practice your reading through an interactive storybook experience and live one day as Mickey Mouse! Select different actions to be read by a narrator as Mickey does the actions chosen by the player. Players can save the game and then load and watch the story they've helped create take place without them pressing on anything.

Top Gun: Guts and Glory is a modern jet flight simulation that was released in 1993 for the original Nintendo Game Boy in Europe and North America. This video game is loosely based on the Top Gun film featuring Tom Cruise. Basically controlling a cutting edge U.S. Aviation based armed forces stream through ten levels, players must take out adversary jet fighters while withstanding enemy ships. Airplanes that can be picked include the F-14 Tomcat, the F-117A Nighthawk covertness contender, the F-16 Fighting Falcon, and the Soviet-made MiG-29 Fulcrum. Players can either commit themselves to a long career mode, take part in a snappy air battle meeting, or go on a bombarding run. Passwords help store the player's advancement in career mode. Because of different constraints found on the first Game Boy framework, the player can just observe and battle against two enemy airplanes at once.

Top Gun: Danger Zone is a combat flight game developed by Distinctive Software and published by Konami and released on DOS on 1991. The player has the choice between two aircraft: the F-14 Tomcat and the F-18 Hornet. The games features a total of eight missions. There is also a mode where the player can compete against 12 others pilots to determinate who is the best. This mode is an one-on-one simulated dogfight, and can be either played by the CPU or a second player.

An adventure game based around the Dick Tracy series of film noir comic books.

Do you have racing in your blood and ice in your veins. Konami introduces the only NASCAR endorsed stock car simulation that turns your disk drive into a pit pass to the most authentic racing environment available. Co-designed by Winston Cup Champion Bill Elliott and Distinctive Software- developed or Test Drive and The Duel- this is a test of your mettle and milliseconds on the banked ovals of six official, perfectly scaled NASCAR tracks like Daytona, Talladega, Bristol, Darlington, Michigan and Atlanta. Or the two twisting road courses of Sears Point or Watkins Glen. All with bit map graphics plus a scaling technique, creating graphics so detailed you can actually read the car's make when you go bumper to bumper. On-screen statistics tell you course length, maximum banking and the total number of laps in each race. With this vital data, adapt your car to each unique track by adjusting gear ratio, transmission, spoiler angle and tire stagger. Depending on whether you're racing or qualifying for pole position, you must also decide which type of engine to use. But "dial in" your car carefully. One miscalculation could send you reeling into the wall. When you think you have the right stuff, drop the hammer on NASCAR's finest field of racers- including Bill Elliott himself- in single races or compete for the Cup in the Championship Season.

4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them. You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all that happened.

Shredder wants to rule Manhattan, so he's saturated the neighborhoods with his henchemen. The heroes in a half-shell must out-ninja Shredder and his thugs before time's up in Times Square! Put your best moves to the test against Bebop, Rocksteady, Triceratons, moussers, foot soldiers, gangs and assorted villains in 15 challenging missions. For the first time ever two turtles can join forces to take on the enemy packed streets as a team. Choose Leonardo, Raphael, Michaelangelo or Donatello to shell out each turtle's unique ninja talents. Time is not on your side. You've got to beat the clock as you round up clues and battle it out in the real time fight sequences.

A polygonal tennis game released in 1990.

This compilation contains Test Drive II and all released add-ons, which are the 2 car disks: Musclecars and The Supercars and the 2 scenery disks: California Challenge and European Challenge.

