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Text adventure based on the movie "2010" based on the novel by Arthur C. Clarke.

2010: The Graphic Action Game is a puzzle/maze game with elements from 2010: Odyssey Two where the player must save the Discovery from crashing onto the surface of Jupiter's volcanic moon, Io. The player must choose one of about five circuits to work on in one of the ship's critical systems: Engine, Power, Communications, Life Support, and the HAL 9000. Successful power routing of a circuit makes each system slowly come on-line. It takes three powered circuits for minimum function, but four provides more leeway for success. On-Line engines and power can be activated for an orbital boost, but too long a burn will damage circuit components. HAL 9000 can power undamaged circuits you assign to him, although at a much slower pace than the player. Communications allow a powered HAL 9000 to inform you of success/failure at powering a circuit assigned to him. Life Support gives more protection against EMPs damaging powered circuits, which require repair and repowering.

Cabbage Patch Kids: Adventures in the Park is a 1984 action/platform game based on the Cabbage Patch Kids franchise. It is the first and only game in the Cabbage Patch Kids Adventures Series

Your starcruiser lands in the hostile city of Araknid to collect precious Crystals needed desperately on earth. Your equipment: the mighty Ram-car. Use your Ram-car to bump Krystaloids, transforming them into precious Crystals! But watch out for the evil Destructor and deadly Insektoids, protectors of the Krystaloids! Can you collect the invaluable jewel-like Crystals and fly home? This is one of the few Colecovision games to make use of the Expansion Module #2, the Steering Wheel Controller. You steer your armored Ram-car through Araknid's maze searching for Krystaloid insects. Ram them to form Crystals, then push the Crystals to the starcruiser.

Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches. When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!

This game was intended as a creative educational exercise for children. It was based off of the popular Smurf T.V. series in the 1980s, and included many of the most popular characters. Players would use the ColecoVision's classic controllers to paint various creations.

Greetings, Professor Falken. Shall we play a game? This strategic game is based on the popular 1983 movie of the same name, starring Matthew Broderick. It might remind people of Missile Command but the action is slower and spread over six screens which represent different areas of the U.S.A. Enemy missiles, planes, and subs will attack and you must direct your own forces, which include missiles, planes, subs, and satellites, to intercept them. Each type of defense has strengths and weaknesses (missiles are fast but limited in range, planes are slower but have unlimited range). Satellites are a better all-around defense but are only available every so often. Some weapons aren't available in certain areas, and some enemies are resistant to certain weapons, so you must alter your strategy accordingly.

Cruel hunters and the Beastmen of Opar have abducted Tarzan's tribe of Great Apes and imprisoned them throughout the jungle. It's up to you to save the apes from being shipped out of their jungle home to zoos.

Another game in the Super Action series that makes use of Coleco's Super Action Controllers. Play against the computer or go head-to-head with a friend over 4 quarters of football action. Step back and throw the long bomb to your wide receiver dancing in the end zone, kick the field goal, or lay down a bone-crunching tackle as you control one of 3 offensive or 3 defensive players. What victory dance will you do as you dive across the goal line in the final seconds of the game?

Brain Strainers is a collection of two separate games/learning tools. The first game is "Follow The Leader" where a pattern is repeated using a 4-color circle. By keeping track of either the tones generated or the colors flashing, the player can copy the sequence to continue. Higher difficulties increase speed and allow only tone identification of sequences. Additionally it keeps track of your best number of correct identifications in a row. The second game is "Clef Climber" where the player is given a tone that corresponds to a certain musical note and must match the note being played. Lower difficulties provide a constant tone to refer to and visual help on the note being used. Higher difficulties provide a single playing of the tone and no visual help.

Super Action Soccer gives you the chance to be the most accomplished star player of any team that ever was. You will be the goal-keeper diving to make incredible saves, the full back with fierce last minute tackles, the mid-field "general" directing shrewd passes and the centre forward scoring great goals. You will be involved all the time in the most exciting moments of the game. You will score the winning goal! Team Pixelboy released Super Action Soccer for the North American audience.

