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In this side-scrolling fantasy game, originally released in 1987, take on the role of a lone hero, fighting to defeat an evil warlock. Utilise a wide range of magical spells. Collect experience points to upgrade your character, until you are ready to face Zahgrim!

Lancelot is a standard text adventure with limited graphics on some platforms game by Level 9 released in 1988. If focuses on Lancelot's quest to find the Holy Grail.

In this side-scrolling fantasy game, originally released in 1987, take on the role of a lone hero, fighting to defeat an evil warlock. Utilise a wide range of magical spells. Collect experience points to upgrade your character, until you are ready to face Zahgrim!

Spindizzy-style action game for home computers

A combination puzzle/action game from Datasoft. In each of the 100 levels, the player moves a crusader through an obstacle filled maze trying to reach the Saracen Chief and detonate a bomb next to him. The chief does not move, instead remaining in a set position. Along the way, he must avoid roaming guards, bouncing cannonballs, and other traps. The crusader is armed with a bow and can pick up directionally specific arrows that are used to stop guards or destroy walls. The arrows being limited to shooting in one of the four compass directions is exacerbated by only being able to carry one object (key, arrow or bomb) at a time. For these reasons, the game's puzzle leanings and the need for a methodical approach are strong. There is generally only one way to solve each level and proper use of the given tools is key to finding it.

Germany's massive dreadnought, Bismarck, sent Her Majesty's Ship Hood to the bottom of the icy Atlantic on the evening of 24 May 1941. Of the Hood's 1,415 crewmen, only 3 survived. Bismarck's guns are powerful enough to hurl automobile-sized shells for miles. With such awesome firepower, can she invincibly prowl the sea lanes? Can Britain stop her? Bismarck- The North Sea Chase is a taut, multi-level game featuring full joystick control; real-time action; and variable speed and difficulty levels. You're in charge of an exciting array of technical controls: Main Screen Map, Air Reconnaissance Screen, Weather Forecasting, Radar Search, Bridge Command and more! And when it's time for action, you direct the anti-aircraft and heavy guns; launch torpedo attacks; and manage damage control! If you tire of command from the bridge, you can pilot a Fairey Swordfish torpedo plane off a carrier flight deck. Hunt Bismarck from the air via this exciting, cockpit-perfect flight simulator. With options to control either The Royal Navy or the infamous German battleship, Bismarck-The North Sea Chase provides an abundance of intriguing, sharp-edged game play.

In this adaptation of Tom Clancy's popular novel, you play the part of Captain Marko Ramius attempting to defect to the US. Once into the Atlantic, you must rendezvous with the US Navy and fake the destruction of the Red October. Your crew is not aware of the defection -- but the Soviet Navy is, and will try to stop you at any cost.

Alternate Reality: The Dungeon is a first person dungeon crawler released on early home computer systems.

A asteroid is hurtling towards earth, you must travel to Tibet and find Professor K.K. Renegade. Once you have found him you must convince him to help build a anti-asteroid deflector to save Earth from being utterly destroyed.

Armageddon Man casts you as the Supreme Commander of a future barely balanced Earth. The Earth has been split into 16 separate nuclear capable countries, such as the Black African Republic, Japan and European Unite, and it's your job to make sure it doesn't become lifeless.

Based on the board game of the same name, 221 B Baker St. pits up to four players against each other in a race to solve mysteries set in Victorian London. After picking a character (Sherlock Holmes, Dr. Watson, Irene Adler, or Inspector Lestrade), players select one of the thirty available mysteries and read its case file in the game's manual. The case file presents the particulars of the case, mentions the people involved, and explains what the players need to deduce to win the game. Before solving the case, players must visit Scotland Yard for a badge. Players might also want to use a badge to lock a location with a useful clue, requiring other players to detour to the locksmith. Once a player believes they have solved the case, they must return to Baker Street and answer a quiz. If the player is incorrect, the other players can continue.

"Gunslinger" is a VR shooting game. You will return to the era of fire and blood, and write your own western legend with your gun. It is not easy to become a legend, As long as sticking to our faith, we will become a legend in the world.