Stunts (also known as 4D Sports Driving) is an early 3D racing video game developed by Distinctive Software, Inc.. The game places emphasis on racing on stunt tracks and features a track editor, it is clearly influenced by the earlier arcade game Hard Drivin' and has many similar elements to the game Stunt Driver which was released around the same time. In Stunts, players race a lap around the circuit, with the aim of completing the lap as quickly as possible without crashing. However, these laps often feature special track areas such as loops, jumps (including over tall buildings), slalom roads and corkscrews. The game area is restricted by a large fixed size square area defined and surrounded by a fence which the game is designed to prevent the player from leaving. Players can either race against the clock or choose between six different opponents; there is no support for real-time multiplayer. Stunts features 11 different drivable cars, with either automatic or manual transmission. Replays of races can be saved and reviewed. There are four camera views available during replay and actual driving, and the dashboard is an optional overlay on all views. It is also possible to continue the race from any point in the replay, however the time for that race will not be recorded. Another major feature of the game is the built-in track and terrain editor which allows the user to design arbitrary new tracks or modifications of existing tracks.[2] The cars can drive on paved roads, gravel roads, icy/snow roads, and grass if driving off the track — which all offer different levels of grip. The game has a relatively advanced pseudo-physics engine for its time which can simulate oversteer and understeer, grip is also proportional to the banking of a curve. The game features a 3D engine with flat shading and no textures, it uses polygonal graphics for most objects, including trees and road signs, there are few sprites. The resolution is 320×200 with 256 colors. There is an option to select high and low detail. The game is written for DOS and executes in real mode.[3] Stunts includes a form of copy protection. Each time after running the program, players must complete a specific phrase found in the game manual before being allowed to race. If the player fails to complete the phrase three times, the next race will still load. However, approximately four seconds into the race, the player is informed that he or she did not deactivate the car's security system, the car crashes, and the player is returned to the main menu.

The Duel: Test Drive II is a cross-platform racing game developed by Distinctive Software and published by Accolade in 1989. It is the second entry in the Test Drive series of video games.

The Cycles: International Grand Prix Racing wraps you around the chassis of the fastest bikes ever built as you compete in the International Grand Prix of motorcycle racing. Laguna Seca. Le Mans. Salzburg. Crisscross the globe to do battle with the world's greatest racers in the sport's premier events. Who's got the guts? Who wants the glory? Who'll hoist the trophy of world champion? The only motorcycle game with a first-person perspective. True racing realism. Look over the handlebars and see the pavement disappear under your wheels. Sense the undeniable rush of full-throttle speed. Race on 15 authentic Grand Prix courses. Tracks like Suzuka in Japan put a premium on handling and acceleration. From Australia to Brazil, you'll file down the foot pegs on the most grueling layouts in motorsports. Choose from 5 different skill levels. Will the racer in front of you blast into the lead or dump his bike trying? Each skill level alters the racing ability of the competition. (Nothing quite like wiping out at 90 mph. How do you say "ouch" in Italian?) Race in 3 different performance classes. Ride a bullet or a bumble bee. Choose either 500cc, 250cc, or 125cc class races. Check out this baby's specs. It's one road rocket with a license to thrill. Compete against 9 of the circuit's best Grand Prix riders. Don't look behind you know but there's a pack of hungry road warriors right on your tail. There guys chew asphalt for breakfast and burp exhaust. Better eat your Wheaties.

Formula One racing is recreated in detail in this simulation. You have the choice to drive a Ferrari 187/88C, a McLaren MP4/4 or a Williams FW12, each with different qualities. Rival drivers also have their own styles and strengths, and to win the World Championship you will have to master these. Pitstop timing and planning is crucial as well, although only tires are changed in late-1980s F1. You can choose whether to drive a single race at Brazil, Britain, Monaco, (Western) Germany [Hockenheim], Canada, Italy, Detroit and Japan [Suzuka] or to drive a full championship on every track. Every Race includes a qualifying round. The graphics in the game are sprite-based.

Power at Sea is a simulation of the Battle of Leyte Gulf, in which the Japanese attempt to capture the Pacific during World War II. The player commands a battleship, an aircraft carrier, and a troop ship, to launch naval gun barrages against enemy cave emplacements and direct assault forces to capture beachheads in enemy-held territory.

After you choose a car, you have to drive as fast as possible without crash and without getting caught by the cops. You are equipped with the radar detector so you are informed about the approaching trouble.

A young boy reads his favorite comic book about secret agent Steve Keene. The story begins when agent Keene's boss sends him on one of two missions: to Vienna to investigate the mysterious disappearance of a famous professor, or to solve the mystery of strange self-replicating non-functioning fire hydrants. While reading from page to page like a comic magazine you can interact with the characters when you choose what Keene should do or say; sometimes you even can take control over Keene to surpass action sequences.