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3 unique races to play with different strategies for success: Colonists - High Tech (a sci-fi mechanized army), Sorin - Swords and Sorcery (a fantasy army with magic powers), Dreil - Monsters (use brute force and hive and cocooning behavior) Highly detailed 3D world with day and night cycles, plants that sway in the wind, and ambient creatures that have their own life cycles and AI. Realistic weather that effects your strategy. Rains will slow down movement, wind patterns change, nighttime brings darkness. True 3D engine with fully adjustable perspective, zoom, and viewing angle. Classic RTS Gameplay with brand new concepts. Easy to learn, but a challenge to master. Multiplayer options with several different modes, including Domination, Capture the Flag, and Campaign.

Skull Caps, the RTS video game sequel to Baldies, where the player takes command of creatures named skullies that are pitted against hairies. There are 45 levels. To proceed to the other level skullies have to destroy all hostile units and buildings.

Combat-style fighting game developed by Creative Edge and published by Tiburon Interactive Publishing.

Baldies is a real-time strategy video game. In the game, players build and manage a community of the titular short and plump bald characters with the ultimate goal of conquering the world by defeating similarly-looking short little hairy people known as the "Hairies".

Surf Ninjas is based on the 1993 movie of the same title. You play as Johnny McQuinn, a teenage surfer, who learned a couple of ninja moves. Your ultimate goal is defeating the evil Colonel Chi who threatens your island, and the game leads you from California all the way to the South China Sea. In the game, you can move left or right through several scrolling screens that constitute one level. One button is used to fight the randomly spawning ninjas in beat 'em up fashion, while another one can be used to enter buildings. The player has an inventory that can hold only one item at a time. These items are used to solve some small puzzles within each stage.