Fortune Builder has it all! Educational and fun, FORTUNE BUILDER lets you plan, build and run your own community. Race against time to achieve your financial goal in a One-Player Game or compete with another tycoon in a Two-Player Game. Either way. Fortune Builder is a challenge. Your community will be laid out on a map of undeveloped land, consisting of a seacoast with beachfront. two mountain ranges, midlands, a river and a lake, with a main highway running north and south. You'll start with a fixed amount of cash, enabling you to buy and build a large variety of proper-ties: hotels, condos, marinas, factories, malls, gas stations and numerous other facilities. The challenge is to build them where they will draw the most traffic, thereby increasing profits. And all the while, you must keep an eye on bulletins that may affect your efforts, watching for changes in every-thing from consumer trends to the weather. Fortune Builder teaches problem solving and helps you learn, in a way both fun and realistic, about economics, geography, sociology, investments and the effects of the environment and current events on industry and the marketplace.

Illusions is a surreal ColecoVision video game in which the player maneuvers blobs around the screen, trying to get them to merge, or, alternatively, split apart. At times, lizards may chase the blobs around. The water bucket, when spilled, can cause the lizard to turn into a fish. If the fish remains there too long, however, it turns into a bird. The game was created by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice.

Harmony Smurf™, Greedy Smurf™ and Handy Smurf™! help you to have fun while learning about musical notes, colors, shapes and sizes!

In this game you control a bulldozer that rides around and pushes dirt. Each dirt pile represents a "job". To keep from exploding you have to send in oil Samples to the cat dealership, then you will be told if the oil is good or bad. If you fail to do this occasionally your oil will go bad and you bulldozer will explode. To clean the oil you have to go to the cat dealership. You might also need some repair ! The goal of the game is to make the most money from finishing "jobs".

Your player is a mountain climber who must avoid cavemen, dinosaurs and pterodactyls as he climbs up the cliff-sides. Your goal in each level is to climb up and reach a mystical bird with great plumage, while staying one step above the bonus timer which determines how long you may stay on each level. The mountain climber has only one ability; to shoot rope at 45 degree angles which he may then climb up to other platforms. His other action is a stun beam which will allow him to walk past enemies who get too close; but will only work horizontally from him. As for power-ups, on each level is (usually 2) a flashing diamond power-up which will make him invincible and allow him to defeat monsters. Also as a power-up are glowing treasures of some kind which are worth extra points.

Originating in the arcades, Spy Hunter is a driving action game played from an overhead point of view. Your car is equipped with machine guns to help you get past the numerous enemies out on the road (be careful not to shoot any civilians, though!) Occasionally you will come across a weapons van, and if you drive into the back of the van your car becomes equipped with a second weapon (such as smoke screen, oil slick, or missiles). At several points the road splits and you can enter a boathouse which transforms your car into a boat temporarily. If you drive far enough the seasons change as well (watch out for icy conditions during winter!). The enemy cars will do anything to stop you, including running you off the road, firing guns from the back of a limo, or dropping bombs from a helicopter.

Colecovision's only baseball game and first of the Super Action series, Super Action Baseball was specially designed to work with the Super Action controllers. Batting is done with an angled view wherein you see your batter in the bottom-left of the screen and the pitcher at center-right. The top part of the screen is reserved for keeping an eye on the bases. As the ball approaches, your player attempts to hit the ball with his bat to send it flying. A successful hit will result in your player having to run around the bases. Running is done with the "wheel" on the top of the Super Action Controllers. Stealing is also possible. Fielding is simple, using the Super Action controllers, players have 4 buttons to correspond to each base. Thus the ball can be thrown at any of the bases instantly. Box art is fan made.

Rocky Super Action Boxing is the first licensed video game based on the popular Rocky film series. The game is based on Rocky III and was designed by Coleco. In the game, the player can play as either Rocky Balboa or Clubber Lang in the game, either against the computer in a one player game, or against each other in a "Head to Head" two player mode. There is also a "Demo" mode if the player wants to watch Rocky and Clubber Lang fight. Since Rocky Super Action Boxing is one of the later ColecoVision titles released, it includes a pause feature for the game. Each boxing match consists of, according to the skill level chosen, two, five, ten, or fifteen rounds each lasting one minute each. During gameplay, the player's movement is restricted to three positions or "lanes" vertically, and from each player's side of the ring to the front of their opponent horizontally. The 4 button controller allows for (independently) offensive hits to the body or head, defensive blocking for the head and body, and ducking. Points are scored in the game by hitting the opponent's guard (1 point), or with a punch connecting with the opponent's head or body (2 points for either hit). Victory can be achieved in two ways, either by knockout, or by point count if the fight goes all the way to the end.

Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available.

Feeling Lucky? Pull up a chair and play a few hands of Blackjack or Poker. Minimum bet is $1 and maximum is $499 at the BlackJack table, whereas over on the 5-Card Stud Poker table the sky is the limit. Up to 4 people can play simultaneously, or if you're a little shy you can always go one-on-one with the dealer. Speaking of which, don't forget to give Max, your dealer, a nice tip, or you never know what kind of cards he'll deal out in your next hand.

You are the pilot of plane and try to reach the docking station on the other side of the level. On your way to your goal you have to evade/shoot down enemies and navigate through a pipe maze. You earn points not only for shooting down the enemies but also for staying in the air as long as possible. It is therefore possible to fly through the maze over and over again before flying to the docking station in order to get a beter high score. After having reached the goal the game starts again on a higher difficulty level.

Slither is similar in nature to the hit arcade game Centipede by Atari. You control your snake as it slither's around the screen. Where this game differs greatly from Centipede is that you can shoot in 4 different directions at the same time to take out the baddies trying to hunt you down. The bad snakes hunting you down will appear from various angles on the screen, often several at a time. The game was bundled with Coleco's Roller Controller and can't be played without it.

Victory is a game which you control your Battlestar to destroy an alien force which has overrun your planet. This force has installed radar and quark silos on your planet and use their deadly armada to drop paratroopers to the surface to release the quarks. All is not lost however as your Battlestar is equipped capable lasers and shields as well as the “Doomsday Device”. This game was released by Exidy in 1982 and programmed by Vic Tolomei. Your controls are a spinner and 4 lighted buttons (Thrust, Fire, Shield and Doomsday). The hardware for this game is impressive for its time, containing multiple processors and speech/audio chips which add very much to the game experience. Later, there was an upgrade kit that was sold to convert Victory games to a game called “Victor Banana”, changing the in-game graphics to match a more comical theme.

You control a Smurf who is off on an action-packed rescue mission! Gargamel has captured Smurfette, taken her to his castle and imprisoned her! You'll direct Smurf through all sorts of dangerous situations on his way to save her. Will Smurf rescue Smurfette or will she remain imprisoned?

Star Trek: Strategic Operations Simulator is an arcade action game where you take control of the Starship Enterprise. Your mission is to save the Federation from NOMAD! Before you get a chance at destroying NOMAD, you'll have to battle your way through ten levels (each consisting of multiple rounds). In each round you may encounter Klingon fighters, deadly anti-matter saucers, asteroid fields, and deadly meteors, all of which are capable of depleting the Enterprises energy. The game ends when your energy supply has completely run out. To fight these dangers, the Enterprise is equipped with an unlimited supply of phasers and a limited supply of photon torpedoes. Each round also contains one or more starbases; if you dock at a starbase, some of your supplies (such as energy and torpedoes) will be replenished. The game is played from two points of view; the top of the screen contains a third person view of the Enterprise (along with the ships gauges), and on the bottom of the screen is a first person point of view

Pepper II is a maze game with zip! The object of Pepper II is simple enough, all you do is zip closed sections of the maze and they will become filled with color. Zip in all the sections of the maze and it's complete. However, if you backtrack you might unzip your path, so be careful! Each stage has four mazes you must complete to move on, but you can move from maze to maze by using the exits located at the top, bottom, and sides of the screen. And don't forget about the bad guys trying to take you out all the while. If one touches you you're toast! You can fight back by zipping sections of the maze closed that contain power-ups that will make you invincible for a short time or clear the screen of all the baddies. The game keeps getting harder as you progress to higher stages.

SubRoc 3-D is a shooter, where you look through a periscope and shoot at both sea and air-targets. The arcade version features 3-D effects.

Bump 'n' Jump is an overhead-view vehicular combat game developed by Data East and originally released in Japan as "Burnin' Rubber". The arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. It was distributed in North America by Bally Midway. The goal is to drive to the end of a level while bumping enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water. The arcade game was a commercial success in Japan and North America. The game was ported to the Atari 2600, Intellivision, ColecoVision, Nintendo Entertainment System, and Sharp X1. The Famicom version of Burnin' Rubber was published as "Buggy Popper" in Japan in 1986.

