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It’s a dystopian future. The year is 2112 and you find yourself on FOXHUNT, the world’s most popular game show. But Foxhunt is not like any other game show. Of course there is prize money, Up to a million dollars, but in order to win, you must survive 7 rounds and 50 unique fields in the arena! It will not be easy. There are three Hunters trying to kill you. You must fight through each round and collect the 2 codes that will set off the explosive charge placed in each Hunter’s neck. There are objects stored in stations scattered around the arena that can help you. If you find yourself in a tight situation, use the Crossbow that you found. But watch out, someone dropped an XG-7 Laser-rifle into the Arena. Find it first! Run fast, collect the cash, find every station, and fend off the Hunters before they find you…. Don’t let the audience down. give ‘em a good show!

A Colecovision clone of Pengo

A fearsome harpy exiled to a deadly labyrinth, you must find and defeat four guardians before confronting the Great Sphinx to escape. Fly through corridors of rock, brick and bone that hide strange secrets. Explore and evade dire traps and denizens, while finding powers and treasure to prepare you for your final showdown. Harpy's Curse is a homebrew Metroidvania developed by Todd Furmanski and published by Atari Age.

Knight Guy in Low Res World: Castle Days is a platformer with some metroidvania elements. Knight Guy's pet (either a dog or a cat) has been kidnapped by an evil dragon, and he has to explore a castle with 100 rooms in order to find and rescue his pet. He must do this within a one hour time limit, all while dealing with the evil dragon and his minions.

Sheep It Up! is a homebrew platformer for the Atari 2600 which stars a sheep who needs to use velcro platforms to go up.

Amoeba Jump is a homebrew platformer for the Atari 2600.

A homebrew platformer for the Atari 2600 starring a ninja.

Flappy is a Flappy Bird clone homebrew for the Atari 2600.

Crystal Quest is a homebrew game and an unofficial sequel to Crystal Castles, with very different gameplay. You play as Bentley Bear in a side-scrolling platform game. Your task is to retrieve the five crystals of life that were stolen by your enemy Berthilda. There are various enemies along the way to avoid and various power-ups that will help in your quest. The title was bundled with the Atari 7800+.

Homebrew game created by "Sprybug" from the Atari Age forums. Basically a Sonic the Hedgehog clone for the 2600.

Oh No! BJ is at it again! Will he ever learn? Better yet, will the princess? It seems like you can usually mark on the calendar when this is going to happen. Yes, once again BJ and his minions have managed to steal away the kingdom's most beloved princess and it's up to you to rescue her...again. It never fails. As par for the course, BJ will be sending out his followers to stop you from completing your task, but they can be defeated. The kingdom is filled with lots of magical stones that contain power or items that you can use along your way to help rescue the princess. Why BJ hasn't gotten rid of them by now is anyone's guess. So venture out and once again restore order to the kingdom! Save the Princess in this familiar platform game through 16 challenging scrolling levels! Collect Power-Ups and other items to help you complete your quest while avoiding, jumping, kicking, or whatever other method to get by the boss' minions along the way. Watch out as you finish the castle stages as the ruthless boss comes in to try to do you away. Succeed and the Princess will be forever grateful.

A fanmade Katamari game for the Atari 2600.

Hey kids, do you like Wall-E? You do? Then great news! Now you can help Wall-E clean up trash on your Atari 2600! Go around the junkyard and clean up all that garbage, but watch out! Electrical storms are brewing and if Wall-E is hit, he shuts down.

The definitive home version of the arcade classic! Gobble your way through the maze of Pac-Land, chomping on dots and avoiding the four hungry monsters, Blinky, Pinky, Inky and Clyde. But if you can manage to eat an energizer, turn the tables on those monsters by feasting on them for bonus points! Dennis Debro sought to create an adaptation of Pac-Man more faithful than Atari's 1982 version for the VCS. Utilizing the same 4K memory limit as the original, Dennis' game is a feat of programming that finally brings Pac-Man to the Atari 2600 as it was intended.

Meteors are falling to Earth! Defend Earth's surface by blasting away at the falling rocks... But beware! Alien forces have learned what was happening and are taking advantage of our vulnerability to attack us!

Duck Attack! is an action-adventure video game developed by Will Nicholes for the Atari 2600 console and published by AtariAge. The game was released at the July 2010 Classic Gaming Expo in Las Vegas.

Halo 2600 is an action-adventure video game developed for the Atari 2600 video game console, inspired by the Halo series of video games. Halo 2600 was written by Ed Fries, former vice president of game publishing at Microsoft, who was involved in Microsoft's acquisition of Halo developers Bungie Studios. Fries decided to create a version of Halo for the Atari 2600 after being inspired by a book called Racing the Beam: The Atari Video Computer System by Ian Bogost and Nick Montfort. The Atari 2600 had such limited RAM, only 128 bytes, that drawing Master Chief was difficult, and creating a game with other characters was even more so. Fries later stated that making the game taught him that constraint is sometimes a fuel for creativity.

