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Roll up! Roll up! Travel back to Victorian times with five steam-powered adventures. Use your flippers to tunnel to the Earth's core, journey to the ocean depths, fly through the tallest mountains and steam to a mysterious island to stop the evil General Yagov! Marvel at the most accurate ever ball physics! Balls that really spin, slide, roll and jump! Gasp in awe at the complexity of the table design, featuring bumpers, ramps, drop targets, magnets and more!

Timeshock! is a 1997 pinball computer game developed by Cunning Developments and published by Empire Interactive. It is the second game in the Pro Pinball series, and is themed around the concept of time travel. The inclusion of a time machine fixture on the table facilitates the game's time travel theme. At any one time the player is in one of a handful of time zones, the main ones being: The Present Day, The Distant Future, Ancient Rome and The Prehistoric Age. Completion of certain objectives allows the player to travel between time zones (although some must be unlocked first, by means of completing secondary objectives). Although the basic method of playing is persistent across time zones, the details of particular awards and objectives are themed towards the current time, for example, you might be awarded with a ray gun in the future, whilst in the present day you might be awarded with a magnet. This provides variety, and helps facilitate a wider set of goals.

The first game in the Pro Pinball series that includes one table, The Web.