Due to an engine malfunction, your spaceship crashes on the planet Targ. Unlike your trusty vessel, you survive the crash and now have to find a way to get away from this planet. But hey, while you're at it, you might as well try to get some money off your unplanned stay on Targ. You're a mercenary, and it just so happens that the two races on the planet are at war. So why not use that to your advantage and do some favors for each race... against cash? You play this game in a first-person perspective with vector graphics. There's a huge planet for you to explore, you can walk around on it or take airborne vehicles to reach elevated locations.

A wireframe flight simulator based around the Apache AH-64 helicopter.

A swashbuckling adventure with an emphasis on puzzling. Programmed by James Garon and published in 1985 by Datasoft.

Theatre Europe is a turn-based strategy video game developed and published by Personal Software Services. It was first released in the United Kingdom for the Commodore 64, ZX Spectrum, Amstrad CPC and Atari 8-bit home computers in 1985. It was later released in France by ERE Informatique in 1986, and was released in the United States by Datasoft later that year. It was also ported to the Tatung Einstein home computer in 1989, exclusively in the United Kingdom. It is the fifth instalment of the Strategic Wargames series. The game is set during a fictional war in Europe between NATO and the Warsaw Pact, in which both sides use nuclear and chemical weapons against each other. The main objective of the game is to fight conventional battles in continental Europe, whilst trying to avoid a worldwide nuclear holocaust. Throughout the game, various capital cities and their civilian populations will be destroyed by nuclear weapons; the game will only end once either side is forced to surrender or if the entire population of Europe perishes. In order to request a nuclear strike, the player was required to call a dedicated telephone number, which led to an automated message announcing the authorisation code. During development, the developers obtained extensive information and statistics of military strength from the Ministry of Defence and the Soviet embassy in London. Theatre Europe gained national controversy upon release, receiving criticism from both the Campaign for Nuclear Disarmament (CND) and The Sun newspaper. Some high street retail chains refused to sell the game upon release. Despite the controversy, the game received critical acclaim from reviewers. Praise was directed at its accuracy, playability and value for money. It won the "Best Strategy Game" award at the 1985 Golden Joystick Awards and was nominated for the "Game of the Year" title.

In Alternate Reality: The City, you are one of many people who have been abducted from earth by aliens and transported to an alternate dimension where you are dumped in a strange, yet familiar city. Your quest is to explore the city, and find the clues that will lead you to your captors and help you get back home. In addition to standard first-person RPG features of that era, like skills, stats, experience points and a repertoire of shops and places to visit, the game offers moral evaluation of your character, and depending on your actions you become good or evil, and that affects how the environment reacts to you. Encounters are not necessarily just resolved with the turn-based combat system, but you can also try to trick, charm or bribe opponents. The storyline is non-linear, for example allowing you to take a job in order to enhance a particular skill or just to pass away time.

The land of Fantasia is being consumed by Nothingness. It takes Bastian, a boy from the real world, to believe in Atreyu and all the magical beings of Fantasia to save it from extinction.

Journey forth, Conan the Barbarian, and traverse the evil wizard Volta's fortress.

Mancopter is a side view horizontal game where the screen scrolls from right to left when you move, as you control your hero flying a primitive helicopter powered by pedal-power for a race over the ocean. You must fly and pass as many other competitors as you can as you try to get from the start-line to a finish-line a long distance away. To fly your helicopter you keep pressing the fire button to stay airborne and press left to move along the screen. If you stop pressing the fire button then you fall downwards towards the water, if you stop pressing left then your momentum keeps you going until you slowly come to a halt. The race is timed and you start with seventy seconds and this decreases as you race but passing buoys gives you forty extra seconds. The other competitors fill the skies and you can avoid them or hit the top of their helicopter which sends them into the water but if you are hit from above then you fall into the sea. You are carrying four fish and every time you hit the water then a whale appears and lifts you onto it's head but at the loss of a fish and if you have no more fish when you hit the water then a shark appears and eats you. Pelicans fly in the air from left to right and if they have a fish in their mouth then when hit gives you the fish and you can carry up to eight. Hit a pelican without a fish and it takes one of yours and if you hit one without carrying any then you hit the water and get eaten once again. Other creatures to avoid are squids, dodos, and storm clouds which release lightning and if you are hit by any then a fish is lost. If you run out of time then a fish is lost but you are given five seconds to try to reach a buoy. Trees make an appearance and you are unable to pass the leaves and branches so you must fly underneath while avoiding hitting the water. During the race, rafts make an appearance and when landed on give you bonus points for time remaining and competitors passed. Hitting a competitor into the water doesn't count as a pass.