The Angry Video Game Nerd K.O. Boxing is a homebrew fighting game for the Atari 2600 using the Angry Video Game Nerd franchise.

You begin in a maze on the lower left corner. You can move anywhere but cannot pass through walls or the outer perimeter. If you press fire, you can see a spotlighted area of the maze and by holding down the button, you can move the joystick around to see more maze. You must find the exit before the timer, which begins counting down as soon as you move, reaches zero. In the maze, there is a box that will give you more time. If the timer reaches zero, game is over. Once you exit the maze, you get any remaining time as your score. If you never used the spotlight in that maze, your score is doubled.

AtariAge's 2007 holiday cart titled "Stella's Stocking" is a collection of minigames developed by a rather large staff as a promotion for the AtariAge.com holiday sale.

Adventure II is a homebrew for the Atari 5200 programmed by Ron Lloyd and Alan Davis, with graphics by Keith Erickson. AtariAge began producing cartridges for the game in 2007. The Enchanted Chalice is once again missing, and it's the player's mission to return it to the Seashore Kingdom's Castle, navigating through several mazes and kingdoms, and avoiding three dragons, a minotaur and a troll.

Inv+ is a Space Invaders clone homebrew for the Atari 2600.

Pac-Man Collection (Atari 7800) is a 2006 homebrew compilation by Bob “PacManPlus” DeCrescenzo, published through AtariAge. It includes multiple Pac-Man and Ms. Pac-Man arcade variants—such as Puck Man, Hangly Man, Ultra Pac-Man, and Random Mazes—each can also be played in Plus mode, with selectable Fast, Slow, or Button-activated speed settings. It includes these games: Pac-Man Puck Man Hangly Man Ultra Pac-Man Random Mazes (Pac-Man style) Ms. Pac-Man Ms. Pac-Attack Ms. Random Mazes

Reindeer Rescue is the "unlimited" release of the 2005 Holiday Cart. Reindeer Rescue is an original homebrew game written by Bob Montgomery, author of the captivating homebrew game Go Fish! In Reindeer Rescue you must help Santa rescue his lost reindeer in a journey that has you starting at the North Pole, racing through frozen tundra, ice caves, suburbia, and the big city! But Santa is not the athlete he used to be (1943 state champion in 400m)--he has grown a little...girthy...around the middle. His doesn't have quite the energy he used to, and if it drops too low he'll fail in his task! Along the way Santa will encounter many objects in the air and on the ground--some will help and some will hinder, so be careful! Reindeer Rescue features in-game artwork by Nathan Strum, and included a beautifully illustrated label and manual by Dave Exton, whose brush graces many homebrew games.

Saboteur is a creative, multi-level shooter developed by Howard Scott Warshaw in 1983 but never released. You are a robot named Hotot. A strange race of blue aliens is using your planet to launch a galaxy-destroying warhead. With the help of a yellow birdlike race, you must destroy the rocket, disarm the warhead, and prevent your planet's destruction!

Go Fish! is an original game loosely based on the Intellivision game Shark! Shark! - you are a wee fish and, to survive, you must eat other, smaller fish to grow. But watch out for the shark, as he's also on the hunt for food and you could be his next meal! Go Fish! features extensive, continuously-playing music (with an option to turn it off for those who'd rather do their fishing in quiet), as well as a two-player battle mode. Go Fish! is one of the first homebrew games to support Richard Hutchinson's AtariVox. Go Fish! takes advantage of the AtariVox to save your high score, which is retained when you turn your Atari 2600 off. When you come back later to play Go Fish! and power on your 2600, your previous high score will be restored! Programmer Bob Montgomery teamed up with AtariAge to sponsor a contest to create original artwork for Go Fish! The winning label from Renato Brito will grace all copies of Go Fish!, as well as the full-color manual created by Tony Morse. Go Fish! can be purchased in cartridge form from the AtariAge Store.

The 2003 AtariAge Holiday Cart was created by Andrew Davie and given out to anyone purchasing $50 or more from the AtariAge Store during the 2003 holiday season. The cart displays an image seen below and flips horizontally every few seconds. This was just a demo for Andrew Davie's script to display higher resolution images.

Frenzy followed the basic paradigm set by Berzerk: the player must navigate a maze full of hostile robots. The goal of the game is to survive as long as possible and score points by killing robots and travelling from room to room. The game has no end other than the player losing all of his or her lives. The player has a gun with which to shoot the robots, and simple intelligence of the robots means that they can often be tricked into shooting one another. If the player lingers too long in a room, a bouncing smiley face (known as "Evil Otto") appears, and relentlessly chases the player. Evil Otto will destroy any robots in his way, and can move through walls.

An excellent arcade-style shooter, Caverns of Mars is a downward-scrolling game where players must pilot their craft through a series of five underground levels filled with alien ships, narrow passageways and a variety of obstacles, including blue diamonds, force field barriers and floating space mines. Fuel must be collected along the way, and at the bottom of the last level a Martian base must be destroyed. Horizontal sections provide variety, scrolling is smooth, and the fast paced, though methodical shooting action is intensely enjoyable, making this a truly addictive game.