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Qix was an arcade game, released by Taito America Corporation in 1981. The objective of Qix is to fence off, or “claim”, a supermajority of the playfield. At the start of each level, the playing field is a large, empty rectangle, containing the Qix — a sticklike entity that performs graceful, but unpredictable motions within the confines of the rectangle. The player controls a small diamond-shaped marker that can move around the edges of the rectangle, with the goal to claim as much of the screen as possible via drawing Stix. When the player completes a closed shape, the captured area becomes solid and points are awarded. To complete a level, the player must claim most of the playfield. (The game was shipped at 75 percent, but the arcade operator could adjust the requirement between 50 percent and 90 percent.) The player has a limited number of lives and can lose a life if the Qix touches a Stix line as it is being drawn, or by being touched by Sparx - enemies that traverse all playfield edges except uncompleted Stix. Additionally, a Fuse appears if the marker stops moving whilst in the process of drawing Stix, disappearing when the player starts moving again. The player has no ability to defend themselves, and all enemies must be outmaneuvered. A Time Meter located at the top of the screen is responsible for the countdown of the entry of additional Sparx and the mutation of all Sparx to Super-Sparx, which have the ability to chase the player even up an unfinished Stix line. After the player completes two levels, the difficulty increases. This includes multiple Qixes and Sparxes, speed increases, and the eventual appearance of only Super Sparxes. Superlite 1500 Series - Battle Qix is the latest game in the Qix series, and it was only released on the Playstation console.

Makikou Mystery Adventure is a first person perspective adventure game in which the player takes the role of a is a member of the group that studies the occultism. They plan to go in haunted tours and participate in the group and go to Kyoto with other 2 members. They visited 2 places, an Edo castle and Seimei Abe. The game features 2 different stories that takes places in those 2 places and different game endings (most of them bad ones in wich the player character will die) depending of the player choices during the game.

Pao Leeming Kanshuu - Fuusui Nyuumon is a simulation video game that is an introduction to Feng Shui, the game explains what is Feng Shui, the player will have diagnosis by each room (entrance, kitchen, bathroom, bedroom, etc.), by floor, items (like tv, furniture, etc.), also is each item is in harmony with the environment. There is also favorite diagnosis in which the game will provide a diagnosis in the directions of the player's essenstial points. Also the Feng Shui by purpose in which it will provide the Feng Shui the is the right one about love, money, health, child care, work, etc.