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Appaloosa Interactive

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Games (6)

Jaws Unleashed

Jaws Unleashed

Appaloosa Interactive2006

In Jaws: Unleashed, the player assumes the role as the large shark Jaws. The shark first enters the island from the southern end and the player finds itself in a cove. The cove has tutorials to allow the player to become familiar with the controls, such as the ones for moving the shark and attacking other creatures. The shark has a menu for upgrades as well. These can be accessed from either the main menu or the pause menu. Upgrade points are earned by causing destruction around Amity Island (in levels and in free-roam mode), completing levels, and/or collecting bonus items, the most frequently found of which being treasure chests.

Wacky Races

Wacky Races

Appaloosa Interactive2000

Based on the original Hanna-Barbera cartoon, Wacky Races lets you join your favorite characters on a wild race where only your wits, your driving skills and your bag of dirty tricks will get you across the finish line first!

Ecco the Dolphin: Defender of the Future

Ecco the Dolphin: Defender of the Future

Appaloosa Interactive2000

At the dawn of the 30th Century, dolphins and humans had been together in a cross-species society for 500 years. Together, they had set out to explore space, offering peace and friendship to all who would welcome it. But space had its dangers; a violent species known as the Foe decided to conquer Earth. However, the dolphins and humans drove them to the brink of defeat, and so the Foe sought vengeance on Earth. The few caretaker dolphins who had been left behind on Earth were not entirely defenseless; they were protected by their creation called the Guardian—a gigantic, sentient being made of a crystalline substance which projected a forcefield over the entire planet. Undeterred, the Foe made suicide attacks on the field, searching for a weak point.

South Park

South Park

Appaloosa Interactive1998

Single player takes the form of a "Story" mode divided into five episodes and fifteen linear levels. The player will face weak minions (which change based on the episode), plus occasional sub-bosses which will try to escape into town. The final level is devoted to a unique boss fight. Players use quirky weapons ranging from infinite yellow snowballs to cow launchers and toxic Terrance and Phillip dolls. Every weapon has a secondary fire, and players switch between the four main characters when they switch weapons - each of the four kids shares a single life bar because of this. The kids will comment on game actions as they occur, with heavier profanity censored with bleeps. The kids will get angrier (and fouler) as their health depletes, until they finally give up on saving the town and go home.

C: The Contra Adventure

C: The Contra Adventure

Appaloosa Interactive1998

Mission Critical! You control Ray, the only surviving member of the elite Contra Force. Blast your way through 10 levels to stop the alien hordes from infesting the jungles of South America. Although equipped with a huge arsenal of weapons of destruction, including a shatter gun, grenades, rockets, super bombs, and an ever-present machine gun, Ray will have his hands full combating hoards of enemies such as snipers, alien soldiers, tanks, UFOs, and spiked slugs in 9 levels of running, jumping, climbing, and shooting 2D and 3D action.

Contra: Legacy of War

Contra: Legacy of War

Appaloosa Interactive1996

Contra: Legacy of War is a 3D action game produced by Konami and developed by Appaloosa Interactive that was originally released in 1996 for the PlayStation and Sega Saturn. It was the first of two Contra games that were externally developed by Appaloosa, followed by C: The Contra Adventure in 1998. The game marks the series' jump to three-dimensional graphics and controversial changes in gameplay. Legacy of War was released packaged with a pair of 3D anaglyph glasses, which the game supported. Legacy of War bears the distinction for being the first console game in the series to retain both the Contra title and human characters during its release in Europe and Australia (where the console series has been known as Probotector from the first NES game and up until Contra: Hard Corps). The game was scheduled to be released in Japan as well, but was canceled.