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Taking advantage of the power of the Nintendo 3DS, players can let themselves loose in each new vibrant world as they twist and turn whilst aiming to collect every banana in the fastest time possible. This latest installment contains three brand-new compelling gameplay choices including single-player puzzle levels, Monkey Race and Monkey Fight. These new game modes give players the chance to compete via wireless connection with up to four players in the best 3D social experience possible in the palm of their hands. In addition, Super Monkey Ball fans will be able to choose between the Nintendo 3DS motion sensor or the Slide Pad to navigate the puzzle mazes with complete precision.

Based on the 3D coin-on arcade title of the same name, SpikeOut: Battle Street offers a quick single-player mode that's about two to four hours long and each time it's beaten, a new character, with slightly different special attacks, opens up. There are around 10 levels, and 12 unlockable characters, and an online mode. You can connect with three other players for a four-player online bout on Xbox Live, and as a "sort-of" team, you then proceed to smack infinite nameless thugs into polygonal paste. The game works one way: Four humans against the computer AI. You've got a punch, kick, jump, and grapple move, and when pressed multiple times, each button ignites combos. By grappling an enemy from various angles and by pressing the Dpad in different directions when executing the throw renders various satisfying hurls.

This game is basically a fusion of Super Monkey Ball 1 and 2 for the PS2 and XBox. All of the levels from those two games are available in this collection, and all of the minigames are already unlocked and included. Formerly only available to GameCube players, the Super Monkey Ball series has made it to the PS2 and Xbox after a wait of almost 3 and a half years. The game itself plays very much like the old arcade game Marble Madness. You control a monkey in a ball, and you have to navigate it through many perilous labyrinths to the finish. In the previous two games you had limited lives/tries, but here you have infinite lives, which makes it all the easier.

Super Monkey Ball 2 Pack is a compilation for the Nintendo GameCube, consisting of the Player's Choice versions of Super Monkey Ball and Super Monkey Ball 2.

Brought to you by the makers of the Jet Set Radio games, Ollie King is an arcade skateboarding game released in 2003.

F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "Story Mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.

The objective of Super Monkey Ball 2 is to guide a monkey trapped inside a plastic ball through a maze to the goal. There are three variations, story mode, challenge mode, and practice mode. In story mode you have an unlimited number of tries to complete a stage, and after clearing 10 stages a movie clip is shown followed by a new world of 10 stages. In challenge mode, you have a limited number of monkeys and a time limit to complete numerous levels of increasing difficulty. In practice mode, you can play any stage already completed in the other two modes. In addition to the main game options, numerous party games are also included. These are monkey race, monkey fight, monkey target, monkey billiards, monkey bowling, monkey golf, monkey boat, monkey shot, monkey dogfight, monkey soccer, monkey baseball, and monkey tennis. The party games can be played by one to four players.

Super Monkey Ball is a 2001 platform party video game developed by Amusement Vision and published by Sega. The game debuted in Japan at the 2001 Amusement Operators Union trade show as Monkey Ball, an arcade cabinet running on Sega's NAOMI hardware and controlled with a distinctive banana-shaped analog stick. Due to the failure of Sega's Dreamcast home console and the company's subsequent restructuring, an enhanced port dubbed Super Monkey Ball was released as a launch title for the GameCube in late 2001, garnering interest as Sega's first game published for a Nintendo home console. Conceived by Amusement Vision head Toshihiro Nagoshi, Super Monkey Ball involves guiding a transparent ball containing one of four monkeys—AiAi, MeeMee, Baby, and GonGon—across a series of maze-like platforms. The player must reach the goal without falling off or letting the timer reach zero to advance to the next stage. There are also several multiplayer modes: independent minigames as well as extensions of the main single-player game.

An arcade brawler, a versus focused spin-off of Spikeout, developed by Amusement Vision and released by SEGA in Japan in 2001.

Monkey Ball is a 2001 platform/party video game developed by Amusement Vision and published by Sega. The game debuted in Japan at the 2001 Amusement Operators Union trade show as Monkey Ball, an arcade cabinet running on Sega's NAOMI hardware and controlled with a distinctive banana-shaped analog stick.

The Virtua Striker series returns with 32 national soccer teams from around the world. Whether you play as France, Brazil or Argentina, you can lead your team to the International Cup final for a chance to win the trophy. On the way to the International Cup, you will meet more than 1,400 different players with their own statistics and you will play in 13 stadiums.

Planet Harriers is a seated twin arcade cabinet in the Space Harrier franchise. Like its 1985 predecessor Space Harrier, Planet Harriers had the most technically advanced graphics of 2000, running on the Sega Hikaru arcade system board, which was very powerful (but very expensive) for its time.

Slashout is the third installment to the Spikeout series, released for Sega NAOMI hardware in 2000. Unlike other games in the series, Slashout has a completely different setting, based in a fantasy world with different characters—gameplay remains similar, however.