Time Pilot is a multi-directional scrolling shooter and free-roaming aerial combat arcade game designed by Yoshiki Okamoto, released by Konami in 1982, and distributed in the United States by Centuri. Debuting in the golden age of video arcade games, it is a time travel themed game that allowed the player's plane to freely move across open air space that can scroll indefinitely in all directions. The Killer List of Videogames included Time Pilot in its list of top 100 arcade games of all time. The player assumes the role of a pilot of a futuristic fighter jet, trying to rescue fellow pilots trapped in different time eras. The player must fight off hordes of enemy craft and defeat the mother ship (or "boss") present in every level. The background moves in the opposite direction to the player's plane, rather than the other way around; the player's plane always remains in the center.

Mr. Do! is an arcade game created by Universal in 1982. Similar in some ways to Namco's popular Dig Dug title, Mr. Do! was also popular and saw release on a variety of home video game consoles and systems. It is the first game in the Mr. Do series, and was released both as a standalone game and as a conversion kit (released by Taito Corp.) for existing arcade cabinets. It was one of the first arcade games to be released as a conversion kit, and went on to sell 30,000 units in the United States. It was also a popular choice on the 1983 video arcade-based game show Starcade.

Mouse Trap delivers cheesy, nostalgic fun for all the family! The classic childhood game arrives on Steam with more customisation, modes and cheese!

In this side scrolling shooter you have to kill as many enemies as possible to raise your high score.

Racing game that leads you through several surroundings (e.g. cities, snowy landscapes, bridges, tunnels etc.).

Space Fury was one of the many popular vector games developed in the early 1980s in the same model as the famous Asteroids game released by Atari in 1979. Space Fury was developed by Sega for the Sega G80 Arcade system, and was also released in cartridge form for the ColecoVision gaming system.

In Venture you control the adventurer Winky who sets out to collect treasure. You start out on an overview map of a dungeon which shows several rooms containing treasure. Since you cannot kill any enemies while rummaging through the dungeon corridors you have to dodge them on your way to the treasure rooms since they will kill you instantly. After entering one of the rooms you are able to fight the various monsters lurking in the rooms while you collect the treasure. Be careful not to linger to long in the treasure rooms because an "Evil Otto" like monster will appear which is invincible and will hunt you down until you leave the room again. After having collected every treasure in every room of a dungeon you move on to the next dungeon.

Set in the year 2003, the game involves using a spaceship to destroy enemy droid ships. The player's ship is controlled with a spinner to rotate the ship, a button for thrusting, and a button for firing lasers. The enemies that the player must destroy or avoid are drone ships, commander ships, two types of space mines, and shooting star ships. The ship bounces off an invisible barrier on the edges of the screen that briefly appears when hit. By default, Extra ships are awarded at 40,000 and 100,000 points, but this can be changed by the machine's owner.

Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to Pac-Man, with the primary addition to the formula being gates that change the layout of the maze when used. The arcade original was relatively obscure, but the game found wider recognition and success as a launch title for the ColecoVision console.

A game remarkably similar to Lode Runner, you play an astronaut with limited oxygen (time) chased around by various space aliens. Your only method of dealing with these multicolored threats from space is to dig a hole, lure it into a hole and then manually fill up the hole with the alien in it. Dropping aliens on top of other aliens earns you extra points and eliminates both. Levels get progressively harder and enemies grow faster.

The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets or points when hit. A spinning wheel with eight pipes sits above the rows of moving targets; these pipes and all targets must be shot in order to complete the round. At the end of each round, the player receives bonus points for all bullets remaining in his supply. He then plays a bonus round, where a large white bear with a target walks across the screen. Each time the bear is shot, it rears up for a second, then begins walking more quickly in the other direction. The object is to shoot the bear as many times as possible until it escapes off the screen. Following the bonus round, the next wave begins. Later bonus rounds add more bears to the screen. In higher levels, there are more duck targets and fewer extra bullet targets, putting a premium on accurate shooting. The game ends when the player runs out of bullets.