Bruce Lee is a video game designed by Ron J. Fortier, with graphics by Kelly Day and music by John A. Fitzpatrick. It was originally developed for the Atari 8-bit family and published in 1984 by Datasoft, along with a port for the Commodore 64. The game was converted to the ZX Spectrum and Amstrad CPC and published by U.S. Gold in the same year. An MSX version was published in 1985 by Comptiq. Bruce Lee is a platform game/beat 'em up hybrid, in which the player controls Bruce Lee.

When a game is faithful to the poor writing and wildly implausible plot conventions of a soap opera, does that make it a bad game or an effective adaptation of its source material? In any case, this game situates you as a private investigator hired by Sue Ellen to find a map to hidden oil fields, in hopes to accumulate enough wealth to escape the sinister influence of J.R. You snoop around the grounds of the South Fork Ranch, superficially interacting with much-loved characters from the TV show and an assortment of extras from the animal kingdom. So far, so good. Your travels ultimately lead you to the jungles around Playa Peligro, in South America, where you overcome a series of obstacles by using various techniques, but mostly by doping a friendly monkey with tobacco -- a firm reminder that we're descending beneath even soap opera plot conflicts and sitting squarely in an early-'80s text adventure game, with all of the internal logic-twisting that entails.

Juno First is a shoot 'em up originally developed and published by Konami Corporation for Arcades. The game was later published by Mylstar Electronics (US arcades), Datasoft Inc. (Atari 8-bit, PC Booter, and Commodore 64), and Sony Computer Entertainment Japan (MSX). Juno First is a top down, vertical scrolling shooter in which there is a limited amount of time to defeat the enemies in each wave. The players spaceship starts out with a laser that has a longer reach than the enemy weapons. The enemies start out firing a few bullets at the ship but the amount enemy fire rapidly increases as players progress through to the next waves. Certain enemies fire tracking missile-like projectiles that can shoot additional bullets.

As an Irish miner named Timothy O'Riley you must dig mines in search after valuable resources such as oil, diamonds and gold while you at the same time have to avoid evil creatures that dwell underground.

Tempest clone

Simulation of a WWII German submarine.

Dishaster is an action game released for the Atari 2600 in 1983 by Zimag. Another version of the game was released by Bit Corporation under the name Dancing Plates which features oriental-themed graphics and adds eight game variations. Dishaster was inspired by the circus tradition of keeping spinning plates suspended on poles. The player controls a girl attempting to keep a group of several spinning plates balanced on poles from falling. The game received negative reviews; criticism focused on the game's repetition and monotony. The girl can stabilize wobbling dishes by pressing the button on the controller. If a plate falls, the player is able to capture it if the girl touches it before it hits the ground, and a new one appears at the top of the pole. The number of poles to spin varies between the selected skill level; there are six on the easiest setting, and ten on the hardest. The player loses if they let four dishes hit the ground

Is a arcade game released in 1982 by Stern Electronics. The game has maze-like levels that feature game play that some say feels like the game known as Berzerk which was also released by Stern Electronics.

The Sands of Egypt is an adventure game. The story takes place in 1893, following a British explorer and archaeologist who is lost in the desert. Text commands are entered in the lower half of the screen, while a sometimes animated image of the current location is displayed in the upper half.

Try to climb to the top of the Grand Canyon, while avoiding various obstacles.

The object is to navigate a virtual snake through an enclosed maze, while consuming dots along the way. The length of the snake increases with each object consumed, making the game more difficult. The player must also avoid colliding with walls or obstacles, and must also avoid colliding with the snake's own body sections. After all the objects on the screen have been eaten, the player progresses to the next wave, involving harder obstacles and/or higher game speeds.

Pooyan is a classic arcade game manufactured by Stern Electronics under license from Konami in 1982. In it, the player controls "Mama", a pig whose babies have been kidnapped by a group of wolves.

Players drive a car around a maze collecting greenbacks while being pursued by a number of police cars. Use dollar symbols to make your car invincible and put police cars temporarily out of action. The game uses a continuous loop tape with actual police band radio banter.